Commit Graph

23 Commits

Author SHA1 Message Date
sfan5 e60921f0cb Drop old shader material functions
I'm not sure what these actually are, but the situation is the same as the last commit.
2024-02-21 21:53:38 +01:00
sfan5 92252f70d2 Drop low-level shader constant setters
These don't work on the modern drivers and are unused anyway.
2024-02-21 21:53:38 +01:00
sfan5 19819bd23a Reduce needless use of wchar / stringw 2024-02-18 17:12:51 +01:00
HybridDog f91be59811 Remove support for GL_POINT_SMOOTH and GL_LINE_SMOOTH antialiasing
These antialiasing techniques have been removed in OpenGL 3.1, they were often executed by the CPU, and Minetest does not use them.
The OpenGL wiki recommends that we do not use this functionality in our program.
https://www.khronos.org/opengl/wiki/Multisampling#Smooth_antialiasing
2024-02-17 22:04:01 +01:00
sfan5 ad96fabe4a Remove mistaken code block from OGLES1 driver
Version can never be 200 here, this was probably mistakenly copy-pasted from the OpenGL driver.
2024-02-17 21:01:15 +01:00
sfan5 8f44270e4a Rip out compressed color formats 2024-01-16 20:23:23 +01:00
Vitaliy 9954667c45
Cleanup line endings (#245)
The exact commands to make this commit were:

git reset --hard origin/master
find -type f |  # list all regular files
  grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' |  # filter for text files
  xargs -n 1 -P $(nproc) sed -i 's:\s*$::'  # for each file, trim trailing whitespace including the CR
git commit -a
2023-10-03 20:37:00 +02:00
Gregor Parzefall 0b9ee5884f Fix Android build after #231 2023-09-17 20:34:43 +02:00
Gregor Parzefall a994c31ccf Expose all OpenGL filtering modes, use OpenGL names for them
Because of a review comment by numberZero.
2023-07-16 13:02:48 +02:00
Gregor Parzefall c40045a40a Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
It's not the "texture layer" of the material, but an array of texture layers.
2023-07-16 13:02:48 +02:00
Gregor Parzefall 5ececc7d29 Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter
You can now set the filter used when scaling textures down and the filter used when scaling textures up separately.
2023-07-16 13:02:26 +02:00
Gregor Parzefall 83699a835d Remove content-less comments 2023-06-15 10:01:34 +02:00
Gregor Parzefall 98589d2fd2 Remove unused fixed function materials 2023-06-15 10:01:34 +02:00
sfan5 a9230e5f49 Delete profiler 2023-01-02 21:05:07 +01:00
savilli f0766c845f
Fix crash in COGLES1Driver (#128) 2022-08-22 19:12:40 +02:00
Dmitry Kostenko 53e1b52ff4 Reset blend equation in 2D mode in OGLES1 and OGLES2 drivers 2022-06-10 08:35:05 +02:00
sfan5 aa095d9525
Remove more dead code (#108) 2022-06-01 15:03:52 +02:00
paradust7 3e81f38098
Make irrArray backed by std::vector (#101) 2022-05-21 23:56:36 +02:00
paradust7 ba0396e93d
Replace HWBufferMap with a list and back pointers (#99) 2022-04-29 12:04:22 +02:00
sfan5 dd09fdcb4e
Remove more unused code (#87) 2021-12-29 13:12:09 +01:00
Vincent Robinson 78d1a3f73e
Fix `getViewPort` returning incorrect results 2021-06-21 23:16:38 +02:00
cutealien 084e0e669a Merging r6073 through r6074 from trunk to ogl-es branch.
The support for UINT shader constants added in this is just returning warnings in GLES drivers as this would need ES 3.0


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6115 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-11 20:27:29 +00:00
cutealien 2ae2a551a6 Merging r5975 through r6036 from trunk to ogl-es branch.
GLES drivers adapted, but only did make compile-tests.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-01-03 19:05:16 +00:00