// Copyright (C) 2023 Vitaliy Lobachevskiy // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in Irrlicht.h #include "Driver.h" namespace irr { namespace video { E_DRIVER_TYPE COpenGL3Driver::getDriverType() const { return EDT_OPENGL3; } OpenGLVersion COpenGL3Driver::getVersionFromOpenGL() const { GLint major, minor, profile; glGetIntegerv(GL_MAJOR_VERSION, &major); glGetIntegerv(GL_MINOR_VERSION, &minor); glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &profile); // The spec is clear a context can’t be both core and compatibility at the same time. // However, the returned value is a mask. Ask Khronos why. -- numzero if (profile & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) return {OpenGLSpec::Compat, (u8)major, (u8)minor, 0}; if (profile & GL_CONTEXT_CORE_PROFILE_BIT) return {OpenGLSpec::Core, (u8)major, (u8)minor, 0}; os::Printer::log("Got unrecognized OpenGL profile", ELL_ERROR); return {OpenGLSpec::Core, (u8)major, (u8)minor, 0}; } void COpenGL3Driver::initFeatures() { assert (Version.Spec == OpenGLSpec::Compat); assert (Version.Major >= 3); if (Version.Major == 3) assert (Version.Minor >= 2); initExtensionsNew(); // COGLESCoreExtensionHandler::Feature static_assert(MATERIAL_MAX_TEXTURES <= 16, "Only up to 16 textures are guaranteed"); Feature.BlendOperation = true; Feature.ColorAttachment = GetInteger(GL_MAX_COLOR_ATTACHMENTS); Feature.MaxTextureUnits = MATERIAL_MAX_TEXTURES; Feature.MultipleRenderTarget = GetInteger(GL_MAX_DRAW_BUFFERS); // COGLESCoreExtensionHandler if (FeatureAvailable[IRR_GL_EXT_texture_filter_anisotropic]) MaxAnisotropy = GetInteger(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT); MaxIndices = GetInteger(GL_MAX_ELEMENTS_INDICES); MaxTextureSize = GetInteger(GL_MAX_TEXTURE_SIZE); glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &MaxTextureLODBias); glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, DimAliasedLine); DimAliasedPoint[0] = 1.0f; DimAliasedPoint[1] = 1.0f; GLint val = 0; glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &val); StencilBuffer = val == GL_FRAMEBUFFER_DEFAULT; } IVideoDriver* createOpenGL3Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager) { os::Printer::log("Using COpenGL3Driver", ELL_INFORMATION); COpenGL3Driver* driver = new COpenGL3Driver(params, io, contextManager); driver->genericDriverInit(params.WindowSize, params.Stencilbuffer); // don't call in constructor, it uses virtual function calls of driver return driver; } } }