// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_Z_BUFFER_H_INCLUDED__ #define __C_Z_BUFFER_H_INCLUDED__ #include "IZBuffer.h" namespace irr { namespace video { class CZBuffer : public IZBuffer { public: //! constructor CZBuffer(const core::dimension2d& size); //! destructor virtual ~CZBuffer(); //! clears the zbuffer virtual void clear() _IRR_OVERRIDE_; //! sets the new size of the zbuffer virtual void setSize(const core::dimension2d& size) _IRR_OVERRIDE_; //! returns the size of the zbuffer virtual const core::dimension2d& getSize() const _IRR_OVERRIDE_; //! locks the zbuffer virtual TZBufferType* lock() _IRR_OVERRIDE_; //! unlocks the zbuffer virtual void unlock() _IRR_OVERRIDE_; private: TZBufferType* Buffer; TZBufferType* BufferEnd; core::dimension2d Size; s32 TotalSize; }; } // end namespace video } // end namespace irr #endif