// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IRR_DEVICE_STUB_H_INCLUDED__ #define __C_IRR_DEVICE_STUB_H_INCLUDED__ #include "IrrlichtDevice.h" #include "SIrrCreationParameters.h" #include "IContextManager.h" namespace irr { // lots of prototypes: class ILogger; class CLogger; namespace gui { class IGUIEnvironment; IGUIEnvironment* createGUIEnvironment(io::IFileSystem* fs, video::IVideoDriver* Driver, IOSOperator* op); } namespace scene { ISceneManager* createSceneManager(video::IVideoDriver* driver, io::IFileSystem* fs, gui::ICursorControl* cc, gui::IGUIEnvironment *gui); } namespace io { IFileSystem* createFileSystem(); } namespace video { IVideoDriver* createNullDriver(io::IFileSystem* io, const core::dimension2d& screenSize); } //! Stub for an Irrlicht Device implementation class CIrrDeviceStub : public IrrlichtDevice { public: //! constructor CIrrDeviceStub(const SIrrlichtCreationParameters& param); //! destructor virtual ~CIrrDeviceStub(); //! returns the video driver video::IVideoDriver* getVideoDriver() override; //! return file system io::IFileSystem* getFileSystem() override; //! returns the gui environment gui::IGUIEnvironment* getGUIEnvironment() override; //! returns the scene manager scene::ISceneManager* getSceneManager() override; //! \return Returns a pointer to the mouse cursor control interface. gui::ICursorControl* getCursorControl() override; //! return the context manager video::IContextManager* getContextManager() override; //! Returns a pointer to the ITimer object. With it the current Time can be received. ITimer* getTimer() override; //! Returns the version of the engine. const char* getVersion() const override; //! send the event to the right receiver bool postEventFromUser(const SEvent& event) override; //! Sets a new event receiver to receive events void setEventReceiver(IEventReceiver* receiver) override; //! Returns pointer to the current event receiver. Returns 0 if there is none. IEventReceiver* getEventReceiver() override; //! Sets the input receiving scene manager. /** If set to null, the main scene manager (returned by GetSceneManager()) will receive the input */ void setInputReceivingSceneManager(scene::ISceneManager* sceneManager) override; //! Returns a pointer to the logger. ILogger* getLogger() override; //! Returns the operation system opertator object. IOSOperator* getOSOperator() override; //! Checks if the window is running in fullscreen mode. bool isFullscreen() const override; //! get color format of the current window video::ECOLOR_FORMAT getColorFormat() const override; //! Activate any joysticks, and generate events for them. bool activateJoysticks(core::array & joystickInfo) override; //! Activate accelerometer. bool activateAccelerometer(float updateInterval = 0.016666f) override; //! Deactivate accelerometer. bool deactivateAccelerometer() override; //! Is accelerometer active. bool isAccelerometerActive() override; //! Is accelerometer available. bool isAccelerometerAvailable() override; //! Activate gyroscope. bool activateGyroscope(float updateInterval = 0.016666f) override; //! Deactivate gyroscope. bool deactivateGyroscope() override; //! Is gyroscope active. bool isGyroscopeActive() override; //! Is gyroscope available. bool isGyroscopeAvailable() override; //! Activate device motion. bool activateDeviceMotion(float updateInterval = 0.016666f) override; //! Deactivate device motion. bool deactivateDeviceMotion() override; //! Is device motion active. bool isDeviceMotionActive() override; //! Is device motion available. bool isDeviceMotionAvailable() override; //! Set the maximal elapsed time between 2 clicks to generate doubleclicks for the mouse. It also affects tripleclick behavior. //! When set to 0 no double- and tripleclicks will be generated. void setDoubleClickTime( u32 timeMs ) override; //! Get the maximal elapsed time between 2 clicks to generate double- and tripleclicks for the mouse. u32 getDoubleClickTime() const override; //! Remove all messages pending in the system message loop void clearSystemMessages() override; //! Resize the render window. void setWindowSize(const irr::core::dimension2d& size) override {} protected: void createGUIAndScene(); //! checks version of SDK and prints warning if there might be a problem bool checkVersion(const char* version); //! Compares to the last call of this function to return double and triple clicks. /** Needed for win32 device event handling \return Returns only 1,2 or 3. A 4th click will start with 1 again. */ virtual u32 checkSuccessiveClicks(s32 mouseX, s32 mouseY, EMOUSE_INPUT_EVENT inputEvent); //! Checks whether the input device should take input from the IME bool acceptsIME(); video::IVideoDriver* VideoDriver; gui::IGUIEnvironment* GUIEnvironment; scene::ISceneManager* SceneManager; ITimer* Timer; gui::ICursorControl* CursorControl; IEventReceiver* UserReceiver; CLogger* Logger; IOSOperator* Operator; io::IFileSystem* FileSystem; scene::ISceneManager* InputReceivingSceneManager; struct SMouseMultiClicks { SMouseMultiClicks() : DoubleClickTime(500), CountSuccessiveClicks(0), LastClickTime(0), LastMouseInputEvent(EMIE_COUNT) {} u32 DoubleClickTime; u32 CountSuccessiveClicks; u32 LastClickTime; core::position2di LastClick; EMOUSE_INPUT_EVENT LastMouseInputEvent; }; SMouseMultiClicks MouseMultiClicks; video::IContextManager* ContextManager; SIrrlichtCreationParameters CreationParams; bool Close; }; } // end namespace irr #endif