Commit Graph

8 Commits

Author SHA1 Message Date
cutealien
2fa3b0d1ee Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes.
Previously vertex buffer did some invalid casts to references which could cause it to copy whatever was in memory into the vertex-arrays.
Generally it worked up to S3DVertex - but switch from another type to S3DVertex2TCoords or S3DVertexTangents caused it to be filled with whatever was in memory behind it.
Setter functions in IVertexBuffer have now overloads for all known vertex types.
Also adding const version of IVertexBuffer::getData.
And some warnings in comments about using the array functions (if even we mess it up...)
Also de-deprecate IIndexBuffer::pointer() again. I don't like having 2 functions for same stuff, but in the end it doesn't really hurt keeping it around.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6360 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-25 16:19:20 +00:00
cutealien
8cd7e46506 Add non-const version of IVertexBuffer::operator[]
Yeah, setValue is not enough and if getLast() works then this should work as well (when users are very careful...)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6345 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-20 11:03:23 +00:00
cutealien
57bcc52ca1 Add IVertexBuffer::setValue. Add comments.
Same as in IIndexBuffer. Needed as replacement for non const operator[] which can't be done for this interface (as type is dynamic).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6344 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-20 10:38:26 +00:00
cutealien
a2bb74096d IVertexBuffer and IIndexBuffer reallocate functions now pass through canShrink parameter to array
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6341 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-19 15:43:39 +00:00
cutealien
c5b349ddb0 Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy
CMeshManipulator::createMeshCopy creates new meshes which have copies of the actual meshbuffers instead of copying everything into SMeshBuffers (which didn't support 32 bit or any of the other special features).



git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6335 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-14 16:54:06 +00:00
cutealien
0c6385cb92 Replace public header guards to avoid using indentifiers reserved by c++
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED.
Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well).
While this touches every header it shouldn't affect users (I hope).

Also a few whitespace changes to unify whitespace usage a bit.
And a bunch of spelling fixes in comments.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 15:03:34 +00:00
cutealien
27db3a6a0c Make sure all headers in include can be compiled independently
Also adding some to VS2010 project file (for better project search)
Some empty line removal.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6228 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-07-29 18:50:03 +00:00
cutealien
8310a3fbad Avoid warning and make local variable lower-case.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
2019-12-12 16:32:41 +00:00