1
0
spegling av https://github.com/minetest/irrlicht.git synced 2025-07-04 01:00:26 +02:00
Commit-Graf

3 Incheckningar

Upphovsman SHA1 Meddelande Datum
462657960d OpenGL3: Drop always-zero vSpecularColor from the shaders 2023-04-07 17:42:54 +02:00
6a152e8629 OpenGL3: Drop unused material property uniforms 2023-04-07 17:42:54 +02:00
28d0e0644c Add shaders for COpenGL3DriverBase
Currently, they are identical to OGLES2 shaders, except of version specification.
2023-03-25 11:10:05 +03:00