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Merging r6145 through r6171 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6172 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -74,7 +74,9 @@ class IGUIEnvironment : public virtual IReferenceCounted
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public:
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//! Draws all gui elements by traversing the GUI environment starting at the root node.
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virtual void drawAll() = 0;
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/** \param When true ensure the GuiEnvironment (aka the RootGUIElement) has the same size as the current driver screensize.
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Can be set to false to control that size yourself, p.E when not the full size should be used for UI. */
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virtual void drawAll(bool useScreenSize=true) = 0;
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//! Sets the focus to an element.
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/** Causes a EGET_ELEMENT_FOCUS_LOST event followed by a
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@ -621,10 +623,10 @@ public:
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)=0;
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//! writes an element
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virtual void writeGUIElement(io::IXMLWriter* writer, IGUIElement* node) =0;
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virtual void writeGUIElement(io::IXMLWriter* writer, IGUIElement* element) =0;
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//! reads an element
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virtual void readGUIElement(io::IXMLReader* reader, IGUIElement* node) =0;
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virtual void readGUIElement(io::IXMLReader* reader, IGUIElement* element) =0;
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//! Find the next element which would be selected when pressing the tab-key
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/** If you set the focus for the result you can manually force focus-changes like they
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@ -644,6 +646,17 @@ public:
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//! Get the way the gui does handle focus changes
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/** \returns A bitmask which is a combination of ::EFOCUS_FLAG flags.*/
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virtual u32 getFocusBehavior() const = 0;
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//! Adds a IGUIElement to deletion queue.
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/** Queued elements will be removed at the end of each drawAll call.
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Or latest in the destructor of the GUIEnvironment.
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This can be used to allow an element removing itself safely in a function
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iterating over gui elements, like an overloaded IGUIElement::draw or
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IGUIElement::OnPostRender function.
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Note that in general just calling IGUIElement::remove() is enough.
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Unless you create your own GUI elements removing themselves you won't need it.
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\param element: Element to remove */
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virtual void addToDeletionQueue(IGUIElement* element) = 0;
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};
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