Obliterate OCTAL

This commit is contained in:
jordan4ibanez 2023-11-29 01:49:53 -05:00
parent a25db8f2fa
commit f379cd69fd

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@ -24,11 +24,6 @@ namespace scene
//! Maya .obj static model
EAMT_OBJ,
//! .oct file for Paul Nette's FSRad or from Murphy McCauley's Blender .oct exporter.
/** The oct file format contains 3D geometry and lightmaps and
can be loaded directly by Irrlicht */
EAMT_OCT,
//! Halflife MDL model file
EAMT_MDL_HALFLIFE,