sfan5
e609f5f263
Remove leftovers from D3D
2023-09-01 12:45:56 +02:00
sfan5
ddecc0fae2
Inline a pointless function
2023-09-01 12:26:43 +02:00
sfan5
dd3a34d674
Remove unused (I)Timer methods
2023-09-01 12:22:27 +02:00
Desour
0735220f86
Suppress a -Wunused-but-set-variable warning
2023-08-29 17:33:25 +02:00
Desour
0740d055ac
Fix uninitialized memory error in operator- for ustring16 iterators
2023-08-29 17:33:25 +02:00
Gregor Parzefall
1d4672bd92
Remove the now unused SMaterialLayer::setFiltersMinetest method
2023-08-24 17:20:54 +02:00
Jessica Clarke
ef3bab610d
CIrrDeviceLinux: Fix type for NET_WM_PID XChangeProperty
...
This uses format=32 which in X11's API means a C type of long (with
restricted range when > 32 bits). pid_t is of unknown type, though on
Linux and FreeBSD it's a 32-bit type, so does not have the same size as
long on 64-bit architectures, and thus XChangeProperty reads outside its
bounds. Fix this by casting to and passing a long.
2023-08-15 20:42:12 +02:00
Loïc Blot
d98dc90b38
cleanup: only build some files on WIN32 and compile EGL only if needed
2023-08-01 20:53:25 +02:00
sfan5
c311d01c07
Bump revision
2023-07-20 20:14:50 +02:00
Loic Blot
d7f75ae882
gitignore: add vscode cmake extension support
2023-07-20 16:29:09 +02:00
Loic Blot
e0d4d7d8b4
cleanup: get rid of the legacy #ifndef #define craziness
2023-07-20 16:29:09 +02:00
Gregor Parzefall
fb7a0e4298
2D rendering: Enable bilinear filter for downscaling textures
...
This looks much better and doesn't have any downsides (e.g. regarding pixel art).
2023-07-16 13:02:48 +02:00
Gregor Parzefall
a994c31ccf
Expose all OpenGL filtering modes, use OpenGL names for them
...
Because of a review comment by numberZero.
2023-07-16 13:02:48 +02:00
Gregor Parzefall
c40045a40a
Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
...
It's not the "texture layer" of the material, but an array of texture layers.
2023-07-16 13:02:48 +02:00
Gregor Parzefall
c0ef1092c0
Rename E_MATERIAL_FLAG -> E_MATERIAL_PROP
...
The enum values don't reference material flags, but material properties.
2023-07-16 13:02:47 +02:00
Gregor Parzefall
5ececc7d29
Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter
...
You can now set the filter used when scaling textures down and the filter used when scaling textures up separately.
2023-07-16 13:02:26 +02:00
Gregor Parzefall
9e0189019e
Refactor the way you set material properties
...
Instead of using SMaterial::setFlag, you now set them directly on SMaterial or SMaterialLayer.
2023-07-16 13:02:25 +02:00
ndren
b249e4523d
Use precise y-direction scroll values in SDL
2023-07-03 22:46:08 +02:00
numzero
041377c24c
CI: Add MSVC/SDL builds
2023-07-03 21:03:37 +02:00
Gregor Parzefall
83699a835d
Remove content-less comments
2023-06-15 10:01:34 +02:00
Gregor Parzefall
98589d2fd2
Remove unused fixed function materials
2023-06-15 10:01:34 +02:00
Desour
8c856408f5
Remove use of std::iterator
...
(Deprecated in C++17.)
2023-06-14 09:45:16 +02:00
Desour
cbc7aeb302
Bump C++ std to 17
2023-06-14 09:45:16 +02:00
Gregor Parzefall
09af5ac00d
Actually fix Android build
2023-06-06 16:20:06 +02:00
sfan5
2c6efbdf06
Remove native_app_glue linkage
...
We don't provide android_main(), Minetest does. This also didn't even work correctly.
2023-06-04 19:56:30 +02:00
JosiahWI
510976f130
Prefer GLVND at CMake>=3.11
...
CMake 3.10 introduced GLVND support. CMake 3.11 introduced CMP0072,
which prefers GLVND when NEW behavior is set. I set default policies to
3.11 for CMake versions >=3.11 and did not bother with requesting GLVND
for CMake 3.10.
2023-05-14 20:54:03 +02:00
numzero
b958fdc271
Fix casing for Android device name (MATCHES
is case sensitive)
2023-05-11 22:34:08 +02:00
numzero
1387370260
OpenGL3: Sort out texture color format support
2023-04-29 13:07:57 +02:00
Desour
49b6ccde72
SDL: Implement getDisplayDensity() and setWindowIcon()
2023-04-29 13:06:35 +02:00
Desour
acbc90a000
Add the platform-dependent stuff from renderingengine.cpp
2023-04-29 13:06:35 +02:00
Desour
6a2a569233
Add IImage::copyToNoScaling
...
(Useful for const-correctness.)
2023-04-29 13:06:35 +02:00
numzero
1f15fd0805
OpenGL3: Support min/max blend modes
2023-04-24 21:43:36 +02:00
numzero
81ad195aa3
OpenGL3: New extension listing system
2023-04-23 09:48:04 +02:00
Vitaliy
13680ef42d
OpenGL3: Use DrawBuffer[s] from mt_opengl
2023-04-18 23:22:53 +02:00
numzero
44f7c22bbf
OpenGL3: Version asserts
2023-04-18 23:22:53 +02:00
numzero
2e477a07d1
OpenGL3: Add version check helper
2023-04-18 23:22:53 +02:00
numzero
78d0819a2c
Add missing include
2023-04-18 23:22:53 +02:00
numzero
df07b3bf99
OpenGL3: Remove stencil buffer presence test
2023-04-18 23:22:53 +02:00
numzero
523590e16c
OpenGL3: Refuse 3.0 and 3.1
2023-04-18 23:22:53 +02:00
numzero
8cf02ea27f
OpenGL3: ExtensionHandler::initExtensionsNew: use GetInteger
2023-04-18 23:22:53 +02:00
numzero
efb660e7ed
OpenGL3: drop unused ExtensionHandler functions
2023-04-18 23:22:53 +02:00
numzero
5f88555ed3
OpenGL3: restore MRT support
2023-04-18 23:22:53 +02:00
numzero
4ee1ab261e
OpenGL3: Add driver-dependent feature checks
2023-04-18 23:22:53 +02:00
numzero
ab628e641c
OpenGL3: Add two missing OpenGL extensions to COGLESCoreExtensionHandler
2023-04-18 23:22:53 +02:00
numzero
1d782702e1
OpenGL3: new version format
2023-04-18 23:22:53 +02:00
Ben Gardner
c4ab49201b
Fix compile warning when appending UTF-8/ASCII strings to ustring16
...
String constants are (const char *), but UTF-8 strings must be treated as
an array of bytes when fiddling with the bits.
The following comparison fails without this change, as uchar8_t is a
signed char, which cannot be 0xC0:
const uchar8_t* c2 = other;
...
else if (c2[l] == 0xC0 || c2[l] == 0xC1)
...
2023-04-15 09:43:40 +02:00
rubenwardy
896c825b9e
Fix ComboBox changing on scroll when in a scroll container ( #192 )
2023-04-14 19:58:13 +01:00
nephele
7a3fc62ada
Haiku: build fix
2023-04-11 20:16:35 +02:00
sfan5
09043e3da7
Update MinGW dependencies
2023-04-11 18:19:36 +02:00
sfan5
2d81374b34
Revert "Fix: Listbox was sometimes sending EGET_LISTBOX_SELECTED_AGAIN instead of EGET_LISTBOX_CHANGED."
...
This broke scrolling in listboxes, as they would always reset to top position.
reverts commit 1967d71cfb
2023-04-11 14:36:44 +02:00