Reformat the code, using:

find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
This commit is contained in:
Desour
2024-03-20 19:35:52 +01:00
committed by sfan5
parent 9814510b1b
commit f5c6d3e945
292 changed files with 37376 additions and 42421 deletions

View File

@ -16,7 +16,6 @@ namespace irr
namespace video
{
//! Enumeration flags used to tell the video driver with setTextureCreationFlag in which format textures should be created.
enum E_TEXTURE_CREATION_FLAG
{
@ -66,7 +65,7 @@ enum E_TEXTURE_CREATION_FLAG
/** Discard any alpha layer and use non-alpha color format.
Warning: This may lead to getting 24-bit texture formats which
are often badly supported by drivers. So it's generally
are often badly supported by drivers. So it's generally
not recommended to enable this flag. */
ETCF_NO_ALPHA_CHANNEL = 0x00000020,
@ -176,10 +175,10 @@ and write a warning or an error message to the output buffer.
class ITexture : public virtual IReferenceCounted
{
public:
//! constructor
ITexture(const io::path& name, E_TEXTURE_TYPE type) : NamedPath(name), DriverType(EDT_NULL), OriginalColorFormat(ECF_UNKNOWN),
ColorFormat(ECF_UNKNOWN), Pitch(0), HasMipMaps(false), IsRenderTarget(false), Source(ETS_UNKNOWN), Type(type)
ITexture(const io::path &name, E_TEXTURE_TYPE type) :
NamedPath(name), DriverType(EDT_NULL), OriginalColorFormat(ECF_UNKNOWN),
ColorFormat(ECF_UNKNOWN), Pitch(0), HasMipMaps(false), IsRenderTarget(false), Source(ETS_UNKNOWN), Type(type)
{
}
@ -206,7 +205,7 @@ public:
\return Returns a pointer to the pixel data. The format of the pixel can
be determined by using getColorFormat(). 0 is returned, if
the texture cannot be locked. */
virtual void* lock(E_TEXTURE_LOCK_MODE mode = ETLM_READ_WRITE, u32 mipmapLevel=0, u32 layer = 0, E_TEXTURE_LOCK_FLAGS lockFlags = ETLF_FLIP_Y_UP_RTT) = 0;
virtual void *lock(E_TEXTURE_LOCK_MODE mode = ETLM_READ_WRITE, u32 mipmapLevel = 0, u32 layer = 0, E_TEXTURE_LOCK_FLAGS lockFlags = ETLF_FLIP_Y_UP_RTT) = 0;
//! Unlock function. Must be called after a lock() to the texture.
/** One should avoid to call unlock more than once before another lock.
@ -223,7 +222,7 @@ public:
level. At least one pixel will be always kept.
\param layer It informs a texture about which cubemap or texture array layer
needs mipmap regeneration. */
virtual void regenerateMipMapLevels(void* data = 0, u32 layer = 0) = 0;
virtual void regenerateMipMapLevels(void *data = 0, u32 layer = 0) = 0;
//! Get original size of the texture.
/** The texture is usually scaled, if it was created with an unoptimal
@ -233,11 +232,11 @@ public:
exact size of the original texture. Use ITexture::getSize() if you want
to know the real size it has now stored in the system.
\return The original size of the texture. */
const core::dimension2d<u32>& getOriginalSize() const { return OriginalSize; };
const core::dimension2d<u32> &getOriginalSize() const { return OriginalSize; };
//! Get dimension (=size) of the texture.
/** \return The size of the texture. */
const core::dimension2d<u32>& getSize() const { return Size; };
const core::dimension2d<u32> &getSize() const { return Size; };
//! Get driver type of texture.
/** This is the driver, which created the texture. This method is used
@ -274,7 +273,7 @@ public:
bool isRenderTarget() const { return IsRenderTarget; }
//! Get name of texture (in most cases this is the filename)
const io::SNamedPath& getName() const { return NamedPath; }
const io::SNamedPath &getName() const { return NamedPath; }
//! Check where the last IVideoDriver::getTexture found this texture
E_TEXTURE_SOURCE getSource() const { return Source; }
@ -287,8 +286,7 @@ public:
{
bool status = false;
switch (ColorFormat)
{
switch (ColorFormat) {
case ECF_A8R8G8B8:
case ECF_A1R5G5B5:
case ECF_A16B16G16R16F:
@ -306,7 +304,6 @@ public:
E_TEXTURE_TYPE getType() const { return Type; }
protected:
//! Helper function, helps to get the desired texture creation format from the flags.
/** \return Either ETCF_ALWAYS_32_BIT, ETCF_ALWAYS_16_BIT,
ETCF_OPTIMIZED_FOR_QUALITY, or ETCF_OPTIMIZED_FOR_SPEED. */
@ -336,6 +333,5 @@ protected:
E_TEXTURE_TYPE Type;
};
} // end namespace video
} // end namespace irr