Commit Graph

5 Commits

Author SHA1 Message Date
cutealien
451134322d Add changes to Makefile
Add -fPIC to linker flags (additional to compiler flags).
This is sometimes necessary as chronologicaldot reported in the forum: 
http://irrlicht.sourceforge.net/forum/viewtopic.php?f=2&t=52708
Also gcc manual says this about the -shared flag: 
"For predictable results, you must also specify the same set of options used for compilation (-fpic, -fPIC, or model suboptions) when you specify this linker option."
Add TODO for this about sharedlib_osx as I can't test that.

Add documentation when "make clean" is needed. So far we only have a single set of .o files written in the same folder.
So this has to be called basically on all changes.

Use CPPFLAGS instead of CFLAGS, CXXFLAGS in a few places for options which should be used for all files.

Add CFLAGS and CXXFLAGS for dependency files (not 100% certain about those, just seems to make more sense to me)



git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6207 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-04-17 13:57:33 +00:00
cutealien
748510300d Remove redundant compile flags -fstrict-aliasing -fexpensive-optimizations
Both are already included in -O2 (which is in included in the -O3 we use)
Thanks @randomMesh for reporting: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=52692
Note: -fstrict-aliasing also gets removed in debug now where it also was enabled.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6190 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-12 11:29:53 +00:00
cutealien
0e56aca052 Fix compiling png on arm platforms.
Thx @TheBrokenRail for report and patch.
Hidden in comments of patch #322: https://sourceforge.net/p/irrlicht/patches/322
(patch is for es branch, so only part of it applied for now)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6176 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-22 21:26:39 +00:00
engineer_apple
86dd0cde26 - BurningVideo: 0.50
- 10 year anniversary update
  - Lighting model reworked. moved to eyespace like openGL. [Specular Highlights, Fog, Sphere/Reflection Map] 
  - increased internal s4DVertex to support 4 Textures and 4 Colors [switchable]
  - Textures are handled as sRGB during Mipmap Generation. More accurate, less visual disruption
  - 2D is drawn as 3D like hardware drivers. [switchable]. enables viewport scaling, material2D
  - Texture Spatial Resolution Limiting working. [lower memory consumption,SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE]
  - SuperTuxKart 8.0.1 playable


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6086 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-22 20:48:12 +00:00
cutealien
8310a3fbad Avoid warning and make local variable lower-case.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
2019-12-12 16:32:41 +00:00