// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_SOFTWARE_ #include "CSoftwareTexture.h" #include "CSoftwareDriver.h" #include "os.h" namespace irr { namespace video { //! constructor CSoftwareTexture::CSoftwareTexture(IImage* image, const io::path& name, bool renderTarget) : ITexture(name, ETT_2D), Texture(0) { #ifdef _DEBUG setDebugName("CSoftwareTexture"); #endif DriverType = EDT_SOFTWARE; ColorFormat = ECF_A1R5G5B5; HasMipMaps = false; IsRenderTarget = renderTarget; if (image) { bool IsCompressed = false; if(IImage::isCompressedFormat(image->getColorFormat())) { os::Printer::log("Texture compression not available.", ELL_ERROR); IsCompressed = true; } OriginalSize = image->getDimension(); core::dimension2d optSize = OriginalSize.getOptimalSize(); Image = new CImage(ECF_A1R5G5B5, OriginalSize); if (!IsCompressed) image->copyTo(Image); if (optSize == OriginalSize) { Texture = Image; Texture->grab(); } else { Texture = new CImage(ECF_A1R5G5B5, optSize); Image->copyToScaling(Texture); } Size = Texture->getDimension(); Pitch = Texture->getDimension().Width * 2; } } //! destructor CSoftwareTexture::~CSoftwareTexture() { if (Image) Image->drop(); if (Texture) Texture->drop(); } //! lock function void* CSoftwareTexture::lock(E_TEXTURE_LOCK_MODE mode, u32 mipmapLevel, u32 layer, E_TEXTURE_LOCK_FLAGS lockFlags) { return Image->getData(); } //! unlock function void CSoftwareTexture::unlock() { if (Image != Texture) { os::Printer::log("Performance warning, slow unlock of non power of 2 texture.", ELL_WARNING); Image->copyToScaling(Texture); } } //! returns unoptimized surface CImage* CSoftwareTexture::getImage() { return Image; } //! returns texture surface CImage* CSoftwareTexture::getTexture() { return Texture; } void CSoftwareTexture::regenerateMipMapLevels(void* data, u32 layer) { // our software textures don't have mip maps } /* Software Render Target */ CSoftwareRenderTarget::CSoftwareRenderTarget(CSoftwareDriver* driver) : Driver(driver) { DriverType = EDT_SOFTWARE; Textures.set_used(1); Textures[0] = 0; } CSoftwareRenderTarget::~CSoftwareRenderTarget() { if (Textures[0]) Textures[0]->drop(); } void CSoftwareRenderTarget::setTexture(const core::array& textures, ITexture* depthStencil, const core::array& cubeSurfaces) { if (Textures != textures) { ITexture* prevTexture = Textures[0]; bool textureDetected = false; for (u32 i = 0; i < textures.size(); ++i) { if (textures[i] && textures[i]->getDriverType() == EDT_SOFTWARE) { Textures[0] = textures[i]; Textures[0]->grab(); textureDetected = true; break; } } if (prevTexture) prevTexture->drop(); if (!textureDetected) Textures[0] = 0; } } ITexture* CSoftwareRenderTarget::getTexture() const { return Textures[0]; } } // end namespace video } // end namespace irr #endif // _IRR_COMPILE_WITH_SOFTWARE_