Fatih Uzunoglu
330150854b
SDL: set default for ActiveIcon
...
getActiveIcon() may be called before ActiveIcon
is initialized, leading to undefined behavior.
2024-02-12 16:31:10 +01:00
y5nw
6779ac83f9
SDL: Improve handling of IMEs ( #285 )
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* Set text input rectangle for IMEs
* Avoid unnecessarily "restarting" text input
2024-02-09 00:08:03 +01:00
Lars Müller
f1504093d1
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
sfan5
8482cc3db8
Adjust package config dependency again
...
Predictably, this broke dynamic linking setups where
SDL is not available at build-time (it doesn't need to be).
2024-01-30 14:23:33 +01:00
sfan5
a4f94b7656
Add missing dependency find to package config
...
refer to <https://cmake.org/cmake/help/latest/guide/importing-exporting/index.html#creating-a-package-configuration-file >
2024-01-28 01:06:17 +01:00
SmallJoker
4299ee21d8
CMake: Move generator conditional expressions ( #281 )
2024-01-22 09:50:29 +01:00
Vitaliy
5b81694b1d
CI: Android support ( #197 )
2024-01-21 15:51:11 +01:00
grorp
66786d0059
Make IrrlichtDevice::isWindowVisible do what it says on the tin ( #279 )
2024-01-19 18:17:26 +01:00
David Heidelberg
9df2f0b944
Undefine SDL2 DirectFB video driver
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1. we don't need it
2. it's dropped in SDL 3
3. it breaks compilation on Alpine and postmarketOS with SDL2 enabled
(and the bug never going to get fixed on SDL2 side)
Signed-off-by: David Heidelberg <david@ixit.cz>
2024-01-18 23:28:45 +01:00
sfan5
c3571261ca
Fix build with OpenGL ES 1
2024-01-17 17:55:19 +01:00
sfan5
bdcd27ab5b
Bump revision
2024-01-17 17:19:03 +01:00
savilli
345285786f
Make vector comparison operators transitive
2024-01-17 17:09:46 +01:00
savilli
dda9b23c3d
Make equals method symmetric
2024-01-17 17:09:46 +01:00
sfan5
b349266855
Enable SDL to compile on macOS
2024-01-17 11:00:40 +01:00
sfan5
ee2467d622
Remove some dead code
2024-01-16 23:59:46 +01:00
sfan5
88ca26c418
Define extpointer for SDL + OGLES2
2024-01-16 20:23:23 +01:00
sfan5
8f44270e4a
Rip out compressed color formats
2024-01-16 20:23:23 +01:00
jordan4ibanez
edc678f995
Update minimum CMake version
2024-01-16 18:48:30 +01:00
Lars Müller
0faeea33c3
build.yml: Upgrade bionic/jammy -> focal (current oldest LTS)
2024-01-16 18:34:24 +01:00
sfan5
f86b9b93e8
Fix crash when SDL context fails to create
2024-01-16 18:24:02 +01:00
Lars Mueller
a3ec3a88e8
Fix scene nodes not dropping meshes (memleak)
2024-01-13 18:13:04 +01:00
Gregor Parzefall
7df45b4cf3
SDL: Implement touchscreen support
2024-01-13 14:08:13 +01:00
sfan5
a2b6244f54
Fix build with older SDL2
2024-01-08 23:51:34 +01:00
Lars Müller
3983c29645
Optimize scene node child removal to constant time ( #275 )
2024-01-08 18:43:24 +01:00
David Heidelberg
73e62f8676
Keep RTTI for Minetest IPO/LTO
...
Minetest using RTTI, so we cannot apply the flag here
if we want to start using IPO/LTO.
If we keep `-fno-rtti` here, compiler loses part of informations and
cannot do efficient optimizations.
The benefit of using RTTI on Irrlicht disappears with IPO/LTO on whole binary.
Signed-off-by: David Heidelberg <david@ixit.cz>
2024-01-06 21:30:15 +01:00
HybridDog
fb4ee6ac93
Fix mip map size calculation for non-square textures
...
The size of a mip map is `max{floor(width / 2 ^ level), 1} x max{floor(height / 2 ^ level), 1}`,
where `width x height` is the size of the full-resolution image,
`level` is the integer mip map level
and the smallest mip map has `1 x 1` resolution.
If `regenerateMipMapLevels` is called with custom mip map data,
the mip map sizes are calculated in this function and separately in `uploadTexture`.
`uploadTexture` calculates a size by `floor(width / 2 ^ level) x floor(height / 2 ^ level)`.
To support non-square textures, after this change,
`uploadTexture` sets the mip map width or height to `1` if it is `0`.
2024-01-05 14:09:50 +01:00
Muhammad Rifqi Priyo Susanto
91e4129615
Windows: Return early if the clipboard data is not Unicode text
2024-01-04 21:24:50 +01:00
grorp
54b82aad26
Add IrrlichtDevice::isWindowVisible for Android
2024-01-04 16:48:35 +01:00
sfan5
03dd8b0336
Update vendored khrplatform.h
2023-12-19 22:56:31 +01:00
sfan5
6e6b4a6f3c
Fix some minor issues with GL loader
...
fixes #258
2023-12-19 22:56:31 +01:00
sfan5
0110826ce9
Resync mt_opengl_loader.cpp with BindingGenerator.lua
...
also add a warning that you can't edit it by hand
2023-12-19 22:56:31 +01:00
sfan5
4e52d547b2
MinGW toolchain refresh
2023-12-17 20:47:29 +01:00
Vitaliy
9a439a3646
Use SDL2 by default
...
Except on Android and macOS, for now
2023-12-17 18:46:08 +01:00
Josiah VanderZee
854e97f57c
Add size_t to u32/s32 static_casts in irrArray
...
This fixes 5 narrowing cast warnings from Visual Studio 17 2022.
2023-12-17 17:02:22 +01:00
Josiah VanderZee
22f2c37322
Add size_t to u32 static_casts to irrString
...
The irrString implementation doesn't allow constructing a string with a
size that would exceed a u32, so it should be safe to narrow the size of
the underlying STL container back to a u32.
This fixes 5 narrowing cast warnings from Visual Studio 17 2022.
2023-12-17 17:02:22 +01:00
paradust7
94cb0cc19d
Use KHRONOS_APIENTRY to fix win32 crash
2023-12-17 17:00:41 +01:00
sfan5
9b52d6fb0d
Hash-check windows CI dependencies
2023-12-13 12:17:54 +01:00
sfan5
16a99c2079
Add a file to gitignore
2023-12-13 12:17:04 +01:00
paradust7
bb7c06d32a
Initialize X11 thread safety
2023-12-10 16:29:22 +01:00
Muhammad Rifqi Priyo Susanto
a2884e4000
Android: Make ALooper_pollAll call always non-blocking ( #255 )
2023-11-30 15:52:04 +01:00
sfan5
b284ea076b
Use newer vcpkg in Windows CI
2023-11-30 15:43:24 +01:00
numzero
85081d6fe0
Fix off-by-one error in the TGA RLE decompressor
2023-11-01 14:40:11 +01:00
numzero
eafc282efd
Add unit tests for image loaders
2023-11-01 14:40:11 +01:00
numzero
8c2ad025b1
Add CTest
2023-11-01 14:40:11 +01:00
numzero
a07cfc0f7a
Require C++17 at the top level
2023-11-01 14:40:11 +01:00
sfan5
f725b68c57
Remove irrUString.h
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now unused
2023-10-31 10:10:31 +01:00
sfan5
99be15f40b
Bump revision
2023-10-27 17:48:29 +02:00
sfan5
6fccc79270
Convert built-in font to PNG
2023-10-25 16:54:43 +02:00
Loic Blot
7cade6f27f
cleanup: remove _IRR_COMPILE_ANDROID_ASSET_READER_ build flag
...
it's enabled inconditionally on android
also remove some _IRR_COMPILE_WITH_ANDROID_DEVICE_ which are useless because cmake is already properly configured
2023-10-22 12:19:14 +02:00
Loic Blot
ae63f1bf02
build: drop _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
...
it's enabled inconditionally
2023-10-22 12:19:14 +02:00