From e56605d7ce02a924ef3f49a61dd0704a338b5b31 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Sat, 17 Feb 2024 22:15:02 +0100 Subject: [PATCH] Update README for new SDL status --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index f3a5efef..8335019b 100644 --- a/README.md +++ b/README.md @@ -15,6 +15,7 @@ The following libraries are required to be installed: * OpenGL * or on mobile: OpenGL ES (can be optionally enabled on desktop too) * on Unix: X11 +* SDL2 (see below) Aside from standard search options (`ZLIB_INCLUDE_DIR`, `ZLIB_LIBRARY`, ...) the following options are available: * `BUILD_SHARED_LIBS` (default: `ON`) - Build IrrlichtMt as a shared library @@ -23,7 +24,7 @@ Aside from standard search options (`ZLIB_INCLUDE_DIR`, `ZLIB_LIBRARY`, ...) the * `ENABLE_OPENGL3` (default: `OFF`) - Enable OpenGL 3+ driver * `ENABLE_GLES1` - Enable OpenGL ES driver, legacy * `ENABLE_GLES2` - Enable OpenGL ES 2+ driver -* `USE_SDL2` (default: `OFF`) - Use SDL2 instead of native platform device +* `USE_SDL2` (default: platform-dependent, usually `ON`) - Use SDL2 instead of older native device code e.g. on a Linux system you might want to build for local use like this: @@ -40,7 +41,7 @@ It is highly recommended to use vcpkg as package manager. After you successfully built vcpkg you can easily install the required libraries: - vcpkg install zlib libjpeg-turbo libpng opengl-registry --triplet x64-windows + vcpkg install zlib libjpeg-turbo libpng sdl2 --triplet x64-windows Run the following script in PowerShell: