Demo - billboard zbuffer

11.PerPixelLighting - darker light, enable specular again for diffuse
- replace wrong irrlichtlogo2.png (was a test around 2005)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6088 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
engineer_apple
2020-02-22 21:28:25 +00:00
parent 8554ec93f9
commit fe7778d8d8
7 changed files with 16 additions and 13 deletions

View File

@ -978,7 +978,7 @@ int main(int argc, char* argv[])
// load the irrlicht engine logo
IGUIImage *img =
env->addImage(driver->getTexture("irrlichtlogo2.png"),
env->addImage(driver->getTexture("irrlichtlogo3.png"),
core::position2d<s32>(10, driver->getScreenSize().Height - 128));
// lock the logo's edges to the bottom left corner of the screen