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Show number polygons in example 26
Just useful to understand what's going on. Also removing the _CRT_SECURE_NO_WARNINGS as I don't get warnings my VS versions and other examples don't do that (so maybe that was fixed otherwise?) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6407 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -35,8 +35,6 @@ of the objects and camera.
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*/
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#ifdef _MSC_VER
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// We'll also define this to stop MSVC complaining about sprintf().
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#define _CRT_SECURE_NO_WARNINGS
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#pragma comment(lib, "Irrlicht.lib")
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#endif
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@ -150,6 +148,7 @@ int main()
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*/
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smgr->addCameraSceneNode();
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int lastFPS = -1;
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u32 lastPrimitives = 0;
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u32 timeNow = device->getTimer()->getTime();
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bool nodeVisible=true;
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@ -190,16 +189,20 @@ int main()
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driver->endScene();
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int fps = driver->getFPS();
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u32 numPrimitives = driver->getPrimitiveCountDrawn();
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if (lastFPS != fps)
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if (lastFPS != fps || lastPrimitives != numPrimitives)
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{
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core::stringw tmp(L"OcclusionQuery Example [");
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tmp += driver->getName();
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tmp += L"] fps: ";
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tmp += fps;
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tmp += L" polygons: ";
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tmp += numPrimitives;
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device->setWindowCaption(tmp.c_str());
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lastFPS = fps;
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lastPrimitives = numPrimitives;
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}
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}
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