diff --git a/examples/AutomatedTest/main.cpp b/examples/AutomatedTest/main.cpp index 88c81ffd..c9e5bab6 100644 --- a/examples/AutomatedTest/main.cpp +++ b/examples/AutomatedTest/main.cpp @@ -117,8 +117,7 @@ int main(int argc, char *argv[]) if (device->getTimer()->getTime() >= 1000) { device->getTimer()->setTime(0); ++n; - if (n == 1) // Tooltip display - { + if (n == 1) { // Tooltip display bzero(&event, sizeof(SEvent)); event.EventType = irr::EET_MOUSE_INPUT_EVENT; event.MouseInput.Event = irr::EMIE_MOUSE_MOVED; @@ -127,8 +126,7 @@ int main(int argc, char *argv[]) device->postEventFromUser(event); } else if (n == 2) // Text input focus guienv->setFocus(editbox); - else if (n == 3) // Keypress for Text input - { + else if (n == 3) { // Keypress for Text input bzero(&event, sizeof(SEvent)); event.EventType = irr::EET_KEY_INPUT_EVENT; event.KeyInput.Char = L'a'; diff --git a/include/SColor.h b/include/SColor.h index 5f73585c..faf37054 100644 --- a/include/SColor.h +++ b/include/SColor.h @@ -685,8 +685,7 @@ inline void SColorHSL::fromRGB(const SColorf &color) inline void SColorHSL::toRGB(SColorf &color) const { const f32 l = Luminance / 100; - if (core::iszero(Saturation)) // grey - { + if (core::iszero(Saturation)) { // grey color.set(l, l, l); return; } diff --git a/include/matrix4.h b/include/matrix4.h index 11994e85..1a541784 100644 --- a/include/matrix4.h +++ b/include/matrix4.h @@ -1518,8 +1518,7 @@ inline CMatrix4 &CMatrix4::buildProjectionMatrixPerspectiveFovRH( // M[14] M[15] = 0; - if (zClipFromZero) // DirectX version - { + if (zClipFromZero) { // DirectX version M[10] = (T)(zFar / (zNear - zFar)); M[14] = (T)(zNear * zFar / (zNear - zFar)); } else // OpenGL version @@ -1564,8 +1563,7 @@ inline CMatrix4 &CMatrix4::buildProjectionMatrixPerspectiveFovLH( // M[14] M[15] = 0; - if (zClipFromZero) // DirectX version - { + if (zClipFromZero) { // DirectX version M[10] = (T)(zFar / (zFar - zNear)); M[14] = (T)(-zNear * zFar / (zFar - zNear)); } else // OpenGL version @@ -1727,8 +1725,7 @@ inline CMatrix4 &CMatrix4::buildProjectionMatrixPerspectiveRH( // M[14] M[15] = 0; - if (zClipFromZero) // DirectX version - { + if (zClipFromZero) { // DirectX version M[10] = (T)(zFar / (zNear - zFar)); M[14] = (T)(zNear * zFar / (zNear - zFar)); } else // OpenGL version @@ -1771,8 +1768,7 @@ inline CMatrix4 &CMatrix4::buildProjectionMatrixPerspectiveLH( // M[14] = (T)(zNear*zFar/(zNear-zFar)); M[15] = 0; - if (zClipFromZero) // DirectX version - { + if (zClipFromZero) { // DirectX version M[10] = (T)(zFar / (zFar - zNear)); M[14] = (T)(zNear * zFar / (zNear - zFar)); } else // OpenGL version diff --git a/include/quaternion.h b/include/quaternion.h index 47cb6238..5a2e1636 100644 --- a/include/quaternion.h +++ b/include/quaternion.h @@ -577,8 +577,7 @@ inline quaternion &quaternion::slerp(quaternion q1, quaternion q2, f32 time, f32 angle *= -1.0f; } - if (angle <= (1 - threshold)) // spherical interpolation - { + if (angle <= (1 - threshold)) { // spherical interpolation const f32 theta = acosf(angle); const f32 invsintheta = reciprocal(sinf(theta)); const f32 scale = sinf(theta * (1.0f - time)) * invsintheta; @@ -692,11 +691,9 @@ inline core::quaternion &quaternion::rotationFromTo(const vector3df &from, const v1.normalize(); const f32 d = v0.dotProduct(v1); - if (d >= 1.0f) // If dot == 1, vectors are the same - { + if (d >= 1.0f) { // If dot == 1, vectors are the same return makeIdentity(); - } else if (d <= -1.0f) // exactly opposite - { + } else if (d <= -1.0f) { // exactly opposite core::vector3df axis(1.0f, 0.f, 0.f); axis = axis.crossProduct(v0); if (axis.getLength() == 0) { diff --git a/source/Irrlicht/CAnimatedMeshSceneNode.cpp b/source/Irrlicht/CAnimatedMeshSceneNode.cpp index d61bc903..c3a71f94 100644 --- a/source/Irrlicht/CAnimatedMeshSceneNode.cpp +++ b/source/Irrlicht/CAnimatedMeshSceneNode.cpp @@ -87,8 +87,7 @@ void CAnimatedMeshSceneNode::buildFrameNr(u32 timeMs) // We have no interpolation between EndFrame and StartFrame, // the last frame must be identical to first one with our current solution. - if (FramesPerSecond > 0.f) // forwards... - { + if (FramesPerSecond > 0.f) { // forwards... if (CurrentFrameNr > EndFrame) CurrentFrameNr = StartFrame + fmodf(CurrentFrameNr - StartFrame, (f32)(EndFrame - StartFrame)); } else // backwards... @@ -100,8 +99,7 @@ void CAnimatedMeshSceneNode::buildFrameNr(u32 timeMs) // play animation non looped CurrentFrameNr += timeMs * FramesPerSecond; - if (FramesPerSecond > 0.f) // forwards... - { + if (FramesPerSecond > 0.f) { // forwards... if (CurrentFrameNr > (f32)EndFrame) { CurrentFrameNr = (f32)EndFrame; if (LoopCallBack) @@ -178,8 +176,7 @@ IMesh *CAnimatedMeshSceneNode::getMeshForCurrentFrame() // Update the skinned mesh for the current joint transforms. skinnedMesh->skinMesh(); - if (JointMode == EJUOR_READ) // read from mesh - { + if (JointMode == EJUOR_READ) { // read from mesh skinnedMesh->recoverJointsFromMesh(JointChildSceneNodes); //---slow--- @@ -201,8 +198,7 @@ IMesh *CAnimatedMeshSceneNode::getMeshForCurrentFrame() //! OnAnimate() is called just before rendering the whole scene. void CAnimatedMeshSceneNode::OnAnimate(u32 timeMs) { - if (LastTimeMs == 0) // first frame - { + if (LastTimeMs == 0) { // first frame LastTimeMs = timeMs; } @@ -465,8 +461,7 @@ u32 CAnimatedMeshSceneNode::getJointCount() const bool CAnimatedMeshSceneNode::removeChild(ISceneNode *child) { if (ISceneNode::removeChild(child)) { - if (JointsUsed) // stop weird bugs caused while changing parents as the joints are being created - { + if (JointsUsed) { // stop weird bugs caused while changing parents as the joints are being created for (u32 i = 0; i < JointChildSceneNodes.size(); ++i) { if (JointChildSceneNodes[i] == child) { JointChildSceneNodes[i] = 0; // remove link to child diff --git a/source/Irrlicht/CB3DMeshFileLoader.cpp b/source/Irrlicht/CB3DMeshFileLoader.cpp index c66c950e..1801b537 100644 --- a/source/Irrlicht/CB3DMeshFileLoader.cpp +++ b/source/Irrlicht/CB3DMeshFileLoader.cpp @@ -458,15 +458,13 @@ bool CB3DMeshFileLoader::readChunkTRIS(scene::SSkinMeshBuffer *meshBuffer, u32 m } if (AnimatedVertices_VertexID[vertex_id[i]] != -1) { - if (AnimatedVertices_BufferID[vertex_id[i]] != (s32)meshBufferID) // If this vertex is linked in a different meshbuffer - { + if (AnimatedVertices_BufferID[vertex_id[i]] != (s32)meshBufferID) { // If this vertex is linked in a different meshbuffer AnimatedVertices_VertexID[vertex_id[i]] = -1; AnimatedVertices_BufferID[vertex_id[i]] = -1; showVertexWarning = true; } } - if (AnimatedVertices_VertexID[vertex_id[i]] == -1) // If this vertex is not in the meshbuffer - { + if (AnimatedVertices_VertexID[vertex_id[i]] == -1) { // If this vertex is not in the meshbuffer // Check for lightmapping: if (BaseVertices[vertex_id[i]].TCoords2 != core::vector2df(0.f, 0.f)) meshBuffer->convertTo2TCoords(); // Will only affect the meshbuffer the first time this is called @@ -844,8 +842,7 @@ bool CB3DMeshFileLoader::readChunkBRUS() // Fixes problems when the lightmap is on the first texture: if (B3dMaterial.Textures[0] != 0) { - if (B3dMaterial.Textures[0]->Flags & 65536) // 65536 = secondary UV - { + if (B3dMaterial.Textures[0]->Flags & 65536) { // 65536 = secondary UV SB3dTexture *TmpTexture; TmpTexture = B3dMaterial.Textures[1]; B3dMaterial.Textures[1] = B3dMaterial.Textures[0]; @@ -869,11 +866,9 @@ bool CB3DMeshFileLoader::readChunkBRUS() if (B3dMaterial.Textures[1]) { B3dMaterial.Material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA; B3dMaterial.Material.ZWriteEnable = video::EZW_OFF; - } else if (B3dMaterial.Textures[0]) // One texture: - { + } else if (B3dMaterial.Textures[0]) { // One texture: // Flags & 0x1 is usual SOLID, 0x8 is mipmap (handled before) - if (B3dMaterial.Textures[0]->Flags & 0x2) //(Alpha mapped) - { + if (B3dMaterial.Textures[0]->Flags & 0x2) { // (Alpha mapped) B3dMaterial.Material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; B3dMaterial.Material.ZWriteEnable = video::EZW_OFF; } else if (B3dMaterial.Textures[0]->Flags & 0x4) //(Masked) @@ -899,8 +894,7 @@ bool CB3DMeshFileLoader::readChunkBRUS() //------ Material fx ------ - if (B3dMaterial.fx & 1) // full-bright - { + if (B3dMaterial.fx & 1) { // full-bright B3dMaterial.Material.AmbientColor = video::SColor(255, 255, 255, 255); B3dMaterial.Material.Lighting = false; } else @@ -915,8 +909,7 @@ bool CB3DMeshFileLoader::readChunkBRUS() if (B3dMaterial.fx & 16) // disable backface culling B3dMaterial.Material.BackfaceCulling = false; - if (B3dMaterial.fx & 32) // force vertex alpha-blending - { + if (B3dMaterial.fx & 32) { // force vertex alpha-blending B3dMaterial.Material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA; B3dMaterial.Material.ZWriteEnable = video::EZW_OFF; } diff --git a/source/Irrlicht/CBlit.h b/source/Irrlicht/CBlit.h index 8f145a33..d01ddf6b 100644 --- a/source/Irrlicht/CBlit.h +++ b/source/Irrlicht/CBlit.h @@ -620,8 +620,7 @@ static void executeBlit_TextureCombineColor_16_to_24(const SBlitJob *job) const u32 src_x = (u32)(dx * wscale); u32 color = PixelMul16_2(video::A1R5G5B5toA8R8G8B8(src[src_x]), jobColor); u8 *writeTo = &dst[dx * 3]; - if (video::getAlpha(src[src_x]) > 0) // only overlay if source has visible alpha (alpha == 1) - { + if (video::getAlpha(src[src_x]) > 0) { // only overlay if source has visible alpha (alpha == 1) *writeTo++ = (color >> 16) & 0xFF; *writeTo++ = (color >> 8) & 0xFF; *writeTo++ = color & 0xFF; @@ -634,8 +633,7 @@ static void executeBlit_TextureCombineColor_16_to_24(const SBlitJob *job) for (u32 dx = 0; dx != w; ++dx) { u32 color = PixelMul16_2(video::A1R5G5B5toA8R8G8B8(src[dx]), jobColor); u8 *writeTo = &dst[dx * 3]; - if (video::getAlpha(src[dx]) > 0) // only overlay if source has visible alpha (alpha == 1) - { + if (video::getAlpha(src[dx]) > 0) { // only overlay if source has visible alpha (alpha == 1) *writeTo++ = (color >> 16) & 0xFF; *writeTo++ = (color >> 8) & 0xFF; *writeTo++ = color & 0xFF; diff --git a/source/Irrlicht/CColorConverter.cpp b/source/Irrlicht/CColorConverter.cpp index 6f28fbe6..96b22c54 100644 --- a/source/Irrlicht/CColorConverter.cpp +++ b/source/Irrlicht/CColorConverter.cpp @@ -29,8 +29,7 @@ void CColorConverter::convert1BitTo16Bit(const u8 *in, s16 *out, s32 width, s32 for (s32 x = 0; x < width; ++x) { out[x] = *in >> shift & 0x01 ? (s16)0xffff : (s16)0x8000; - if ((--shift) < 0) // 8 pixel done - { + if ((--shift) < 0) { // 8 pixel done shift = 7; ++in; } diff --git a/source/Irrlicht/CEGLManager.cpp b/source/Irrlicht/CEGLManager.cpp index 962a3b6b..ae4ce711 100644 --- a/source/Irrlicht/CEGLManager.cpp +++ b/source/Irrlicht/CEGLManager.cpp @@ -223,8 +223,7 @@ EGLConfig CEGLManager::chooseConfig(EConfigStyle confStyle) } break; case 4: // alpha - if (Attribs[7]) // Params.WithAlphaChannel - { + if (Attribs[7]) { // Params.WithAlphaChannel Attribs[7] = 0; if (Params.AntiAlias) { @@ -236,8 +235,7 @@ EGLConfig CEGLManager::chooseConfig(EConfigStyle confStyle) --steps; break; case 3: // stencil - if (Attribs[15]) // Params.Stencilbuffer - { + if (Attribs[15]) { // Params.Stencilbuffer Attribs[15] = 0; if (Params.AntiAlias) { @@ -249,15 +247,13 @@ EGLConfig CEGLManager::chooseConfig(EConfigStyle confStyle) --steps; break; case 2: // depth size - if (Attribs[13] > 16) // Params.ZBufferBits - { + if (Attribs[13] > 16) { // Params.ZBufferBits Attribs[13] -= 8; } else --steps; break; case 1: // buffer size - if (Attribs[9] > 16) // Params.Bits - { + if (Attribs[9] > 16) { // Params.Bits Attribs[9] -= 8; } else --steps; diff --git a/source/Irrlicht/CFileSystem.cpp b/source/Irrlicht/CFileSystem.cpp index d569b109..ded95ae6 100644 --- a/source/Irrlicht/CFileSystem.cpp +++ b/source/Irrlicht/CFileSystem.cpp @@ -466,8 +466,7 @@ io::path CFileSystem::getAbsolutePath(const io::path &filename) const p = realpath(filename.c_str(), fpath); if (!p) { // content in fpath is unclear at this point - if (!fpath[0]) // seems like fpath wasn't altered, use our best guess - { + if (!fpath[0]) { // seems like fpath wasn't altered, use our best guess io::path tmp(filename); return flattenFilename(tmp); } else diff --git a/source/Irrlicht/CGUIEditBox.cpp b/source/Irrlicht/CGUIEditBox.cpp index 7dc50556..e81b565e 100644 --- a/source/Irrlicht/CGUIEditBox.cpp +++ b/source/Irrlicht/CGUIEditBox.cpp @@ -327,8 +327,7 @@ bool CGUIEditBox::processKey(const SEvent &event) s.append(widep); s.append(Text.subString(CursorPos, Text.size() - CursorPos)); - if (!Max || s.size() <= Max) // thx to Fish FH for fix - { + if (!Max || s.size() <= Max) { // thx to Fish FH for fix Text = s; s = widep; CursorPos += s.size(); @@ -340,8 +339,7 @@ bool CGUIEditBox::processKey(const SEvent &event) s.append(widep); s.append(Text.subString(realmend, Text.size() - realmend)); - if (!Max || s.size() <= Max) // thx to Fish FH for fix - { + if (!Max || s.size() <= Max) { // thx to Fish FH for fix Text = s; s = widep; CursorPos = realmbgn + s.size(); @@ -975,8 +973,7 @@ bool CGUIEditBox::processMouse(const SEvent &event) } } break; case EMIE_LMOUSE_PRESSED_DOWN: - if (!Environment->hasFocus(this)) // can happen when events are manually send to the element - { + if (!Environment->hasFocus(this)) { // can happen when events are manually send to the element BlinkStartTime = os::Timer::getTime(); MouseMarking = true; CursorPos = getCursorPos(event.MouseInput.X, event.MouseInput.Y); @@ -1106,12 +1103,10 @@ void CGUIEditBox::breakText() c = Text[i]; bool lineBreak = false; - if (c == L'\r') // Mac or Windows breaks - { + if (c == L'\r') { // Mac or Windows breaks lineBreak = true; c = 0; - if (Text[i + 1] == L'\n') // Windows breaks - { + if (Text[i + 1] == L'\n') { // Windows breaks // TODO: I (Michael) think that we shouldn't change the text given by the user for whatever reason. // Instead rework the cursor positioning to be able to handle this (but not in stable release // branch as users might already expect this behavior). @@ -1120,8 +1115,7 @@ void CGUIEditBox::breakText() if (CursorPos > i) --CursorPos; } - } else if (c == L'\n') // Unix breaks - { + } else if (c == L'\n') { // Unix breaks lineBreak = true; c = 0; } diff --git a/source/Irrlicht/CGUIEnvironment.cpp b/source/Irrlicht/CGUIEnvironment.cpp index 0fc5e8ca..80115ab1 100644 --- a/source/Irrlicht/CGUIEnvironment.cpp +++ b/source/Irrlicht/CGUIEnvironment.cpp @@ -381,8 +381,7 @@ void CGUIEnvironment::OnPostRender(u32 time) ToolTip.Element->setRelativePosition(pos); } - if (ToolTip.Element && ToolTip.Element->isVisible()) // (isVisible() check only because we might use visibility for ToolTip one day) - { + if (ToolTip.Element && ToolTip.Element->isVisible()) { // (isVisible() check only because we might use visibility for ToolTip one day) ToolTip.LastTime = time; // got invisible or removed in the meantime? diff --git a/source/Irrlicht/CGUIFont.cpp b/source/Irrlicht/CGUIFont.cpp index 5b3ea154..f742170a 100644 --- a/source/Irrlicht/CGUIFont.cpp +++ b/source/Irrlicht/CGUIFont.cpp @@ -425,13 +425,11 @@ core::dimension2d CGUIFont::getDimension(const wchar_t *text) const for (const wchar_t *p = text; *p; ++p) { bool lineBreak = false; - if (*p == L'\r') // Mac or Windows breaks - { + if (*p == L'\r') { // Mac or Windows breaks lineBreak = true; if (p[1] == L'\n') // Windows breaks ++p; - } else if (*p == L'\n') // Unix breaks - { + } else if (*p == L'\n') { // Unix breaks lineBreak = true; } if (lineBreak) { @@ -489,13 +487,11 @@ void CGUIFont::draw(const core::stringw &text, const core::rect &position, wchar_t c = text[i]; bool lineBreak = false; - if (c == L'\r') // Mac or Windows breaks - { + if (c == L'\r') { // Mac or Windows breaks lineBreak = true; if (text[i + 1] == L'\n') // Windows breaks c = text[++i]; - } else if (c == L'\n') // Unix breaks - { + } else if (c == L'\n') { // Unix breaks lineBreak = true; } diff --git a/source/Irrlicht/CGUIStaticText.cpp b/source/Irrlicht/CGUIStaticText.cpp index 26e34d0c..03584758 100644 --- a/source/Irrlicht/CGUIStaticText.cpp +++ b/source/Irrlicht/CGUIStaticText.cpp @@ -306,17 +306,14 @@ void CGUIStaticText::breakText() c = Text[i]; bool lineBreak = false; - if (c == L'\r') // Mac or Windows breaks - { + if (c == L'\r') { // Mac or Windows breaks lineBreak = true; - if (Text[i + 1] == L'\n') // Windows breaks - { + if (Text[i + 1] == L'\n') { // Windows breaks Text.erase(i + 1); --size; } c = '\0'; - } else if (c == L'\n') // Unix breaks - { + } else if (c == L'\n') { // Unix breaks lineBreak = true; c = '\0'; } @@ -397,17 +394,14 @@ void CGUIStaticText::breakText() c = Text[i]; bool lineBreak = false; - if (c == L'\r') // Mac or Windows breaks - { + if (c == L'\r') { // Mac or Windows breaks lineBreak = true; - if ((i > 0) && Text[i - 1] == L'\n') // Windows breaks - { + if ((i > 0) && Text[i - 1] == L'\n') { // Windows breaks Text.erase(i - 1); --size; } c = '\0'; - } else if (c == L'\n') // Unix breaks - { + } else if (c == L'\n') { // Unix breaks lineBreak = true; c = '\0'; } diff --git a/source/Irrlicht/CGUITabControl.cpp b/source/Irrlicht/CGUITabControl.cpp index 2c477824..3e02773d 100644 --- a/source/Irrlicht/CGUITabControl.cpp +++ b/source/Irrlicht/CGUITabControl.cpp @@ -256,8 +256,7 @@ s32 CGUITabControl::insertTab(s32 idx, IGUITab *tab, bool serializationMode) } Tabs[idx] = tab; - if (idx == ActiveTabIndex) // in serialization that can happen for any index - { + if (idx == ActiveTabIndex) { // in serialization that can happen for any index setVisibleTab(ActiveTabIndex); tab->setVisible(true); } diff --git a/source/Irrlicht/CImageLoaderBMP.cpp b/source/Irrlicht/CImageLoaderBMP.cpp index f278a8cf..301edb2f 100644 --- a/source/Irrlicht/CImageLoaderBMP.cpp +++ b/source/Irrlicht/CImageLoaderBMP.cpp @@ -268,8 +268,7 @@ IImage *CImageLoaderBMP::loadImage(io::IReadFile *file) const if (header.Id != 0x4d42) return 0; - if (header.Compression > 2) // we'll only handle RLE-Compression - { + if (header.Compression > 2) { // we'll only handle RLE-Compression os::Printer::log("Compression mode not supported.", ELL_ERROR); return 0; } diff --git a/source/Irrlicht/CImageLoaderTGA.cpp b/source/Irrlicht/CImageLoaderTGA.cpp index 4fe3ac1f..7abe1a2c 100644 --- a/source/Irrlicht/CImageLoaderTGA.cpp +++ b/source/Irrlicht/CImageLoaderTGA.cpp @@ -39,8 +39,7 @@ u8 *CImageLoaderTGA::loadCompressedImage(io::IReadFile *file, const STGAHeader & u8 chunkheader = 0; file->read(&chunkheader, sizeof(u8)); // Read The Chunk's Header - if (chunkheader < 128) // If The Chunk Is A 'RAW' Chunk - { + if (chunkheader < 128) { // If The Chunk Is A 'RAW' Chunk chunkheader++; // Add 1 To The Value To Get Total Number Of Raw Pixels const u32 bytesToRead = bytesPerPixel * chunkheader; @@ -173,8 +172,7 @@ IImage *CImageLoaderTGA::loadImage(io::IReadFile *file) const switch (header.PixelDepth) { case 8: { - if (header.ImageType == 3) // grey image - { + if (header.ImageType == 3) { // grey image image = new CImage(ECF_R8G8B8, core::dimension2d(header.ImageWidth, header.ImageHeight)); if (image) diff --git a/source/Irrlicht/CIrrDeviceLinux.cpp b/source/Irrlicht/CIrrDeviceLinux.cpp index df5990b7..86096583 100644 --- a/source/Irrlicht/CIrrDeviceLinux.cpp +++ b/source/Irrlicht/CIrrDeviceLinux.cpp @@ -475,8 +475,7 @@ bool CIrrDeviceLinux::createWindow() if (CreationParams.Fullscreen) { // Don't try to set window position - } else if (CreationParams.WindowPosition.X >= 0 || CreationParams.WindowPosition.Y >= 0) // default is -1, -1 - { + } else if (CreationParams.WindowPosition.X >= 0 || CreationParams.WindowPosition.Y >= 0) { // default is -1, -1 // Window managers are free to ignore positions above, so give it another shot XMoveWindow(XDisplay, XWindow, x, y); } @@ -1967,8 +1966,7 @@ Cursor CIrrDeviceLinux::TextureToMonochromeCursor(irr::video::ITexture *tex, con pixelCol.setData((const void *)data, format); data += bytesPerPixel; - if (pixelCol.getAlpha() == 0) // transparent - { + if (pixelCol.getAlpha() == 0) { // transparent XPutPixel(maskImage, x, y, 0); XPutPixel(sourceImage, x, y, 0); } else // color diff --git a/source/Irrlicht/CIrrDeviceOSX.mm b/source/Irrlicht/CIrrDeviceOSX.mm index f21c2159..54edf116 100644 --- a/source/Irrlicht/CIrrDeviceOSX.mm +++ b/source/Irrlicht/CIrrDeviceOSX.mm @@ -633,8 +633,7 @@ bool CIrrDeviceMacOSX::createWindow() // TODO: fullscreen // if (!CreationParams.Fullscreen) { - if (!CreationParams.WindowId) // create another window when WindowId is null - { + if (!CreationParams.WindowId) { // create another window when WindowId is null int x = (CreationParams.WindowPosition.X > 0) ? CreationParams.WindowPosition.X : 0; int y = (CreationParams.WindowPosition.Y > 0) ? CreationParams.WindowPosition.Y : 0; diff --git a/source/Irrlicht/CIrrDeviceWin32.cpp b/source/Irrlicht/CIrrDeviceWin32.cpp index 6301ab82..5b8dde76 100644 --- a/source/Irrlicht/CIrrDeviceWin32.cpp +++ b/source/Irrlicht/CIrrDeviceWin32.cpp @@ -551,12 +551,10 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) m += 1; if (m->group >= 0) { - if (m->group == 0) // down - { + if (m->group == 0) { // down ClickCount++; SetCapture(hWnd); - } else if (m->group == 1) // up - { + } else if (m->group == 1) { // up ClickCount--; if (ClickCount < 1) { ClickCount = 0; @@ -1312,8 +1310,7 @@ HCURSOR CIrrDeviceWin32::TextureToCursor(HWND hwnd, irr::video::ITexture *tex, c pixelCol.setData((const void *)data, format); data += bytesPerPixel; - if (pixelCol.getAlpha() == 0) // transparent - { + if (pixelCol.getAlpha() == 0) { // transparent SetPixel(andDc, x, y, RGB(255, 255, 255)); SetPixel(xorDc, x, y, RGB(0, 0, 0)); } else // color diff --git a/source/Irrlicht/COBJMeshFileLoader.cpp b/source/Irrlicht/COBJMeshFileLoader.cpp index 8f47fbe0..4c5a5328 100644 --- a/source/Irrlicht/COBJMeshFileLoader.cpp +++ b/source/Irrlicht/COBJMeshFileLoader.cpp @@ -252,8 +252,7 @@ IAnimatedMesh *COBJMeshFileLoader::createMesh(io::IReadFile *file) // Add a triangle const int a = faceCorners[i + 1]; const int b = faceCorners[i]; - if (a != b && a != c && b != c) // ignore degenerated faces. We can get them when we merge vertices above in the VertMap. - { + if (a != b && a != c && b != c) { // ignore degenerated faces. We can get them when we merge vertices above in the VertMap. currMtl->Meshbuffer->Indices.push_back(a); currMtl->Meshbuffer->Indices.push_back(b); currMtl->Meshbuffer->Indices.push_back(c); diff --git a/source/Irrlicht/COpenGLSLMaterialRenderer.cpp b/source/Irrlicht/COpenGLSLMaterialRenderer.cpp index 535e72fc..556405d7 100644 --- a/source/Irrlicht/COpenGLSLMaterialRenderer.cpp +++ b/source/Irrlicht/COpenGLSLMaterialRenderer.cpp @@ -167,8 +167,7 @@ void COpenGLSLMaterialRenderer::init(s32 &outMaterialTypeNr, if (!createShader(GL_GEOMETRY_SHADER_EXT, geometryShaderProgram)) return; #if defined(GL_ARB_geometry_shader4) || defined(GL_EXT_geometry_shader4) || defined(GL_NV_geometry_shader4) - if (Program2) // Geometry shaders are supported only in OGL2.x+ drivers. - { + if (Program2) { // Geometry shaders are supported only in OGL2.x+ drivers. Driver->extGlProgramParameteri(Program2, GL_GEOMETRY_INPUT_TYPE_EXT, Driver->primitiveTypeToGL(inType)); Driver->extGlProgramParameteri(Program2, GL_GEOMETRY_OUTPUT_TYPE_EXT, Driver->primitiveTypeToGL(outType)); if (verticesOut == 0) diff --git a/source/Irrlicht/CReadFile.cpp b/source/Irrlicht/CReadFile.cpp index c482d593..6c6e49d5 100644 --- a/source/Irrlicht/CReadFile.cpp +++ b/source/Irrlicht/CReadFile.cpp @@ -60,8 +60,7 @@ long CReadFile::getPos() const //! opens the file void CReadFile::openFile() { - if (Filename.size() == 0) // bugfix posted by rt - { + if (Filename.size() == 0) { // bugfix posted by rt File = 0; return; } diff --git a/source/Irrlicht/CSkinnedMesh.cpp b/source/Irrlicht/CSkinnedMesh.cpp index 93ebde57..03f4ed57 100644 --- a/source/Irrlicht/CSkinnedMesh.cpp +++ b/source/Irrlicht/CSkinnedMesh.cpp @@ -323,8 +323,7 @@ void CSkinnedMesh::getFrameData(f32 frame, SJoint *joint, // The hint test failed, do a full scan... if (foundPositionIndex == -1) { for (u32 i = 0; i < PositionKeys.size(); ++i) { - if (PositionKeys[i].frame >= frame) // Keys should to be sorted by frame - { + if (PositionKeys[i].frame >= frame) { // Keys should to be sorted by frame foundPositionIndex = i; positionHint = i; break; @@ -370,8 +369,7 @@ void CSkinnedMesh::getFrameData(f32 frame, SJoint *joint, // The hint test failed, do a full scan... if (foundScaleIndex == -1) { for (u32 i = 0; i < ScaleKeys.size(); ++i) { - if (ScaleKeys[i].frame >= frame) // Keys should to be sorted by frame - { + if (ScaleKeys[i].frame >= frame) { // Keys should to be sorted by frame foundScaleIndex = i; scaleHint = i; break; @@ -417,8 +415,7 @@ void CSkinnedMesh::getFrameData(f32 frame, SJoint *joint, // The hint test failed, do a full scan... if (foundRotationIndex == -1) { for (u32 i = 0; i < RotationKeys.size(); ++i) { - if (RotationKeys[i].frame >= frame) // Keys should be sorted by frame - { + if (RotationKeys[i].frame >= frame) { // Keys should be sorted by frame foundRotationIndex = i; rotationHint = i; break; @@ -757,8 +754,7 @@ void CSkinnedMesh::calculateGlobalMatrices(SJoint *joint, SJoint *parentJoint) joint->LocalAnimatedMatrix = joint->LocalMatrix; joint->GlobalAnimatedMatrix = joint->GlobalMatrix; - if (joint->GlobalInversedMatrix.isIdentity()) // might be pre calculated - { + if (joint->GlobalInversedMatrix.isIdentity()) { // might be pre calculated joint->GlobalInversedMatrix = joint->GlobalMatrix; joint->GlobalInversedMatrix.makeInverse(); // slow } @@ -1143,8 +1139,7 @@ void CSkinnedMesh::normalizeWeights() for (i = 0; i < AllJoints.size(); ++i) { SJoint *joint = AllJoints[i]; for (j = 0; j < joint->Weights.size(); ++j) { - if (joint->Weights[j].strength <= 0) // Check for invalid weights - { + if (joint->Weights[j].strength <= 0) { // Check for invalid weights joint->Weights.erase(j); --j; } else { diff --git a/source/Irrlicht/CXMeshFileLoader.cpp b/source/Irrlicht/CXMeshFileLoader.cpp index 97122531..b1dc184c 100644 --- a/source/Irrlicht/CXMeshFileLoader.cpp +++ b/source/Irrlicht/CXMeshFileLoader.cpp @@ -891,8 +891,7 @@ bool CXMeshFileLoader::parseDataObjectMesh(SXMesh &mesh) u32 *data = new u32[datasize]; for (u32 j = 0; j < datasize; ++j) data[j] = readInt(); - if (dataformat & 0x102) // 2nd uv set - { + if (dataformat & 0x102) { // 2nd uv set mesh.TCoords2.reallocate(mesh.Vertices.size()); u8 *dataptr = (u8 *)data; const u32 size = ((dataformat >> 8) & 0xf) * sizeof(core::vector2df); @@ -1073,8 +1072,7 @@ bool CXMeshFileLoader::parseDataObjectMeshNormals(SXMesh &mesh) // read face normal indices const u32 nFNormals = readInt(); // if (nFNormals >= mesh.IndexCountPerFace.size()) - if (0) // this condition doesn't work for some reason - { + if (0) { // this condition doesn't work for some reason os::Printer::log("Too many face normals found in x file", ELL_WARNING); os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING); SET_ERR_AND_RETURN(); @@ -1141,8 +1139,7 @@ bool CXMeshFileLoader::parseDataObjectMeshTextureCoords(SXMesh &mesh) const u32 nCoords = readInt(); // if (nCoords >= mesh.Vertices.size()) - if (0) // this condition doesn't work for some reason - { + if (0) { // this condition doesn't work for some reason os::Printer::log("Too many texture coords found in x file", ELL_WARNING); os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING); SET_ERR_AND_RETURN(); @@ -1248,8 +1245,7 @@ bool CXMeshFileLoader::parseDataObjectMeshMaterialList(SXMesh &mesh) // in version 03.02, the face indices end with two semicolons. // commented out version check, as version 03.03 exported from blender also has 2 semicolons - if (!BinaryFormat) // && MajorVersion == 3 && MinorVersion <= 2) - { + if (!BinaryFormat) { // && MajorVersion == 3 && MinorVersion <= 2) if (P[0] == ';') ++P; }