; part of the Irrlicht Engine Shader example. ; This simple Direct3D9 pixel shader will be loaded by the engine. ; Please note that these example shaders don't do anything really useful. ; They only demonstrate that shaders can be used in Irrlicht. ps.1.1 tex t0 ; sample color map add r0, v0, v0 ; mulitply with color mul t0, t0, r0 ; mulitply with color add r0, t0, t0 ; make it brighter and store result