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Fix Irrlicht not properly resizing on macOS due to incorrect window size; thanks @torleif
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@ -821,6 +821,8 @@ void CIrrDeviceMacOSX::setResize(int width, int height)
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{
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NSRect driverFrame = [Window contentRectForFrameRect:[Window frame]];
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getVideoDriver()->OnResize(core::dimension2d<u32>( (s32)driverFrame.size.width, (s32)driverFrame.size.height));
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DeviceWidth = (s32)driverFrame.size.width;
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DeviceHeight = (s32)driverFrame.size.height;
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}
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else
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getVideoDriver()->OnResize(core::dimension2d<u32>( (s32)width, (s32)height));
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