// Copyright (C) 2010-2012 Gaz Davidson // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_SMF_MESH_LOADER_H_INCLUDED__ #define __C_SMF_MESH_LOADER_H_INCLUDED__ #include "IMeshLoader.h" #include "SMesh.h" namespace irr { namespace video { class IVideoDriver; } namespace io { class IFileSystem; } namespace scene { //! Class which can load class CSMFMeshFileLoader : public virtual IMeshLoader { public: CSMFMeshFileLoader(irr::io::IFileSystem* fs, video::IVideoDriver* driver); //! Returns true if the file might be loaded by this class. virtual bool isALoadableFileExtension(const io::path& filename) const _IRR_OVERRIDE_; //! Creates/loads an animated mesh from the file. virtual IAnimatedMesh* createMesh(io::IReadFile* file) _IRR_OVERRIDE_; private: void loadLimb(io::IReadFile* file, scene::SMesh* mesh, const core::matrix4 &parentTransformation); }; } // end namespace scene namespace io { class BinaryFile { public: //! reads most types from the given file, moving the file pointer along template static void read(io::IReadFile* file, T &out, bool bigEndian=false); //! reads a 3d vector from the file, moving the file pointer along static void read(io::IReadFile* file, core::vector3df &outVector2d, bool bigEndian=false); //! reads a 2d vector from the file, moving the file pointer along static void read(io::IReadFile* file, core::vector2df &outVector2d, bool bigEndian=false); //! reads a null terminated string from the file, moving the file pointer along static void read(io::IReadFile* file, core::stringc &outString, bool bigEndian=false); }; } } // end namespace irr #endif // __C_SMF_MESH_LOADER_H_INCLUDED__