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IVideoDriver::getOcclusionQueryResult works now with const node pointer.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6401 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -115,7 +115,7 @@ namespace video
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/** Return value is the number of visible pixels/fragments.
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The value is a safe approximation, i.e. can be larger then the
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actual value of pixels. */
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virtual u32 getOcclusionQueryResult(scene::ISceneNode* node) const IRR_OVERRIDE;
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virtual u32 getOcclusionQueryResult(const scene::ISceneNode* node) const IRR_OVERRIDE;
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//! Create render target.
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virtual IRenderTarget* addRenderTarget() IRR_OVERRIDE;
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