Reformat the code, using:

find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
This commit is contained in:
Desour
2024-03-20 19:35:52 +01:00
committed by sfan5
parent 9814510b1b
commit f5c6d3e945
292 changed files with 37376 additions and 42421 deletions

View File

@ -17,21 +17,20 @@ namespace gui
{
//! constructor
CGUIFont::CGUIFont(IGUIEnvironment *env, const io::path& filename)
: Driver(0), SpriteBank(0), Environment(env), WrongCharacter(0),
MaxHeight(0), GlobalKerningWidth(0), GlobalKerningHeight(0)
CGUIFont::CGUIFont(IGUIEnvironment *env, const io::path &filename) :
Driver(0), SpriteBank(0), Environment(env), WrongCharacter(0),
MaxHeight(0), GlobalKerningWidth(0), GlobalKerningHeight(0)
{
#ifdef _DEBUG
#ifdef _DEBUG
setDebugName("CGUIFont");
#endif
#endif
if (Environment)
{
if (Environment) {
// don't grab environment, to avoid circular references
Driver = Environment->getVideoDriver();
SpriteBank = Environment->getSpriteBank(filename);
if (!SpriteBank) // could be default-font which has no file
if (!SpriteBank) // could be default-font which has no file
SpriteBank = Environment->addEmptySpriteBank(filename);
if (SpriteBank)
SpriteBank->grab();
@ -40,18 +39,16 @@ CGUIFont::CGUIFont(IGUIEnvironment *env, const io::path& filename)
if (Driver)
Driver->grab();
setInvisibleCharacters ( L" " );
setInvisibleCharacters(L" ");
}
//! destructor
CGUIFont::~CGUIFont()
{
if (Driver)
Driver->drop();
if (SpriteBank)
{
if (SpriteBank) {
SpriteBank->drop();
// TODO: spritebank still exists in gui-environment and should be removed here when it's
// reference-count is 1. Just can't do that from here at the moment.
@ -60,7 +57,6 @@ CGUIFont::~CGUIFont()
}
}
#if 0
//! loads a font file from xml
bool CGUIFont::load(io::IXMLReader* xml, const io::path& directory)
@ -196,25 +192,23 @@ bool CGUIFont::load(io::IXMLReader* xml, const io::path& directory)
}
#endif
void CGUIFont::setMaxHeight()
{
if ( !SpriteBank )
if (!SpriteBank)
return;
MaxHeight = 0;
core::array< core::rect<s32> >& p = SpriteBank->getPositions();
core::array<core::rect<s32>> &p = SpriteBank->getPositions();
for (u32 i=0; i<p.size(); ++i)
{
for (u32 i = 0; i < p.size(); ++i) {
const s32 t = p[i].getHeight();
if (t>MaxHeight)
if (t > MaxHeight)
MaxHeight = t;
}
}
void CGUIFont::pushTextureCreationFlags(bool(&flags)[3])
void CGUIFont::pushTextureCreationFlags(bool (&flags)[3])
{
flags[0] = Driver->getTextureCreationFlag(video::ETCF_ALLOW_NON_POWER_2);
flags[1] = Driver->getTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS);
@ -225,7 +219,7 @@ void CGUIFont::pushTextureCreationFlags(bool(&flags)[3])
Driver->setTextureCreationFlag(video::ETCF_ALLOW_MEMORY_COPY, true);
}
void CGUIFont::popTextureCreationFlags(const bool(&flags)[3])
void CGUIFont::popTextureCreationFlags(const bool (&flags)[3])
{
Driver->setTextureCreationFlag(video::ETCF_ALLOW_NON_POWER_2, flags[0]);
Driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, flags[1]);
@ -233,51 +227,48 @@ void CGUIFont::popTextureCreationFlags(const bool(&flags)[3])
}
//! loads a font file, native file needed, for texture parsing
bool CGUIFont::load(io::IReadFile* file)
bool CGUIFont::load(io::IReadFile *file)
{
if (!Driver)
return false;
return loadTexture(Driver->createImageFromFile(file),
file->getFileName());
file->getFileName());
}
//! loads a font file, native file needed, for texture parsing
bool CGUIFont::load(const io::path& filename)
bool CGUIFont::load(const io::path &filename)
{
if (!Driver)
return false;
return loadTexture(Driver->createImageFromFile( filename ),
filename);
return loadTexture(Driver->createImageFromFile(filename),
filename);
}
//! load & prepare font from ITexture
bool CGUIFont::loadTexture(video::IImage* image, const io::path& name)
bool CGUIFont::loadTexture(video::IImage *image, const io::path &name)
{
if (!image || !SpriteBank)
return false;
s32 lowerRightPositions = 0;
video::IImage* tmpImage=image;
bool deleteTmpImage=false;
switch(image->getColorFormat())
{
video::IImage *tmpImage = image;
bool deleteTmpImage = false;
switch (image->getColorFormat()) {
case video::ECF_R5G6B5:
tmpImage = Driver->createImage(video::ECF_A1R5G5B5,image->getDimension());
tmpImage = Driver->createImage(video::ECF_A1R5G5B5, image->getDimension());
image->copyTo(tmpImage);
deleteTmpImage=true;
deleteTmpImage = true;
break;
case video::ECF_A1R5G5B5:
case video::ECF_A8R8G8B8:
break;
case video::ECF_R8G8B8:
tmpImage = Driver->createImage(video::ECF_A8R8G8B8,image->getDimension());
tmpImage = Driver->createImage(video::ECF_A8R8G8B8, image->getDimension());
image->copyTo(tmpImage);
deleteTmpImage=true;
deleteTmpImage = true;
break;
default:
os::Printer::log("Unknown texture format provided for CGUIFont::loadTexture", ELL_ERROR);
@ -290,14 +281,12 @@ bool CGUIFont::loadTexture(video::IImage* image, const io::path& name)
// output warnings
if (!lowerRightPositions || !SpriteBank->getSprites().size())
os::Printer::log("Either no upper or lower corner pixels in the font file. If this font was made using the new font tool, please load the XML file instead. If not, the font may be corrupted.", ELL_ERROR);
else
if (lowerRightPositions != (s32)SpriteBank->getPositions().size())
else if (lowerRightPositions != (s32)SpriteBank->getPositions().size())
os::Printer::log("The amount of upper corner pixels and the lower corner pixels is not equal, font file may be corrupted.", ELL_ERROR);
bool ret = ( !SpriteBank->getSprites().empty() && lowerRightPositions );
bool ret = (!SpriteBank->getSprites().empty() && lowerRightPositions);
if ( ret )
{
if (ret) {
bool flags[3];
pushTextureCreationFlags(flags);
@ -314,42 +303,34 @@ bool CGUIFont::loadTexture(video::IImage* image, const io::path& name)
return ret;
}
void CGUIFont::readPositions(video::IImage* image, s32& lowerRightPositions)
void CGUIFont::readPositions(video::IImage *image, s32 &lowerRightPositions)
{
if (!SpriteBank )
if (!SpriteBank)
return;
const core::dimension2d<u32> size = image->getDimension();
video::SColor colorTopLeft = image->getPixel(0,0);
video::SColor colorTopLeft = image->getPixel(0, 0);
colorTopLeft.setAlpha(255);
image->setPixel(0,0,colorTopLeft);
video::SColor colorLowerRight = image->getPixel(1,0);
video::SColor colorBackGround = image->getPixel(2,0);
image->setPixel(0, 0, colorTopLeft);
video::SColor colorLowerRight = image->getPixel(1, 0);
video::SColor colorBackGround = image->getPixel(2, 0);
video::SColor colorBackGroundTransparent = 0;
image->setPixel(1,0,colorBackGround);
image->setPixel(1, 0, colorBackGround);
// start parsing
core::position2d<s32> pos(0,0);
for (pos.Y=0; pos.Y<(s32)size.Height; ++pos.Y)
{
for (pos.X=0; pos.X<(s32)size.Width; ++pos.X)
{
core::position2d<s32> pos(0, 0);
for (pos.Y = 0; pos.Y < (s32)size.Height; ++pos.Y) {
for (pos.X = 0; pos.X < (s32)size.Width; ++pos.X) {
const video::SColor c = image->getPixel(pos.X, pos.Y);
if (c == colorTopLeft)
{
if (c == colorTopLeft) {
image->setPixel(pos.X, pos.Y, colorBackGroundTransparent);
SpriteBank->getPositions().push_back(core::rect<s32>(pos, pos));
}
else
if (c == colorLowerRight)
{
} else if (c == colorLowerRight) {
// too many lower right points
if (SpriteBank->getPositions().size()<=(u32)lowerRightPositions)
{
if (SpriteBank->getPositions().size() <= (u32)lowerRightPositions) {
lowerRightPositions = 0;
return;
}
@ -376,33 +357,27 @@ void CGUIFont::readPositions(video::IImage* image, s32& lowerRightPositions)
CharacterMap[ch] = lowerRightPositions;
++lowerRightPositions;
}
else
if (c == colorBackGround)
} else if (c == colorBackGround)
image->setPixel(pos.X, pos.Y, colorBackGroundTransparent);
}
}
}
//! set an Pixel Offset on Drawing ( scale position on width )
void CGUIFont::setKerningWidth(s32 kerning)
{
GlobalKerningWidth = kerning;
}
//! set an Pixel Offset on Drawing ( scale position on width )
s32 CGUIFont::getKerningWidth(const wchar_t* thisLetter, const wchar_t* previousLetter) const
s32 CGUIFont::getKerningWidth(const wchar_t *thisLetter, const wchar_t *previousLetter) const
{
s32 ret = GlobalKerningWidth;
if (thisLetter)
{
if (thisLetter) {
ret += Areas[getAreaFromCharacter(*thisLetter)].overhang;
if (previousLetter)
{
if (previousLetter) {
ret += Areas[getAreaFromCharacter(*previousLetter)].underhang;
}
}
@ -410,28 +385,24 @@ s32 CGUIFont::getKerningWidth(const wchar_t* thisLetter, const wchar_t* previous
return ret;
}
//! set an Pixel Offset on Drawing ( scale position on height )
void CGUIFont::setKerningHeight(s32 kerning)
{
GlobalKerningHeight = kerning;
}
//! set an Pixel Offset on Drawing ( scale position on height )
s32 CGUIFont::getKerningHeight () const
s32 CGUIFont::getKerningHeight() const
{
return GlobalKerningHeight;
}
//! returns the sprite number from a given character
u32 CGUIFont::getSpriteNoFromChar(const wchar_t *c) const
{
return Areas[getAreaFromCharacter(*c)].spriteno;
}
s32 CGUIFont::getAreaFromCharacter(const wchar_t c) const
{
auto n = CharacterMap.find(c);
@ -441,33 +412,29 @@ s32 CGUIFont::getAreaFromCharacter(const wchar_t c) const
return WrongCharacter;
}
void CGUIFont::setInvisibleCharacters( const wchar_t *s )
void CGUIFont::setInvisibleCharacters(const wchar_t *s)
{
Invisible = s;
}
//! returns the dimension of text
core::dimension2d<u32> CGUIFont::getDimension(const wchar_t* text) const
core::dimension2d<u32> CGUIFont::getDimension(const wchar_t *text) const
{
core::dimension2d<u32> dim(0, 0);
core::dimension2d<u32> thisLine(0, MaxHeight);
for (const wchar_t* p = text; *p; ++p)
{
bool lineBreak=false;
for (const wchar_t *p = text; *p; ++p) {
bool lineBreak = false;
if (*p == L'\r') // Mac or Windows breaks
{
lineBreak = true;
if (p[1] == L'\n') // Windows breaks
++p;
}
else if (*p == L'\n') // Unix breaks
} else if (*p == L'\n') // Unix breaks
{
lineBreak = true;
}
if (lineBreak)
{
if (lineBreak) {
dim.Height += thisLine.Height;
if (dim.Width < thisLine.Width)
dim.Width = thisLine.Width;
@ -489,15 +456,14 @@ core::dimension2d<u32> CGUIFont::getDimension(const wchar_t* text) const
}
//! draws some text and clips it to the specified rectangle if wanted
void CGUIFont::draw(const core::stringw& text, const core::rect<s32>& position,
video::SColor color,
bool hcenter, bool vcenter, const core::rect<s32>* clip
)
void CGUIFont::draw(const core::stringw &text, const core::rect<s32> &position,
video::SColor color,
bool hcenter, bool vcenter, const core::rect<s32> *clip)
{
if (!Driver || !SpriteBank)
return;
core::dimension2d<s32> textDimension; // NOTE: don't make this u32 or the >> later on can fail when the dimension width is < position width
core::dimension2d<s32> textDimension; // NOTE: don't make this u32 or the >> later on can fail when the dimension width is < position width
core::position2d<s32> offset = position.UpperLeftCorner;
if (hcenter || vcenter || clip)
@ -509,8 +475,7 @@ void CGUIFont::draw(const core::stringw& text, const core::rect<s32>& position,
if (vcenter)
offset.Y += (position.getHeight() - textDimension.Height) >> 1;
if (clip)
{
if (clip) {
core::rect<s32> clippedRect(offset, textDimension);
clippedRect.clipAgainst(*clip);
if (!clippedRect.isValid())
@ -520,39 +485,34 @@ void CGUIFont::draw(const core::stringw& text, const core::rect<s32>& position,
core::array<u32> indices(text.size());
core::array<core::position2di> offsets(text.size());
for(u32 i = 0;i < text.size();i++)
{
for (u32 i = 0; i < text.size(); i++) {
wchar_t c = text[i];
bool lineBreak=false;
if ( c == L'\r') // Mac or Windows breaks
bool lineBreak = false;
if (c == L'\r') // Mac or Windows breaks
{
lineBreak = true;
if ( text[i + 1] == L'\n') // Windows breaks
if (text[i + 1] == L'\n') // Windows breaks
c = text[++i];
}
else if ( c == L'\n') // Unix breaks
} else if (c == L'\n') // Unix breaks
{
lineBreak = true;
}
if (lineBreak)
{
if (lineBreak) {
offset.Y += MaxHeight;
offset.X = position.UpperLeftCorner.X;
if ( hcenter )
{
if (hcenter) {
offset.X += (position.getWidth() - textDimension.Width) >> 1;
}
continue;
}
SFontArea& area = Areas[getAreaFromCharacter(c)];
SFontArea &area = Areas[getAreaFromCharacter(c)];
offset.X += area.underhang;
if ( Invisible.findFirst ( c ) < 0 )
{
if (Invisible.findFirst(c) < 0) {
indices.push_back(area.spriteno);
offsets.push_back(offset);
}
@ -563,16 +523,14 @@ void CGUIFont::draw(const core::stringw& text, const core::rect<s32>& position,
SpriteBank->draw2DSpriteBatch(indices, offsets, clip, color);
}
//! Calculates the index of the character in the text which is on a specific position.
s32 CGUIFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const
s32 CGUIFont::getCharacterFromPos(const wchar_t *text, s32 pixel_x) const
{
s32 x = 0;
s32 idx = 0;
while (text[idx])
{
const SFontArea& a = Areas[getAreaFromCharacter(text[idx])];
while (text[idx]) {
const SFontArea &a = Areas[getAreaFromCharacter(text[idx])];
x += a.width + a.overhang + a.underhang + GlobalKerningWidth;
@ -585,8 +543,7 @@ s32 CGUIFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const
return -1;
}
IGUISpriteBank* CGUIFont::getSpriteBank() const
IGUISpriteBank *CGUIFont::getSpriteBank() const
{
return SpriteBank;
}