// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__ #define __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__ #include "IrrCompileConfig.h" // Generic Render Flags for burning's video rasterizer // defined now in irrlicht compile config #if 1 && defined(PATCH_SUPERTUX_8_0_1_with_1_9_0) #undef BURNINGVIDEO_RENDERER_BEAUTIFUL #define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT #define SOFTWARE_DRIVER_2_SUBTEXEL #define SOFTWARE_DRIVER_2_BILINEAR #define SOFTWARE_DRIVER_2_LIGHTING #define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR //#define SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR #define SOFTWARE_DRIVER_2_USE_WBUFFER #define SOFTWARE_DRIVER_2_32BIT #define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A8R8G8B8 #define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A8R8G8B8 #define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 256 #define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM #define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 8 #define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1 #define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN #define SOFTWARE_DRIVER_2_CLIPPING #define SOFTWARE_DRIVER_2_2D_AS_3D #define SOFTWARE_DRIVER_2_INTERLACED #endif #ifdef BURNINGVIDEO_RENDERER_BEAUTIFUL #define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT #define SOFTWARE_DRIVER_2_SUBTEXEL #define SOFTWARE_DRIVER_2_BILINEAR #define SOFTWARE_DRIVER_2_LIGHTING #define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR #define SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR #define SOFTWARE_DRIVER_2_USE_WBUFFER #define SOFTWARE_DRIVER_2_32BIT #define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A8R8G8B8 #define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A8R8G8B8 #define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 0x100000 #define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM #define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 16 #define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1 #define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN #define SOFTWARE_DRIVER_2_CLIPPING #define SOFTWARE_DRIVER_2_2D_AS_3D #define SOFTWARE_DRIVER_2_INTERLACED #endif //! Set Flags for Windows Mobile #ifdef BURNINGVIDEO_RENDERER_CE #define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT #define SOFTWARE_DRIVER_2_SUBTEXEL //#define SOFTWARE_DRIVER_2_BILINEAR //#define SOFTWARE_DRIVER_2_LIGHTING #define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR #define SOFTWARE_DRIVER_2_USE_WBUFFER #define SOFTWARE_DRIVER_2_16BIT #define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A1R5G5B5 #define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A1R5G5B5 #define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 64 //#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM #define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4 #define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 8 #define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN //#define SOFTWARE_DRIVER_2_CLIPPING #define SOFTWARE_DRIVER_2_2D_AS_2D #endif #ifdef BURNINGVIDEO_RENDERER_FAST #define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT #define SOFTWARE_DRIVER_2_SUBTEXEL //#define SOFTWARE_DRIVER_2_BILINEAR //#define SOFTWARE_DRIVER_2_LIGHTING #define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR #define SOFTWARE_DRIVER_2_USE_WBUFFER #define SOFTWARE_DRIVER_2_16BIT #define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 256 #define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A1R5G5B5 #define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A1R5G5B5 #define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4 #define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 8 #define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN #define SOFTWARE_DRIVER_2_CLIPPING #define SOFTWARE_DRIVER_2_2D_AS_2D #define SOFTWARE_DRIVER_2_INTERLACED #endif #ifdef BURNINGVIDEO_RENDERER_ULTRA_FAST #define BURNINGVIDEO_RENDERER_FAST //#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT //#define SOFTWARE_DRIVER_2_SUBTEXEL //#define SOFTWARE_DRIVER_2_BILINEAR //#define SOFTWARE_DRIVER_2_LIGHTING #define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR //#define SOFTWARE_DRIVER_2_USE_WBUFFER #define SOFTWARE_DRIVER_2_16BIT #define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 128 #define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A1R5G5B5 #define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A1R5G5B5 //#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM #define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 1 #define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1 #define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN //#define SOFTWARE_DRIVER_2_CLIPPING #define SOFTWARE_DRIVER_2_2D_AS_2D #define SOFTWARE_DRIVER_2_INTERLACED #endif #ifndef REALINLINE #ifdef _MSC_VER #define REALINLINE __forceinline #else #define REALINLINE inline #endif #endif #define reciprocal_zero(x) ((x) != 0.f ? 1.f / (x):0.f) #define reciprocal_one(x) ((x) != 0.f ? 1.f / (x):1.f) //Control Scanline output #define SOFTWARE_DRIVER_2_STEP_X 1 #define SOFTWARE_DRIVER_2_STEP_Y 1 // null check necessary (burningvideo only) #define fill_step_y(y) ((y) != 0.f ? (float)1.f / (y):0.f) static inline float fill_step_x(float x) { return x != 0.f ? (float)SOFTWARE_DRIVER_2_STEP_X / x : 0.f; } #define interlace_control_bit 1 #define interlace_control_mask ((1<> (interlace_control_bit-1) ) & 1) == (Interlaced.nr & 1)) ) //#define interlace_scanline #else #define interlace_scanline #define interlace_scanline_enabled #endif #define scissor_test_y if ((~TL_Flag & TL_SCISSOR) || ((line.y >= Scissor.y0) & (line.y <= Scissor.y1))) #define scissor_test_x if ((~TL_Flag & TL_SCISSOR) || ((i+xStart >= Scissor.x0) & (i+xStart <= Scissor.x1))) #define fill_convention_left(x) (s32) ceilf(x) #define fill_convention_right(x) ((s32) ceilf(x))-1 #define fill_convention_none(x) (s32) (x) #define fill_convention_edge(x) (s32) floorf(fabsf(x)+0.f) //#define fill_convention_left(x) 65536 - int(65536.0f - x) //#define fill_convention_right(x) 65535 - int(65536.0f - x) //Check coordinates are in render target/window space //#define SOFTWARE_DRIVER_2_DO_CLIPCHECK #if defined (SOFTWARE_DRIVER_2_DO_CLIPCHECK) && defined(_WIN32) #define SOFTWARE_DRIVER_2_CLIPCHECK if( xStart < 0 || xStart + dx >= (s32)RenderTarget->getDimension().Width || line.y < 0 || line.y >= (s32) RenderTarget->getDimension().Height ) __debugbreak() #define SOFTWARE_DRIVER_2_CLIPCHECK_REF if( pShader.xStart < 0 || pShader.xStart + pShader.dx >= (s32)RenderTarget->getDimension().Width || line.y < 0 || line.y >= (s32) RenderTarget->getDimension().Height ) __debugbreak() #define SOFTWARE_DRIVER_2_CLIPCHECK_WIRE if( aposx < 0 || aposx >= (s32)RenderTarget->getDimension().Width || aposy < 0 || aposy >= (s32) RenderTarget->getDimension().Height ) __debugbreak() inline float reciprocal_zero_no(const float x) { if (x * x <= 0.00001f) __debugbreak(); return 1.f / x; } #else #define SOFTWARE_DRIVER_2_CLIPCHECK #define SOFTWARE_DRIVER_2_CLIPCHECK_REF #define SOFTWARE_DRIVER_2_CLIPCHECK_WIRE #define reciprocal_zero_no(x) 1.f/x #endif //!scanline renderer emulate line enum edge_test_flag { edge_test_pass = 1, //! not wireframe edge_test_left = 0, edge_test_first_line = 2, edge_test_point = 4 }; //if any edge test flag is set result=1 else 0. ( pass height test for degenerate triangle ) #define reciprocal_edge(x) ((x) != 0.f ? 1.f / (x):(~EdgeTestPass)&1) //! normalize from fixed point Color Max to fixed point [0;1] #define fix_color_norm(x) x = (x+1) >> COLOR_MAX_LOG2 //! from 1 bit to 5 bit #if defined(SOFTWARE_DRIVER_2_32BIT) #define fix_alpha_color_max(x) #else #define fix_alpha_color_max(x) if (x) x = (x << COLOR_MAX_LOG2) - 1 #endif // Check windows #if _WIN32 || _WIN64 #if _WIN64 #define ENV64BIT #else #define ENV32BIT #endif #endif // Check GCC #if __GNUC__ #if __x86_64__ || __ppc64__ #define ENV64BIT #else #define ENV32BIT #endif #endif #if defined(ENV64BIT) && defined(BURNINGVIDEO_RENDERER_BEAUTIFUL) typedef float ipoltype; #else typedef float ipoltype; #endif #define ipol_lower_equal_0(n) ((n) <= (ipoltype)0.0) #define ipol_greater_0(n) ((n) > (ipoltype)0.0) #if (_MSC_VER > 1700 ) #define burning_restrict __restrict #else #define burning_restrict #endif /* if (condition) state |= mask; else state &= ~mask; */ static inline void burning_setbit(size_t& state, int condition, size_t mask) { if (condition) state |= mask; else state &= ~mask; } /* if (condition) state |= m; else state &= ~m; */ REALINLINE void burning_setbit32(unsigned int& state, int condition, const unsigned int mask) { // 0, or any positive to mask //s32 conmask = -condition >> 31; state ^= ((-condition >> 31) ^ state) & mask; } #define burning_stringify(s) #s #define burning_create_indirect(s) create_##s #define burning_create(s) burning_create_indirect(s) #if defined(PATCH_SUPERTUX_8_0_1_with_1_9_0) #define snprintf_irr sprintf_s #define EVDF_DEPTH_CLAMP 43 #define E_CUBE_SURFACE int #define ECFN_DISABLED 0 namespace irr { namespace video { //! Enum for the flags of clear buffer enum E_CLEAR_BUFFER_FLAG { ECBF_NONE = 0, ECBF_COLOR = 1, ECBF_DEPTH = 2, ECBF_STENCIL = 4, ECBF_ALL = ECBF_COLOR | ECBF_DEPTH | ECBF_STENCIL }; //! For SMaterial.ZWriteEnable enum E_ZWRITE { EZW_OFF = 0, EZW_AUTO, EZW_ON }; } } #endif // PATCH_SUPERTUX_8_0_1_with_1_9_0 //! Size of a static C-style array. #define array_size(_arr) ((sizeof(_arr)/sizeof(*_arr))) //! Compiler Align #if defined(_MSC_VER) #if defined(ENV64BIT) #define ALIGN(x) __declspec(align(x)) #else // ALIGN(16) not working #define ALIGN(x) __declspec(align(8)) #endif #elif defined(__GNUC__) #define ALIGN(x) __attribute__ ((aligned(x))) #else #define ALIGN(x) #endif #endif // __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__