// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #pragma once #include "IAttributes.h" #include "IAttribute.h" namespace irr { namespace video { class ITexture; class IVideoDriver; } namespace io { //! Implementation of the IAttributes interface class CAttributes : public IAttributes { public: CAttributes(video::IVideoDriver *driver = 0); ~CAttributes(); //! Returns amount of attributes in this collection of attributes. u32 getAttributeCount() const override; //! Returns attribute name by index. //! \param index: Index value, must be between 0 and getAttributeCount()-1. const c8 *getAttributeName(s32 index) const override; //! Returns the type of an attribute //! \param attributeName: Name for the attribute E_ATTRIBUTE_TYPE getAttributeType(const c8 *attributeName) const override; //! Returns attribute type by index. //! \param index: Index value, must be between 0 and getAttributeCount()-1. E_ATTRIBUTE_TYPE getAttributeType(s32 index) const override; //! Returns if an attribute with a name exists bool existsAttribute(const c8 *attributeName) const override; //! Returns attribute index from name, -1 if not found s32 findAttribute(const c8 *attributeName) const override; //! Removes all attributes void clear() override; /* Integer Attribute */ //! Adds an attribute as integer void addInt(const c8 *attributeName, s32 value) override; //! Sets an attribute as integer value void setAttribute(const c8 *attributeName, s32 value) override; //! Gets an attribute as integer value //! \param attributeName: Name of the attribute to get. //! \param defaultNotFound Value returned when attributeName was not found //! \return Returns value of the attribute previously set by setAttribute() s32 getAttributeAsInt(const c8 *attributeName, irr::s32 defaultNotFound = 0) const override; //! Gets an attribute as integer value //! \param index: Index value, must be between 0 and getAttributeCount()-1. s32 getAttributeAsInt(s32 index) const override; //! Sets an attribute as integer value void setAttribute(s32 index, s32 value) override; /* Float Attribute */ //! Adds an attribute as float void addFloat(const c8 *attributeName, f32 value) override; //! Sets a attribute as float value void setAttribute(const c8 *attributeName, f32 value) override; //! Gets an attribute as float value //! \param attributeName: Name of the attribute to get. //! \param defaultNotFound Value returned when attributeName was not found //! \return Returns value of the attribute previously set by setAttribute() f32 getAttributeAsFloat(const c8 *attributeName, irr::f32 defaultNotFound = 0.f) const override; //! Gets an attribute as float value //! \param index: Index value, must be between 0 and getAttributeCount()-1. f32 getAttributeAsFloat(s32 index) const override; //! Sets an attribute as float value void setAttribute(s32 index, f32 value) override; /* Bool Attribute */ //! Adds an attribute as bool void addBool(const c8 *attributeName, bool value) override; //! Sets an attribute as boolean value void setAttribute(const c8 *attributeName, bool value) override; //! Gets an attribute as boolean value //! \param attributeName: Name of the attribute to get. //! \param defaultNotFound Value returned when attributeName was not found //! \return Returns value of the attribute previously set by setAttribute() bool getAttributeAsBool(const c8 *attributeName, bool defaultNotFound = false) const override; //! Gets an attribute as boolean value //! \param index: Index value, must be between 0 and getAttributeCount()-1. bool getAttributeAsBool(s32 index) const override; //! Sets an attribute as boolean value void setAttribute(s32 index, bool value) override; protected: core::array Attributes; IAttribute *getAttributeP(const c8 *attributeName) const; video::IVideoDriver *Driver; }; } // end namespace io } // end namespace irr