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Reformat the code, using:
find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
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@ -14,7 +14,7 @@ namespace irr
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{
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namespace io
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{
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class IReadFile;
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class IReadFile;
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} // end namespace io
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namespace video
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{
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@ -27,25 +27,23 @@ IVideoDriver::addExternalImageLoader() to the engine. */
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class IImageLoader : public virtual IReferenceCounted
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{
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public:
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//! Check if the file might be loaded by this class
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/** Check is based on the file extension (e.g. ".tga")
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\param filename Name of file to check.
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\return True if file seems to be loadable. */
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virtual bool isALoadableFileExtension(const io::path& filename) const = 0;
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virtual bool isALoadableFileExtension(const io::path &filename) const = 0;
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//! Check if the file might be loaded by this class
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/** Check might look into the file.
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\param file File handle to check.
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\return True if file seems to be loadable. */
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virtual bool isALoadableFileFormat(io::IReadFile* file) const = 0;
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virtual bool isALoadableFileFormat(io::IReadFile *file) const = 0;
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//! Creates a surface from the file
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/** \param file File handle to check.
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\return Pointer to newly created image, or 0 upon error. */
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virtual IImage* loadImage(io::IReadFile* file) const = 0;
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virtual IImage *loadImage(io::IReadFile *file) const = 0;
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};
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} // end namespace video
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} // end namespace irr
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