// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #pragma once namespace irr { namespace video { //! Material properties enum E_MATERIAL_PROP { //! Corresponds to SMaterial::Wireframe. EMP_WIREFRAME = 0x1, //! Corresponds to SMaterial::PointCloud. EMP_POINTCLOUD = 0x2, //! Corresponds to SMaterial::GouraudShading. EMP_GOURAUD_SHADING = 0x4, //! Corresponds to SMaterial::Lighting. EMP_LIGHTING = 0x8, //! Corresponds to SMaterial::ZBuffer. EMP_ZBUFFER = 0x10, //! Corresponds to SMaterial::ZWriteEnable. EMP_ZWRITE_ENABLE = 0x20, //! Corresponds to SMaterial::BackfaceCulling. EMP_BACK_FACE_CULLING = 0x40, //! Corresponds to SMaterial::FrontfaceCulling. EMP_FRONT_FACE_CULLING = 0x80, //! Corresponds to SMaterialLayer::MinFilter. EMP_MIN_FILTER = 0x100, //! Corresponds to SMaterialLayer::MagFilter. EMP_MAG_FILTER = 0x200, //! Corresponds to SMaterialLayer::AnisotropicFilter. EMP_ANISOTROPIC_FILTER = 0x400, //! Corresponds to SMaterial::FogEnable. EMP_FOG_ENABLE = 0x800, //! Corresponds to SMaterial::NormalizeNormals. EMP_NORMALIZE_NORMALS = 0x1000, //! Corresponds to SMaterialLayer::TextureWrapU, TextureWrapV and //! TextureWrapW. EMP_TEXTURE_WRAP = 0x2000, //! Corresponds to SMaterial::AntiAliasing. EMP_ANTI_ALIASING = 0x4000, //! Corresponds to SMaterial::ColorMask. EMP_COLOR_MASK = 0x8000, //! Corresponds to SMaterial::ColorMaterial. EMP_COLOR_MATERIAL = 0x10000, //! Corresponds to SMaterial::UseMipMaps. EMP_USE_MIP_MAPS = 0x20000, //! Corresponds to SMaterial::BlendOperation. EMP_BLEND_OPERATION = 0x40000, //! Corresponds to SMaterial::PolygonOffsetFactor, PolygonOffsetDirection, //! PolygonOffsetDepthBias and PolygonOffsetSlopeScale. EMP_POLYGON_OFFSET = 0x80000, //! Corresponds to SMaterial::BlendFactor. EMP_BLEND_FACTOR = 0x100000, }; } // end namespace video } // end namespace irr