Commit Graph

57 Commits

Author SHA1 Message Date
cutealien
c5b349ddb0 Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy
CMeshManipulator::createMeshCopy creates new meshes which have copies of the actual meshbuffers instead of copying everything into SMeshBuffers (which didn't support 32 bit or any of the other special features).



git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6335 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-14 16:54:06 +00:00
cutealien
8447d3f531 obj writer can now write 32 bit buffers
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6334 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-14 14:39:31 +00:00
cutealien
c58afe8038 IMeshLoader can now set hints to prefer 16/32 bit buffers. Obj loader can now load 32 bit buffers.
- IMeshLoader::setPreferredIndexType and getPreferredIndexType allow setting hints for the loaders if users prefer 16 or 32 bit meshbuffers. Loaders are free to ignore those hints (all but .obj will do that for now).
- obj meshloader loads now 32-bit buffers when setPreferredIndexType is set to EIT_32BIT.
NOTE: It's 16 bit meshes use now also an IDynamicMeshbuffer instead of an SMeshBuffer.
That will break the code of people who accessed meshbuffer before by casting to SMeshBuffer*
And might even be somewhat slower (lot's of virtual functions...), but shouldn't really matter and can maybe be a bit improved.
Sorry about that, I considered keeping SMeshBuffer for 16-bit (still considering it), but it would add some overhead in code and I don't think it's worth that. If there are any complains I'll maybe consider it again.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6333 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-14 14:03:39 +00:00
cutealien
71e9798d2a Add IMeshBuffer::getType
Allows to find out which class a meshbuffer has.
I used the same kind of style as ISceneNode::getType. So using four CC codes and virtual functions (instead of type variable).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6330 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-11 14:36:49 +00:00
cutealien
3ad07543be Add IGUIImage::flip to allow flipping/mirroring images.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6301 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-03-08 18:44:23 +00:00
cutealien
19b003a840 IBillboardSceneNode got functions to access meshbuffers.
So uv-coordinates can now be modified directly (previously only possible via texture matrix).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6299 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-08 21:00:12 +00:00
cutealien
57f518737d vector3d scalar operator/ and operator/= no longer multiply by the inverse but use the expected division.
That was a bad case of premature optimization.
Multiplication is indeed faster, but when working with floats this can introduce some rather unexpected inaccuracies.
Like x/x suddenly no longer being 1.0 (something guaranteed by division). 
If someone really needs this back, then please add some new function which makes it clear we don't just have a typical division here.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6298 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-03 14:47:41 +00:00
cutealien
62cf8296b1 Bugfix: XML reader no longer drops last character in strings after certain character replacments
Due an off-by-one error it went wrong where there a special character replacement for the second-last character going on.
So something like "&lt;X" became "<" instead of "<X".

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6295 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-11 14:45:08 +00:00
cutealien
9e27a6d4bf Avoid allocating more than 16k on stack in OCT loader.
Also avoid potential heap overwrites in there.
Sadly I have no examples for OCT files and it doesn't seem like a very common format as I couldn't even find any examples online.
So just assuming my changes work.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6291 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-08 17:30:06 +00:00
cutealien
3e7a4666d5 Merging r6283 through r6284 from branch releases/1.8 to trunk
- Updating to zlib 1.2.11


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6285 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-07 16:23:03 +00:00
cutealien
30b78dab9b Merging r6274 through r6281 from branch releases/1.8 to trunk.
- Updates bzip2 to 1.0.8 (which sadly didn't reduce the amount of compile warnings, but let's hope it still improves something)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6282 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-07 15:45:58 +00:00
cutealien
e7c7e36347 obj file loader now allows using mtl files with spaces in the filename.
mtllib commands previously used only the first word, now they use the rest of the line.
Different obj format descriptions describe the mtllib command in 2 different ways:
- http://paulbourke.net says it can load several mtl files separated by spaces
- Wikipedia says it can load one mtl file (but there can be several mtllib commands)
We previously loaded 1 file - using the name up to the first space character, so it basically was not correct for either solution. We now go with Wikipedia, because it allows using space in filenames and I tested several other tools and they all handled it like this.

Also COBJMeshFileLoader::copyLine no longer copies the newline character (didn't do that always anyway and we don't need it)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6275 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-12-22 16:19:59 +00:00
cutealien
2bed22acbb Merging r6270 from branch releases/1.8 to trunk
- Prevent buffer overflow in md2 loader


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6271 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-12-12 13:55:03 +00:00
cutealien
73d562d745 Merging r6266 through r6268 from branch releases/1.8 to trunk
- Spelling fixes
- Makefile adding to CFLAGS instead of replacing them.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6269 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-12-05 20:25:26 +00:00
cutealien
3e61e81b06 Merging r6203 through r6264 from branch releases/1.8 to trunk
Just updating text files after Irrlicht 1.8.5 release.
All other changes had been backports and were in trunk already.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6265 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-11-01 15:47:21 +00:00
cutealien
3d2a55e788 Replace header guards in source folder to avoid using identifiers reserved by c++
Basically fixing original Bug#427 reported by MArkus Elfring.
Unfortunately there are still more defines (in IrrCompileConfig.h) which also are not nice c++
Lots of files touched for very minor cleanup *sigh*

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6253 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 15:55:04 +00:00
cutealien
ffd7b63af0 API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter.
We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well.
As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h
Including that allows to continue using old defines for a while - or make it easier to have code which compiles 
with old and new Irrlicht library versions.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 12:55:10 +00:00
cutealien
075c64bebb Add equals and set_data functions to core::array for easier working with blocks of data.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6242 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-26 16:41:14 +00:00
cutealien
feb3d07466 SIrrlichtCreationParameters::IgnoreInput set to false works again on X11.
Thanks @ Victor Gaydov for report + patch + very good test cases! (bug #401)
This had been broken since Irrlicht 1.6
The reason was that Irrlicht 1.6 wanted to ensure Irrlicht renders to given parent window instead of creating a child window in the parent window. That still works, but only with SIrrlichtCreationParameters::IgnoreInput set to true.
Added a few comments about further improvements as rendering to the given parent Window is likely also possible for this case, but that will need more work.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6237 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-25 14:33:22 +00:00
cutealien
fab0c53b85 Add steer parameter to CSceneNodeAnimatorFollowSpline which allows rotating node toward direction of movement.
Thanks @ Bate for the patch (patch #175 with minor changes).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6234 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-20 16:39:37 +00:00
cutealien
84b1fa30f0 Add a workaround for XWarpPointer bug mentioned reported by vikaig (#450)
Problem is that the mouse jumps when users have set a coordinate transformation matrix for their mouse on X11.
XWarpPointer first sets the correct coordinates, but X11 then moves the mouse wrongly to the scaled position on the next mouse event.
On X-Org bugtracker it's this bug: https://gitlab.freedesktop.org/xorg/xserver/-/issues/600
The fix needs compiling with _IRR_LINUX_X11_XINPUT2_ enabled (so far disabled by default)
Note: We only use XINPUT2 so far for touch-input... I hope this patch won't conflict with that.
Also I mix now IInput2 and X11 functions as getting the mouse-position still uses X11. But seems to work in my tests.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6230 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-19 17:25:08 +00:00
cutealien
9ba392e902 Add createTorusMesh function to IGeometryCreator
Mmmm .... Donuts!


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6222 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-25 16:19:11 +00:00
cutealien
479358755b No longer try loading broken image files twice with same image loader
This is mainly about getting rid of double error messages for same file.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6221 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-11 15:32:24 +00:00
cutealien
e7143ef977 Make CImageLoaderJPG thread safe. Thanks @ Edoardo Lolletti for report and patch (patch #324)
Replace a static variable which was used in error-reporting but wasn't thread-safe.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6220 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-11 15:09:02 +00:00
cutealien
224d7c5e2c Vertex texture sampling support in Direct3D 9 now controlled via texture-flag ETCF_SUPPORT_VERTEXT_TEXTURE
It's no longer enabled by default as it causes some costs to all texture switches.
Thanks @ edo9300 for reporting (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=52721)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6219 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-04 12:17:01 +00:00
cutealien
ca48a1ac69 CGUIListBox now serializes the state of 'Selected'.
Feature wish by chronologicaldot (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=2&t=52719)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6218 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-01 11:05:54 +00:00
cutealien
f103ea3dac Bugfix: Changing focus with tab-keys now also work when elements are inside a modal screen.
Event got eaten before. It passes it now on partly (enough to arrive at CGUIEnvironment) when the focus will stay inside the modal screen.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6215 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-26 13:57:12 +00:00
cutealien
9147d4ade8 COBJMeshFileLoader using a bit more exact color conversion for 0-1 to 0-255 range
Same now as SColorf::toSColor


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6214 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-07 12:41:57 +00:00
cutealien
e611f2c571 Speedup for COBJMeshWriter
Avoiding some memory allocations.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6213 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-06 15:01:05 +00:00
cutealien
678e06baeb Add blinkMode parameter to IGUIEnvironment::addModalScreen, so blinking can be suppressed
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6212 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-05 13:22:02 +00:00
cutealien
bfaffe1171 Speedup: Avoid string copy in CXMLReaderImpl::getAttributeByName
string has operator== for char_type which can save a lot of string allocations when loading xml's.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6206 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-04-16 12:59:29 +00:00
cutealien
3fa6370cea Merging r6172 through r6199 from branch releases/1.8 to trunk
Changes are all related to automatic creation of documentation.
Note: It's not yet fully working in trunk due to changes since 1.8


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6200 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-03-18 20:33:59 +00:00
cutealien
c83eaa654c SIrrlichtCreationParameters::WindowResizable no longer bool but has 3 states.
New default is that the system decides itself.
Reason is that X11 didn't like the last change (disabling it on start) too much and we got messed up title-bars.
Or at least on some Window Managers. Which makes sense as X11 really requires Windows to be resizable in Windowed mode.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6196 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-03-06 15:49:43 +00:00
cutealien
4a6d08d976 Clarify a bit in changes.txt the bug-case of rect::clipAgainst
(I was wondering why it worked for UI).
And run some tests (all seem fine... in 64bit, 32-bit has some older problem).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6189 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-11 14:26:18 +00:00
cutealien
83d011019f Fix bug in rect::clipAgainst that had caused rects completely outside the rect to be clipped against ending up with one corner outside.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6188 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-11 13:57:53 +00:00
cutealien
97ad8388b2 Add getAlign functions to IGUIElement
getAlignLeft, getAlignRight, getAlignTop, getAlignBottom.
Deliberately not mirroring setAlignment function, as that takes 4 parameters and that's always a bit ugly to return.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6187 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-01-25 16:15:44 +00:00
cutealien
e92ed55afa Add optional multitouch support to X11.
Thanks @TheBrokenRail for a patch proposal based on example code from esjeon (patch #322).
See https://sourceforge.net/p/irrlicht/patches/322
Original example code here: https://github.com/esjeon/xinput2-touch
Users have to enable _IRR_LINUX_X11_XINPUT2_ in IrrCompileConfig and link with Xi to make this work.
I rewrote the patch a bit and have no system for testing here, so this still needs some testing.
I also backported EET_TOUCH_INPUT_EVENT for this from the ogl-es branch.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6178 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-29 02:15:27 +00:00
cutealien
e8e38b5095 Slightly changed close window handling on X11
Optimized and avoids problems on Phosh shell
Thanks @TheBrokenRail for a patch (was a tiny part of patch #322).
https://sourceforge.net/p/irrlicht/patches/322
Changed patch slighlty to unify with rest of Irrlicht code.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6174 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-21 21:59:34 +00:00
cutealien
7f76377bad Merge branch releases/1.8 revisions r6168 through r6170 into trunk.
- Updates libpng to 1.6.37 (from 1.6.23) 
Note: Seems svn can't merge it automatic when a folder was removed and readded with same name. 
Easier to update libs by deleting all files - copying new ones over and then check svn stat for differences
and resolve them manually.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6171 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-19 14:35:50 +00:00
cutealien
c90238e87f Add getActiveColor functions to IGUIStaticText and IGUIButton
Returns currently used color - depending on state and if override color is set.
Note: Not adding this to editbox for now as it's a bit more tricky there (selection changing color, so it has no single color).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6165 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-10 14:45:30 +00:00
cutealien
bd2b44aa1c Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them
Basically same as ISceneManager::addToDeletionQueue.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6164 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-09 16:26:25 +00:00
cutealien
0368c5b09d IGUIEnvironment::drawAll has now a parameter to allow disabling the automatic resize to driver screensize.
That makes it easier to use partial screens, while using automatic alignment. 
Default is still automatic resizing as before, thought it got changed a bit as it looked a bit strange.
Before it only set the lower-right corner, but compared to driver screensizes, so it behaved a bit strange
when the leftTop corner of the rootGuiElement was changed (different than when the rightBottom corner was set).
Could be the idea before was that only clipping matters.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6163 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-01 13:42:44 +00:00
engineer_apple
5cb28ea357 Burningsvideo 0.52
- scissor for 2D
- downscaled internal rendertargets,interlaced drawing
- supertuxkart gui ok

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6154 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-10 18:49:39 +00:00
cutealien
f478272392 No longer try to set WM_QUIT when using an external Window on Win32.
Thx @Marko Mahnič for the patch (https://sourceforge.net/p/irrlicht/bugs/449)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6135 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-08-11 19:17:24 +00:00
cutealien
f0043ebc36 Tiny refactoring in ply mesh loader.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6134 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-07-22 22:30:25 +00:00
cutealien
a1b9e8c2ed ply meshloader now also supports textures with names texture_u/texture_v.
Thx @acy for bugreport and test-model (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=4&t=52646)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6133 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-07-22 22:12:05 +00:00
cutealien
49b39e456d Fix potential reading/writing 1 byte behind it's own buffer in PLY loader.
Thanks @wolfgang for report and patch (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=52627&p=305573#p305573)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6113 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-10 21:21:57 +00:00
cutealien
9062ac91af ICursorControl::isVisible is now always returning the flag that was set in setVisible.
This changes the behaviour on Win32 somewhat when Windows returned a CURSOR_SUPPRESSED state (touch-screen input hiding cursor globally).
Previously we set IsVisible it to false when CURSOR_SUPPRESSED was set.
Also we handle the CURSOR_SUPPRESSED state slightly different now and still try to hide cursors once when requested.
Reason for the change is that the old behaviour made it harder to recover from touch-screens hiding the cursor because Irrlicht didn't
know anymore which state is _should_ have. This also unifies the behaviour on all drivers as the other drivers already returned the visible
flag independent of the system being able to actually show the cursor.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6109 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-05-05 13:19:42 +00:00
cutealien
780eec5363 Improvements to B3D writer for speed, readability and handling of low framerate animations.
Thanks @JLouisB for the patch (For more info, see: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=2&t=50067&start=15)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6108 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-04-27 20:52:21 +00:00
cutealien
a67b616fc9 Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager.
UI and scenenodes are often connected. And while it was possible to work around this already by using custom draw functions
or deriving from gui and scene-nodes at the same time, it did already lead a few times to uglier code for me. 
So I guess adding one more pass to the engine has it's uses.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6107 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-03-30 16:04:53 +00:00