// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_ATTRIBUTE_H_INCLUDED__ #define __I_ATTRIBUTE_H_INCLUDED__ #include "IReferenceCounted.h" #include "SColor.h" #include "vector3d.h" #include "vector2d.h" #include "line2d.h" #include "line3d.h" #include "triangle3d.h" #include "position2d.h" #include "rect.h" #include "dimension2d.h" #include "matrix4.h" #include "quaternion.h" #include "plane3d.h" #include "triangle3d.h" #include "line2d.h" #include "line3d.h" #include "irrString.h" #include "irrArray.h" #include "EAttributes.h" namespace irr { namespace io { // All derived attribute types implement at least getter/setter for their own type (like CBoolAttribute will have setBool/getBool). // Simple types will also implement getStringW and setString, but don't expect it to work for all types. // String serialization makes no sense for some attribute-types (like stringw arrays or pointers), but is still useful for many types. // (Note: I do _not_ know yet why the default string serialization is asymmetric with char* in set and wchar_t* in get). // Additionally many attribute types will implement conversion functions like CBoolAttribute has p.E. getInt/setInt(). // The reason for conversion functions is likely to make reading old formats easier which have changed in the meantime. For example // an old xml can contain a bool attribute which is an int in a newer format. You can still call getInt() even thought the attribute has the wrong type. // And please do _not_ confuse these attributes here with the ones used in the xml-reader (aka SAttribute which is just a key-value pair). class IAttribute : public virtual IReferenceCounted { public: virtual ~IAttribute() {}; virtual s32 getInt() const { return 0; } virtual f32 getFloat() const { return 0; } virtual video::SColorf getColorf() const { return video::SColorf(1.0f,1.0f,1.0f,1.0f); } virtual video::SColor getColor() const { return video::SColor(255,255,255,255); } virtual core::stringc getString() const { return core::stringc(getStringW().c_str()); } virtual core::stringw getStringW() const { return core::stringw(); } virtual core::array getArray() const { return core::array(); }; virtual bool getBool() const { return false; } virtual void getBinary(void* outdata, s32 maxLength) const {}; virtual core::vector3df getVector() const { return core::vector3df(); } virtual core::position2di getPosition() const { return core::position2di(); } virtual core::rect getRect() const { return core::rect(); } virtual core::quaternion getQuaternion() const { return core::quaternion(); } virtual core::matrix4 getMatrix() const { return core::matrix4(); } virtual core::triangle3df getTriangle() const { return core::triangle3df(); } virtual core::vector2df getVector2d() const { return core::vector2df(); } virtual core::vector2di getVector2di() const { return core::vector2di(); } virtual core::line2df getLine2d() const { return core::line2df(); } virtual core::line2di getLine2di() const { return core::line2di(); } virtual core::line3df getLine3d() const { return core::line3df(); } virtual core::line3di getLine3di() const { return core::line3di(); } virtual core::dimension2du getDimension2d() const { return core::dimension2du(); } virtual core::aabbox3d getBBox() const { return core::aabbox3d(); } virtual core::plane3df getPlane() const { return core::plane3df(); } virtual video::ITexture* getTexture() const { return 0; } virtual const char* getEnum() const { return 0; } virtual void* getUserPointer() const { return 0; } virtual void setInt(s32 intValue) {}; virtual void setFloat(f32 floatValue) {}; virtual void setString(const char* text) {}; virtual void setString(const wchar_t* text){ setString(core::stringc(text).c_str()); }; virtual void setArray(const core::array& arr ) {}; virtual void setColor(video::SColorf color) {}; virtual void setColor(video::SColor color) {}; virtual void setBool(bool boolValue) {}; virtual void setBinary(void* data, s32 maxLength) {}; virtual void setVector(const core::vector3df& v) {}; virtual void setPosition(const core::position2di& v) {}; virtual void setRect(const core::rect& v) {}; virtual void setQuaternion(const core::quaternion& v) {}; virtual void setMatrix(const core::matrix4& v) {}; virtual void setTriangle(const core::triangle3df& v) {}; virtual void setVector2d(const core::vector2df& v) {}; virtual void setVector2d(const core::vector2di& v) {}; virtual void setLine2d(const core::line2df& v) {}; virtual void setLine2d(const core::line2di& v) {}; virtual void setLine3d(const core::line3df& v) {}; virtual void setLine3d(const core::line3di& v) {}; virtual void setDimension2d(const core::dimension2du& v) {}; virtual void setBBox(const core::aabbox3d& v) {}; virtual void setPlane(const core::plane3df& v) {}; virtual void setUserPointer(void* v) {}; virtual void setEnum(const char* enumValue, const char* const* enumerationLiterals) {}; virtual void setTexture(video::ITexture*, const path& filename) {}; core::stringc Name; virtual E_ATTRIBUTE_TYPE getType() const = 0; virtual const wchar_t* getTypeString() const = 0; }; } // end namespace io } // end namespace irr #endif