// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "CColorConverter.h" #include "SColor.h" #include "os.h" #include "irrString.h" namespace irr { namespace video { //! converts a monochrome bitmap to A1R5G5B5 data void CColorConverter::convert1BitTo16Bit(const u8 *in, s16 *out, s32 width, s32 height, s32 linepad, bool flip) { if (!in || !out) return; if (flip) out += width * height; for (s32 y = 0; y < height; ++y) { s32 shift = 7; if (flip) out -= width; for (s32 x = 0; x < width; ++x) { out[x] = *in >> shift & 0x01 ? (s16)0xffff : (s16)0x8000; if ((--shift) < 0) { // 8 pixel done shift = 7; ++in; } } if (shift != 7) // width did not fill last byte ++in; if (!flip) out += width; in += linepad; } } //! converts a 4 bit palettized image to A1R5G5B5 void CColorConverter::convert4BitTo16Bit(const u8 *in, s16 *out, s32 width, s32 height, const s32 *palette, s32 linepad, bool flip) { if (!in || !out || !palette) return; if (flip) out += width * height; for (s32 y = 0; y < height; ++y) { s32 shift = 4; if (flip) out -= width; for (s32 x = 0; x < width; ++x) { out[x] = X8R8G8B8toA1R5G5B5(palette[(u8)((*in >> shift) & 0xf)]); if (shift == 0) { shift = 4; ++in; } else shift = 0; } if (shift == 0) // odd width ++in; if (!flip) out += width; in += linepad; } } //! converts a 8 bit palettized image into A1R5G5B5 void CColorConverter::convert8BitTo16Bit(const u8 *in, s16 *out, s32 width, s32 height, const s32 *palette, s32 linepad, bool flip) { if (!in || !out || !palette) return; if (flip) out += width * height; for (s32 y = 0; y < height; ++y) { if (flip) out -= width; // one line back for (s32 x = 0; x < width; ++x) { out[x] = X8R8G8B8toA1R5G5B5(palette[(u8)(*in)]); ++in; } if (!flip) out += width; in += linepad; } } //! converts a 8 bit palettized or non palettized image (A8) into R8G8B8 void CColorConverter::convert8BitTo24Bit(const u8 *in, u8 *out, s32 width, s32 height, const u8 *palette, s32 linepad, bool flip) { if (!in || !out) return; const s32 lineWidth = 3 * width; if (flip) out += lineWidth * height; for (s32 y = 0; y < height; ++y) { if (flip) out -= lineWidth; // one line back for (s32 x = 0; x < lineWidth; x += 3) { if (palette) { #ifdef __BIG_ENDIAN__ out[x + 0] = palette[(in[0] << 2) + 0]; out[x + 1] = palette[(in[0] << 2) + 1]; out[x + 2] = palette[(in[0] << 2) + 2]; #else out[x + 0] = palette[(in[0] << 2) + 2]; out[x + 1] = palette[(in[0] << 2) + 1]; out[x + 2] = palette[(in[0] << 2) + 0]; #endif } else { out[x + 0] = in[0]; out[x + 1] = in[0]; out[x + 2] = in[0]; } ++in; } if (!flip) out += lineWidth; in += linepad; } } //! converts a 8 bit palettized or non palettized image (A8) into R8G8B8 void CColorConverter::convert8BitTo32Bit(const u8 *in, u8 *out, s32 width, s32 height, const u8 *palette, s32 linepad, bool flip) { if (!in || !out) return; const u32 lineWidth = 4 * width; if (flip) out += lineWidth * height; u32 x; u32 c; for (u32 y = 0; y < (u32)height; ++y) { if (flip) out -= lineWidth; // one line back if (palette) { for (x = 0; x < (u32)width; x += 1) { c = in[x]; ((u32 *)out)[x] = ((u32 *)palette)[c]; } } else { for (x = 0; x < (u32)width; x += 1) { c = in[x]; #ifdef __BIG_ENDIAN__ ((u32 *)out)[x] = c << 24 | c << 16 | c << 8 | 0x000000FF; #else ((u32 *)out)[x] = 0xFF000000 | c << 16 | c << 8 | c; #endif } } if (!flip) out += lineWidth; in += width + linepad; } } //! converts 16bit data to 16bit data void CColorConverter::convert16BitTo16Bit(const s16 *in, s16 *out, s32 width, s32 height, s32 linepad, bool flip) { if (!in || !out) return; if (flip) out += width * height; for (s32 y = 0; y < height; ++y) { if (flip) out -= width; #ifdef __BIG_ENDIAN__ for (s32 x = 0; x < width; ++x) out[x] = os::Byteswap::byteswap(in[x]); #else memcpy(out, in, width * sizeof(s16)); #endif if (!flip) out += width; in += width; in += linepad; } } //! copies R8G8B8 24bit data to 24bit data void CColorConverter::convert24BitTo24Bit(const u8 *in, u8 *out, s32 width, s32 height, s32 linepad, bool flip, bool bgr) { if (!in || !out) return; const s32 lineWidth = 3 * width; if (flip) out += lineWidth * height; for (s32 y = 0; y < height; ++y) { if (flip) out -= lineWidth; if (bgr) { for (s32 x = 0; x < lineWidth; x += 3) { out[x + 0] = in[x + 2]; out[x + 1] = in[x + 1]; out[x + 2] = in[x + 0]; } } else { memcpy(out, in, lineWidth); } if (!flip) out += lineWidth; in += lineWidth; in += linepad; } } //! Resizes the surface to a new size and converts it at the same time //! to an A8R8G8B8 format, returning the pointer to the new buffer. void CColorConverter::convert16bitToA8R8G8B8andResize(const s16 *in, s32 *out, s32 newWidth, s32 newHeight, s32 currentWidth, s32 currentHeight) { if (!newWidth || !newHeight) return; // note: this is very very slow. (i didn't want to write a fast version. // but hopefully, nobody wants to convert surfaces every frame. f32 sourceXStep = (f32)currentWidth / (f32)newWidth; f32 sourceYStep = (f32)currentHeight / (f32)newHeight; f32 sy; s32 t; for (s32 x = 0; x < newWidth; ++x) { sy = 0.0f; for (s32 y = 0; y < newHeight; ++y) { t = in[(s32)(((s32)sy) * currentWidth + x * sourceXStep)]; t = (((t >> 15) & 0x1) << 31) | (((t >> 10) & 0x1F) << 19) | (((t >> 5) & 0x1F) << 11) | (t & 0x1F) << 3; out[(s32)(y * newWidth + x)] = t; sy += sourceYStep; } } } //! copies X8R8G8B8 32 bit data void CColorConverter::convert32BitTo32Bit(const s32 *in, s32 *out, s32 width, s32 height, s32 linepad, bool flip) { if (!in || !out) return; if (flip) out += width * height; for (s32 y = 0; y < height; ++y) { if (flip) out -= width; #ifdef __BIG_ENDIAN__ for (s32 x = 0; x < width; ++x) out[x] = os::Byteswap::byteswap(in[x]); #else memcpy(out, in, width * sizeof(s32)); #endif if (!flip) out += width; in += width; in += linepad; } } void CColorConverter::convert_A1R5G5B5toR8G8B8(const void *sP, s32 sN, void *dP) { u16 *sB = (u16 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { dB[2] = (*sB & 0x7c00) >> 7; dB[1] = (*sB & 0x03e0) >> 2; dB[0] = (*sB & 0x1f) << 3; sB += 1; dB += 3; } } void CColorConverter::convert_A1R5G5B5toB8G8R8(const void *sP, s32 sN, void *dP) { u16 *sB = (u16 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { dB[0] = (*sB & 0x7c00) >> 7; dB[1] = (*sB & 0x03e0) >> 2; dB[2] = (*sB & 0x1f) << 3; sB += 1; dB += 3; } } void CColorConverter::convert_A1R5G5B5toR5G5B5A1(const void *sP, s32 sN, void *dP) { const u16 *sB = (const u16 *)sP; u16 *dB = (u16 *)dP; for (s32 x = 0; x < sN; ++x) { *dB = (*sB << 1) | (*sB >> 15); ++sB; ++dB; } } void CColorConverter::convert_A1R5G5B5toA8R8G8B8(const void *sP, s32 sN, void *dP) { u16 *sB = (u16 *)sP; u32 *dB = (u32 *)dP; for (s32 x = 0; x < sN; ++x) *dB++ = A1R5G5B5toA8R8G8B8(*sB++); } void CColorConverter::convert_A1R5G5B5toA1R5G5B5(const void *sP, s32 sN, void *dP) { memcpy(dP, sP, sN * 2); } void CColorConverter::convert_A1R5G5B5toR5G6B5(const void *sP, s32 sN, void *dP) { u16 *sB = (u16 *)sP; u16 *dB = (u16 *)dP; for (s32 x = 0; x < sN; ++x) *dB++ = A1R5G5B5toR5G6B5(*sB++); } void CColorConverter::convert_A8R8G8B8toR8G8B8(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { // sB[3] is alpha dB[0] = sB[2]; dB[1] = sB[1]; dB[2] = sB[0]; sB += 4; dB += 3; } } void CColorConverter::convert_A8R8G8B8toB8G8R8(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { // sB[3] is alpha dB[0] = sB[0]; dB[1] = sB[1]; dB[2] = sB[2]; sB += 4; dB += 3; } } void CColorConverter::convert_A8R8G8B8toA8R8G8B8(const void *sP, s32 sN, void *dP) { memcpy(dP, sP, sN * 4); } void CColorConverter::convert_A8R8G8B8toA1R5G5B5(const void *sP, s32 sN, void *dP) { u32 *sB = (u32 *)sP; u16 *dB = (u16 *)dP; for (s32 x = 0; x < sN; ++x) *dB++ = A8R8G8B8toA1R5G5B5(*sB++); } void CColorConverter::convert_A8R8G8B8toA1B5G5R5(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u16 *dB = (u16 *)dP; for (s32 x = 0; x < sN; ++x) { s32 r = sB[0] >> 3; s32 g = sB[1] >> 3; s32 b = sB[2] >> 3; s32 a = sB[3] >> 3; dB[0] = (a << 15) | (r << 10) | (g << 5) | (b); sB += 4; dB += 1; } } void CColorConverter::convert_A8R8G8B8toR5G6B5(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u16 *dB = (u16 *)dP; for (s32 x = 0; x < sN; ++x) { s32 r = sB[2] >> 3; s32 g = sB[1] >> 2; s32 b = sB[0] >> 3; dB[0] = (r << 11) | (g << 5) | (b); sB += 4; dB += 1; } } void CColorConverter::convert_A8R8G8B8toR3G3B2(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { u8 r = sB[2] & 0xe0; u8 g = (sB[1] & 0xe0) >> 3; u8 b = (sB[0] & 0xc0) >> 6; dB[0] = (r | g | b); sB += 4; dB += 1; } } void CColorConverter::convert_R8G8B8toR8G8B8(const void *sP, s32 sN, void *dP) { memcpy(dP, sP, sN * 3); } void CColorConverter::convert_R8G8B8toA8R8G8B8(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u32 *dB = (u32 *)dP; for (s32 x = 0; x < sN; ++x) { *dB = 0xff000000 | (sB[0] << 16) | (sB[1] << 8) | sB[2]; sB += 3; ++dB; } } void CColorConverter::convert_R8G8B8toA1R5G5B5(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u16 *dB = (u16 *)dP; for (s32 x = 0; x < sN; ++x) { s32 r = sB[0] >> 3; s32 g = sB[1] >> 3; s32 b = sB[2] >> 3; dB[0] = (0x8000) | (r << 10) | (g << 5) | (b); sB += 3; dB += 1; } } void CColorConverter::convert_B8G8R8toA8R8G8B8(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u32 *dB = (u32 *)dP; for (s32 x = 0; x < sN; ++x) { *dB = 0xff000000 | (sB[2] << 16) | (sB[1] << 8) | sB[0]; sB += 3; ++dB; } } void CColorConverter::convert_A8R8G8B8toR8G8B8A8(const void *sP, s32 sN, void *dP) { const u32 *sB = (const u32 *)sP; u32 *dB = (u32 *)dP; for (s32 x = 0; x < sN; ++x) { *dB++ = (*sB << 8) | (*sB >> 24); ++sB; } } void CColorConverter::convert_A8R8G8B8toA8B8G8R8(const void *sP, s32 sN, void *dP) { const u32 *sB = (const u32 *)sP; u32 *dB = (u32 *)dP; for (s32 x = 0; x < sN; ++x) { *dB++ = (*sB & 0xff00ff00) | ((*sB & 0x00ff0000) >> 16) | ((*sB & 0x000000ff) << 16); ++sB; } } void CColorConverter::convert_B8G8R8A8toA8R8G8B8(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { dB[0] = sB[3]; dB[1] = sB[2]; dB[2] = sB[1]; dB[3] = sB[0]; sB += 4; dB += 4; } } void CColorConverter::convert_R8G8B8toB8G8R8(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { dB[2] = sB[0]; dB[1] = sB[1]; dB[0] = sB[2]; sB += 3; dB += 3; } } void CColorConverter::convert_R8G8B8toR5G6B5(const void *sP, s32 sN, void *dP) { u8 *sB = (u8 *)sP; u16 *dB = (u16 *)dP; for (s32 x = 0; x < sN; ++x) { s32 r = sB[0] >> 3; s32 g = sB[1] >> 2; s32 b = sB[2] >> 3; dB[0] = (r << 11) | (g << 5) | (b); sB += 3; dB += 1; } } void CColorConverter::convert_R5G6B5toR5G6B5(const void *sP, s32 sN, void *dP) { memcpy(dP, sP, sN * 2); } void CColorConverter::convert_R5G6B5toR8G8B8(const void *sP, s32 sN, void *dP) { u16 *sB = (u16 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { dB[0] = (*sB & 0xf800) >> 8; dB[1] = (*sB & 0x07e0) >> 3; dB[2] = (*sB & 0x001f) << 3; sB += 1; dB += 3; } } void CColorConverter::convert_R5G6B5toB8G8R8(const void *sP, s32 sN, void *dP) { u16 *sB = (u16 *)sP; u8 *dB = (u8 *)dP; for (s32 x = 0; x < sN; ++x) { dB[2] = (*sB & 0xf800) >> 8; dB[1] = (*sB & 0x07e0) >> 3; dB[0] = (*sB & 0x001f) << 3; sB += 1; dB += 3; } } void CColorConverter::convert_R5G6B5toA8R8G8B8(const void *sP, s32 sN, void *dP) { u16 *sB = (u16 *)sP; u32 *dB = (u32 *)dP; for (s32 x = 0; x < sN; ++x) *dB++ = R5G6B5toA8R8G8B8(*sB++); } void CColorConverter::convert_R5G6B5toA1R5G5B5(const void *sP, s32 sN, void *dP) { u16 *sB = (u16 *)sP; u16 *dB = (u16 *)dP; for (s32 x = 0; x < sN; ++x) *dB++ = R5G6B5toA1R5G5B5(*sB++); } bool CColorConverter::canConvertFormat(ECOLOR_FORMAT sourceFormat, ECOLOR_FORMAT destFormat) { switch (sourceFormat) { case ECF_A1R5G5B5: switch (destFormat) { case ECF_A1R5G5B5: case ECF_R5G6B5: case ECF_A8R8G8B8: case ECF_R8G8B8: return true; default: break; } break; case ECF_R5G6B5: switch (destFormat) { case ECF_A1R5G5B5: case ECF_R5G6B5: case ECF_A8R8G8B8: case ECF_R8G8B8: return true; default: break; } break; case ECF_A8R8G8B8: switch (destFormat) { case ECF_A1R5G5B5: case ECF_R5G6B5: case ECF_A8R8G8B8: case ECF_R8G8B8: return true; default: break; } break; case ECF_R8G8B8: switch (destFormat) { case ECF_A1R5G5B5: case ECF_R5G6B5: case ECF_A8R8G8B8: case ECF_R8G8B8: return true; default: break; } break; default: break; } return false; } void CColorConverter::convert_viaFormat(const void *sP, ECOLOR_FORMAT sF, s32 sN, void *dP, ECOLOR_FORMAT dF) { // please also update can_convert_viaFormat when adding new conversions switch (sF) { case ECF_A1R5G5B5: switch (dF) { case ECF_A1R5G5B5: convert_A1R5G5B5toA1R5G5B5(sP, sN, dP); break; case ECF_R5G6B5: convert_A1R5G5B5toR5G6B5(sP, sN, dP); break; case ECF_A8R8G8B8: convert_A1R5G5B5toA8R8G8B8(sP, sN, dP); break; case ECF_R8G8B8: convert_A1R5G5B5toR8G8B8(sP, sN, dP); break; default: break; } break; case ECF_R5G6B5: switch (dF) { case ECF_A1R5G5B5: convert_R5G6B5toA1R5G5B5(sP, sN, dP); break; case ECF_R5G6B5: convert_R5G6B5toR5G6B5(sP, sN, dP); break; case ECF_A8R8G8B8: convert_R5G6B5toA8R8G8B8(sP, sN, dP); break; case ECF_R8G8B8: convert_R5G6B5toR8G8B8(sP, sN, dP); break; default: break; } break; case ECF_A8R8G8B8: switch (dF) { case ECF_A1R5G5B5: convert_A8R8G8B8toA1R5G5B5(sP, sN, dP); break; case ECF_R5G6B5: convert_A8R8G8B8toR5G6B5(sP, sN, dP); break; case ECF_A8R8G8B8: convert_A8R8G8B8toA8R8G8B8(sP, sN, dP); break; case ECF_R8G8B8: convert_A8R8G8B8toR8G8B8(sP, sN, dP); break; default: break; } break; case ECF_R8G8B8: switch (dF) { case ECF_A1R5G5B5: convert_R8G8B8toA1R5G5B5(sP, sN, dP); break; case ECF_R5G6B5: convert_R8G8B8toR5G6B5(sP, sN, dP); break; case ECF_A8R8G8B8: convert_R8G8B8toA8R8G8B8(sP, sN, dP); break; case ECF_R8G8B8: convert_R8G8B8toR8G8B8(sP, sN, dP); break; default: break; } break; default: break; } } } // end namespace video } // end namespace irr