#include "IAnimatedMesh.h" #include "IMeshLoader.h" #include "IReadFile.h" #include "path.h" #include "json.hpp" namespace irr { namespace scene { class CB3DJSONMeshFileLoader : public IMeshLoader { public: CB3DJSONMeshFileLoader::CB3DJSONMeshFileLoader() { } bool CB3DJSONMeshFileLoader::isALoadableFileExtension( const io::path& fileName) const { return core::hasFileExtension(fileName, "b3djson"); } };// class CB3DJSONMeshFileLoader } // namespace scene } // namespace irr