// Copyright (C) 2014 Patryk Nadrowski // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in Irrlicht.h #ifndef __C_OGLES2_RENDERER_2D_H_INCLUDED__ #define __C_OGLES2_RENDERER_2D_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_OGLES2_ #include "COGLES2MaterialRenderer.h" namespace irr { namespace video { class COGLES2Renderer2D : public COGLES2MaterialRenderer { public: COGLES2Renderer2D(const c8* vertexShaderProgram, const c8* pixelShaderProgram, COGLES2Driver* driver, bool withTexture); ~COGLES2Renderer2D(); virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial, bool resetAllRenderstates, IMaterialRendererServices* services); virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype); protected: bool WithTexture; s32 ThicknessID; s32 TextureUsageID; }; } } #endif #endif