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Merge branch 'drop-irr-compile-config' into opengl3
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@ -57,10 +57,8 @@ namespace video
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//! Projection transformation
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ETS_PROJECTION,
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//! Texture 0 transformation
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//! Use ETS_TEXTURE_0 + texture_number to access other texture transformations
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//! Use E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + texture_number) to access other texture transformations
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ETS_TEXTURE_0,
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//! Texture 1 transformation
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ETS_TEXTURE_1,
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//! Only used internally
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ETS_COUNT = ETS_TEXTURE_0 + MATERIAL_MAX_TEXTURES
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};
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