#------------------------------------------------------------------- # The contents of this file are placed in the public domain. Feel # free to make use of it in any way you like. #------------------------------------------------------------------- # Try to find OpenGL ES 2 and EGL if(WIN32) find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h) find_library(OPENGLES2_LIBRARY libGLESv2) elseif(APPLE) find_library(OPENGLES2_LIBRARY OpenGLES REQUIRED) # framework else() # Unix find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h PATHS /usr/X11R6/include /usr/include ) find_library(OPENGLES2_LIBRARY NAMES GLESv2 PATHS /usr/X11R6/lib /usr/lib ) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(OpenGLES2 DEFAULT_MSG OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR) find_path(EGL_INCLUDE_DIR EGL/egl.h PATHS /usr/X11R6/include /usr/include ) find_library(EGL_LIBRARY NAMES EGL PATHS /usr/X11R6/lib /usr/lib ) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(EGL REQUIRED_VARS EGL_LIBRARY EGL_INCLUDE_DIR NAME_MISMATCHED) endif() set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY} ${EGL_LIBRARY})