// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_GUI_WINDOW_H_INCLUDED__ #define __C_GUI_WINDOW_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_GUI_ #include "IGUIWindow.h" namespace irr { namespace gui { class IGUIButton; class CGUIWindow : public IGUIWindow { public: //! constructor CGUIWindow(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle); //! destructor virtual ~CGUIWindow(); //! called if an event happened. virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_; //! update absolute position virtual void updateAbsolutePosition() _IRR_OVERRIDE_; //! draws the element and its children virtual void draw() _IRR_OVERRIDE_; //! Returns pointer to the close button virtual IGUIButton* getCloseButton() const _IRR_OVERRIDE_; //! Returns pointer to the minimize button virtual IGUIButton* getMinimizeButton() const _IRR_OVERRIDE_; //! Returns pointer to the maximize button virtual IGUIButton* getMaximizeButton() const _IRR_OVERRIDE_; //! Returns true if the window is draggable, false if not virtual bool isDraggable() const _IRR_OVERRIDE_; //! Sets whether the window is draggable virtual void setDraggable(bool draggable) _IRR_OVERRIDE_; //! Set if the window background will be drawn virtual void setDrawBackground(bool draw) _IRR_OVERRIDE_; //! Get if the window background will be drawn virtual bool getDrawBackground() const _IRR_OVERRIDE_; //! Set if the window titlebar will be drawn //! Note: If the background is not drawn, then the titlebar is automatically also not drawn virtual void setDrawTitlebar(bool draw) _IRR_OVERRIDE_; //! Get if the window titlebar will be drawn virtual bool getDrawTitlebar() const _IRR_OVERRIDE_; //! Returns the rectangle of the drawable area (without border and without titlebar) virtual core::rect getClientRect() const _IRR_OVERRIDE_; protected: void updateClientRect(); void refreshSprites(); IGUIButton* CloseButton; IGUIButton* MinButton; IGUIButton* RestoreButton; core::rect ClientRect; video::SColor CurrentIconColor; core::position2d DragStart; bool Dragging, IsDraggable; bool DrawBackground; bool DrawTitlebar; bool IsActive; }; } // end namespace gui } // end namespace irr #endif // _IRR_COMPILE_WITH_GUI_ #endif