Replace non-leading tabs with spaces, using:

find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  xargs -n 1 -P $(nproc) ./replace_non_leading_tabs.lua  # reformat everything
This commit is contained in:
Desour
2024-03-21 17:30:28 +01:00
committed by sfan5
parent 72e303238e
commit dd1043c4c0
42 changed files with 537 additions and 537 deletions

View File

@ -1416,7 +1416,7 @@ void COpenGL3DriverBase::setTextureRenderStates(const SMaterial &material, bool
E_TEXTURE_MIN_FILTER minFilter = material.TextureLayers[i].MinFilter;
GL.TexParameteri(tmpTextureType, GL_TEXTURE_MIN_FILTER,
minFilter == ETMINF_NEAREST_MIPMAP_NEAREST ? GL_NEAREST_MIPMAP_NEAREST : minFilter == ETMINF_LINEAR_MIPMAP_NEAREST ? GL_LINEAR_MIPMAP_NEAREST
: minFilter == ETMINF_NEAREST_MIPMAP_LINEAR ? GL_NEAREST_MIPMAP_LINEAR
: minFilter == ETMINF_NEAREST_MIPMAP_LINEAR ? GL_NEAREST_MIPMAP_LINEAR
: (assert(minFilter == ETMINF_LINEAR_MIPMAP_LINEAR), GL_LINEAR_MIPMAP_LINEAR));
tmpTexture->getStatesCache().MinFilter = minFilter;

View File

@ -53,7 +53,7 @@ public:
}
u32 vbo_verticesID; // tmp
u32 vbo_indicesID; // tmp
u32 vbo_indicesID; // tmp
u32 vbo_verticesSize; // tmp
u32 vbo_indicesSize; // tmp
@ -368,8 +368,8 @@ private:
enum E_RENDER_MODE
{
ERM_NONE = 0, // no render state has been set yet.
ERM_2D, // 2d drawing rendermode
ERM_3D // 3d rendering mode
ERM_2D, // 2d drawing rendermode
ERM_3D // 3d rendering mode
};
E_RENDER_MODE CurrentRenderMode;