<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> <Option title="Irrlicht Example 14 Win32 Window" /> <Option platforms="Windows;" /> <Option pch_mode="0" /> <Option compiler="gcc" /> <Build> <Target title="Windows"> <Option platforms="Windows;" /> <Option output="..\..\bin\Win32-gcc\Win32Window" prefix_auto="0" extension_auto="1" /> <Option type="1" /> <Option compiler="gcc" /> <Option projectCompilerOptionsRelation="0" /> <Compiler> <Add option="-g" /> </Compiler> <Linker> <Add library="opengl32" /> <Add library="gdi32" /> <Add directory="..\..\lib\Win32-gcc" /> </Linker> </Target> </Build> <VirtualTargets> <Add alias="All" targets="Windows;" /> </VirtualTargets> <Compiler> <Add option="-g" /> <Add directory="..\..\include" /> </Compiler> <Linker> <Add library="Irrlicht" /> </Linker> <Unit filename="main.cpp" /> <Extensions> <code_completion /> <debugger /> <envvars /> </Extensions> </Project> </CodeBlocks_project_file>