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Comment fix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6223 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -185,11 +185,11 @@ public:
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//! Create a torus mesh
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//! Create a torus mesh
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/** Note: Segments might get reduced to ensure it fits into 16-bit meshbuffer.
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/** Note: Segments might get reduced to ensure it fits into 16-bit meshbuffer.
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With 256 segments for minor and major circle you'll hit the maximum.
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With 255 segments for minor and major circle you'll hit the maximum.
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\param majorRadius Starting from mesh center
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\param majorRadius Starting from mesh center
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\param minorRadius Starting from a circle at majorRadius distance around center
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\param minorRadius Starting from a circle at majorRadius distance around center
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\param majorSegments Segments for major circle. Will use at least 3.
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\param majorSegments Segments for major circle. Will use at least 3 segments.
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\param minorSegments Segments for minor circle. Will use at least 3
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\param minorSegments Segments for minor circle. Will use at least 3 segments.
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*/
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*/
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virtual IMesh* createTorusMesh(f32 majorRadius, f32 minorRadius, u32 majorSegments = 32, u32 minorSegments = 16) const = 0;
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virtual IMesh* createTorusMesh(f32 majorRadius, f32 minorRadius, u32 majorSegments = 32, u32 minorSegments = 16) const = 0;
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