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https://github.com/minetest/irrlicht.git
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Reformat the code, using:
find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
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@ -10,27 +10,25 @@ namespace irr
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{
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namespace video
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{
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class ITexture;
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class ITexture;
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} // end namespace video
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namespace gui
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{
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class IGUIButton;
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class IGUIButton;
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//! Stays at the top of its parent like the menu bar and contains tool buttons
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class IGUIToolBar : public IGUIElement
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{
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public:
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//! constructor
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IGUIToolBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
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: IGUIElement(EGUIET_TOOL_BAR, environment, parent, id, rectangle) {}
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//! Adds a button to the tool bar
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virtual IGUIButton* addButton(s32 id=-1, const wchar_t* text=0,const wchar_t* tooltiptext=0,
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video::ITexture* img=0, video::ITexture* pressedimg=0,
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bool isPushButton=false, bool useAlphaChannel=false) = 0;
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};
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//! Stays at the top of its parent like the menu bar and contains tool buttons
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class IGUIToolBar : public IGUIElement
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{
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public:
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//! constructor
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IGUIToolBar(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
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IGUIElement(EGUIET_TOOL_BAR, environment, parent, id, rectangle) {}
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//! Adds a button to the tool bar
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virtual IGUIButton *addButton(s32 id = -1, const wchar_t *text = 0, const wchar_t *tooltiptext = 0,
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video::ITexture *img = 0, video::ITexture *pressedimg = 0,
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bool isPushButton = false, bool useAlphaChannel = false) = 0;
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};
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} // end namespace gui
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} // end namespace irr
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