mirror of
https://github.com/minetest/irrlicht.git
synced 2025-07-02 00:00:26 +02:00
Reformat the code, using:
find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
This commit is contained in:
@ -11,11 +11,11 @@ namespace irr
|
||||
{
|
||||
namespace io
|
||||
{
|
||||
class IReadFile;
|
||||
class IReadFile;
|
||||
} // end namespace io
|
||||
namespace scene
|
||||
{
|
||||
class IAnimatedMesh;
|
||||
class IAnimatedMesh;
|
||||
|
||||
//! Class which is able to load an animated mesh from a file.
|
||||
/** If you want Irrlicht be able to load meshes of
|
||||
@ -25,7 +25,6 @@ ISceneManager::addExternalMeshLoader() to the engine. */
|
||||
class IMeshLoader : public virtual IReferenceCounted
|
||||
{
|
||||
public:
|
||||
|
||||
//! Constructor
|
||||
IMeshLoader() {}
|
||||
|
||||
@ -37,16 +36,15 @@ public:
|
||||
only.
|
||||
\param filename Name of the file to test.
|
||||
\return True if the file might be loaded by this class. */
|
||||
virtual bool isALoadableFileExtension(const io::path& filename) const = 0;
|
||||
virtual bool isALoadableFileExtension(const io::path &filename) const = 0;
|
||||
|
||||
//! Creates/loads an animated mesh from the file.
|
||||
/** \param file File handler to load the file from.
|
||||
\return Pointer to the created mesh. Returns 0 if loading failed.
|
||||
If you no longer need the mesh, you should call IAnimatedMesh::drop().
|
||||
See IReferenceCounted::drop() for more information. */
|
||||
virtual IAnimatedMesh* createMesh(io::IReadFile* file) = 0;
|
||||
virtual IAnimatedMesh *createMesh(io::IReadFile *file) = 0;
|
||||
};
|
||||
|
||||
|
||||
} // end namespace scene
|
||||
} // end namespace irr
|
||||
|
Reference in New Issue
Block a user