// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #pragma once #include "IGUICheckBox.h" namespace irr { namespace gui { class CGUICheckBox : public IGUICheckBox { public: //! constructor CGUICheckBox(bool checked, IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle); //! set if box is checked void setChecked(bool checked) override; //! returns if box is checked bool isChecked() const override; //! Sets whether to draw the background void setDrawBackground(bool draw) override; //! Checks if background drawing is enabled /** \return true if background drawing is enabled, false otherwise */ bool isDrawBackgroundEnabled() const override; //! Sets whether to draw the border void setDrawBorder(bool draw) override; //! Checks if border drawing is enabled /** \return true if border drawing is enabled, false otherwise */ bool isDrawBorderEnabled() const override; //! called if an event happened. bool OnEvent(const SEvent& event) override; //! draws the element and its children void draw() override; private: u32 CheckTime; bool Pressed; bool Checked; bool Border; bool Background; }; } // end namespace gui } // end namespace irr