Josiah VanderZee
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0216a02ed4
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Fix segfault from reading bad number of indices
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2024-04-18 07:21:59 -05:00 |
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Josiah VanderZee
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a326f27f6a
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Fix coordinate system change
Old code was inverting the X axis, new code inverts the Z axis.
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2024-04-18 07:21:59 -05:00 |
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Josiah VanderZee
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7220104c37
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Test vertex normals on cube
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2024-04-18 07:21:58 -05:00 |
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Josiah VanderZee
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72cb09a566
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Test for texture coordinates on cube
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2024-04-18 07:21:58 -05:00 |
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Josiah VanderZee
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742307f077
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Scale cube vertices correctly
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2024-04-18 07:21:58 -05:00 |
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Josiah VanderZee
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837b6be14e
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Add test for blender cube
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2024-04-18 07:21:58 -05:00 |
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Josiah VanderZee
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82c547d50f
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Test for correct vertex indices
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2024-04-18 07:21:56 -05:00 |
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JosiahWI
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a20ac715ce
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Load vertex coordinates from glTF buffer
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2024-04-18 07:20:22 -05:00 |
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JosiahWI
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21c3c16557
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Test invalid JSON
Also converted all .cpp and .h line endings to CRLF in this commit.
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2024-04-18 07:19:30 -05:00 |
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JosiahWI
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2ae436cb2c
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Update vertex test for coordinate system
This is also the first working version of the mesh. I successfully
loaded it in Minetest.
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2024-04-18 07:18:30 -05:00 |
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JosiahWI
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30d5748e0c
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Test case when file is nullptr
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2024-04-18 07:18:30 -05:00 |
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JosiahWI
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5e2d9d947e
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Test that minimal triangle has correct vertices
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2024-04-18 07:18:30 -05:00 |
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JosiahWI
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a9f56df279
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Test that minimal triangle returns some mesh
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2024-04-18 07:18:29 -05:00 |
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JosiahWI
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92862a3a2d
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Add test file for glTF mesh loading
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2024-04-18 07:16:20 -05:00 |
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