// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef IRR_C_COLOR_CONVERTER_H_INCLUDED #define IRR_C_COLOR_CONVERTER_H_INCLUDED #include "irrTypes.h" #include "SColor.h" namespace irr { namespace video { class CColorConverter { public: //! converts a monochrome bitmap to A1R5G5B5 static void convert1BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, u32 linepad=0, bool flip=false, s16 col0=(s16)0x8000, s16 col1=(s16)0xffff); //! converts a 4 bit palettized image to A1R5G5B5 static void convert4BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, const s32* palette, u32 linepad=0, bool flip=false); //! converts a 8 bit palettized image to A1R5G5B5 static void convert8BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, const s32* palette, u32 linepad=0, bool flip=false); //! converts a 8 bit palettized or non palettized image (A8) into R8G8B8 static void convert8BitTo24Bit(const u8* in, u8* out, u32 width, u32 height, const u8* palette, u32 linepad = 0, bool flip=false); //! converts a 8 bit palettized or non palettized image (A8) into A8R8G8B8 static void convert8BitTo32Bit(const u8* in, u8* out, u32 width, u32 height, const u8* palette, u32 linepad = 0, bool flip=false); //! converts 16bit data to 16bit data (can flip and do endian conversion) static void convert16BitTo16Bit(const s16* in, s16* out, u32 width, u32 height, u32 linepad=0, bool flip=false); //! copies R8G8B8 24 bit data to 24 data, and flips and //! mirrors the image during the process. static void convert24BitTo24Bit(const u8* in, u8* out, u32 width, u32 height, u32 linepad=0, bool flip=false, bool bgr=false); //! Resizes the surface to a new size and converts it at the same time //! to an A8R8G8B8 format, returning the pointer to the new buffer. static void convert16bitToA8R8G8B8andResize(const s16* in, s32* out, u32 newWidth, u32 newHeight, u32 currentWidth, u32 currentHeight); //! copies X8R8G8B8 32 bit data, and flips and //! mirrors the image during the process. static void convert32BitTo32Bit(const s32* in, s32* out, u32 width, u32 height, u32 linepad, bool flip=false); //! Functions for converting one image format to another efficiently //! and hopefully correctly. //! Note that the format descriptions refer to the ECOLOR_FORMAT's and not to memory layout. //! Reasons for that go back to DX9 naming which tended to flip 32-bit and 16-bit byte orders so ARGB usually means BGRA. //! //! \param sP pointer to source pixel data //! \param sN number of source pixels to copy //! \param dP pointer to destination data buffer. must be big enough //! to hold sN pixels in the output format. static void convert_A1R5G5B5toR8G8B8(const void* sP, u32 sN, void* dP); static void convert_A1R5G5B5toB8G8R8(const void* sP, u32 sN, void* dP); static void convert_A1R5G5B5toA8R8G8B8(const void* sP, u32 sN, void* dP); static void convert_A1R5G5B5toA1R5G5B5(const void* sP, u32 sN, void* dP); static void convert_A1R5G5B5toR5G6B5(const void* sP, u32 sN, void* dP); static void convert_A8R8G8B8toR8G8B8(const void* sP, u32 sN, void* dP); static void convert_A8R8G8B8toB8G8R8(const void* sP, u32 sN, void* dP); static void convert_A8R8G8B8toA8R8G8B8(const void* sP, u32 sN, void* dP); static void convert_A8R8G8B8toA1R5G5B5(const void* sP, u32 sN, void* dP); static void convert_A8R8G8B8toA1B5G5R5(const void* sP, u32 sN, void* dP); static void convert_A8R8G8B8toR5G6B5(const void* sP, u32 sN, void* dP); static void convert_A8R8G8B8toR3G3B2(const void* sP, u32 sN, void* dP); static void convert_R8G8B8toR8G8B8(const void* sP, u32 sN, void* dP); static void convert_R8G8B8toA8R8G8B8(const void* sP, u32 sN, void* dP); static void convert_R8G8B8toA1R5G5B5(const void* sP, u32 sN, void* dP); static void convert_R8G8B8toR5G6B5(const void* sP, u32 sN, void* dP); static void convert_B8G8R8toA8R8G8B8(const void* sP, u32 sN, void* dP); static void convert_B8G8R8A8toA8R8G8B8(const void* sP, u32 sN, void* dP); static void convert_A8R8G8B8toA8B8G8R8(const void* sP, u32 sN, void* dP); static void convert_R5G6B5toR5G6B5(const void* sP, u32 sN, void* dP); static void convert_R5G6B5toR8G8B8(const void* sP, u32 sN, void* dP); static void convert_R5G6B5toB8G8R8(const void* sP, u32 sN, void* dP); static void convert_R5G6B5toA8R8G8B8(const void* sP, u32 sN, void* dP); static void convert_R5G6B5toA1R5G5B5(const void* sP, u32 sN, void* dP); static void convert_viaFormat(const void* sP, ECOLOR_FORMAT sF, u32 sN, void* dP, ECOLOR_FORMAT dF); // Check if convert_viaFormat is usable static bool canConvertFormat(ECOLOR_FORMAT sourceFormat, ECOLOR_FORMAT destFormat); }; } // end namespace video } // end namespace irr #endif