mirror of
https://github.com/minetest/irrlicht.git
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Reformat the code, using:
find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
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@ -17,52 +17,62 @@ you are using the software or the null device.
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*/
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struct SExposedVideoData
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{
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SExposedVideoData() {OpenGLWin32.HDc=0; OpenGLWin32.HRc=0; OpenGLWin32.HWnd=0;}
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explicit SExposedVideoData(void* Window) {OpenGLWin32.HDc=0; OpenGLWin32.HRc=0; OpenGLWin32.HWnd=Window;}
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SExposedVideoData()
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{
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OpenGLWin32.HDc = 0;
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OpenGLWin32.HRc = 0;
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OpenGLWin32.HWnd = 0;
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}
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explicit SExposedVideoData(void *Window)
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{
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OpenGLWin32.HDc = 0;
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OpenGLWin32.HRc = 0;
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OpenGLWin32.HWnd = Window;
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}
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struct SOpenGLWin32
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{
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//! Private GDI Device Context.
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/** Get if for example with: HDC h = reinterpret_cast<HDC>(exposedData.OpenGLWin32.HDc) */
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void* HDc;
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void *HDc;
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//! Permanent Rendering Context.
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/** Get if for example with: HGLRC h = reinterpret_cast<HGLRC>(exposedData.OpenGLWin32.HRc) */
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void* HRc;
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void *HRc;
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//! Window handle.
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/** Get with for example with: HWND h = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd) */
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void* HWnd;
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void *HWnd;
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};
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struct SOpenGLLinux
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{
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// XWindow handles
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void* X11Display;
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void* X11Context;
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void *X11Display;
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void *X11Context;
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unsigned long X11Window;
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unsigned long GLXWindow;
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};
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struct SOpenGLOSX
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{
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//! The NSOpenGLContext object.
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void* Context;
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struct SOpenGLOSX
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{
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//! The NSOpenGLContext object.
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void *Context;
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//! The NSWindow object.
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void* Window;
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};
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//! The NSWindow object.
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void *Window;
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};
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struct SOpenGLFB
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{
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//! The EGLNativeWindowType object.
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void* Window;
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void *Window;
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};
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struct SOGLESAndroid
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{
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//! The ANativeWindow object.
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void* Window;
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void *Window;
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};
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union
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