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Obliterate OCTAL
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@ -24,11 +24,6 @@ namespace scene
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//! Maya .obj static model
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//! Maya .obj static model
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EAMT_OBJ,
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EAMT_OBJ,
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//! .oct file for Paul Nette's FSRad or from Murphy McCauley's Blender .oct exporter.
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/** The oct file format contains 3D geometry and lightmaps and
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can be loaded directly by Irrlicht */
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EAMT_OCT,
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//! Halflife MDL model file
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//! Halflife MDL model file
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EAMT_MDL_HALFLIFE,
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EAMT_MDL_HALFLIFE,
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