// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_PARTICLE_BOX_EMITTER_H_INCLUDED__ #define __C_PARTICLE_BOX_EMITTER_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_PARTICLES_ #include "IParticleBoxEmitter.h" #include "irrArray.h" #include "aabbox3d.h" namespace irr { namespace scene { //! A default box emitter class CParticleBoxEmitter : public IParticleBoxEmitter { public: //! constructor CParticleBoxEmitter( const core::aabbox3df& box, const core::vector3df& direction = core::vector3df(0.0f,0.03f,0.0f), u32 minParticlesPerSecond = 20, u32 maxParticlesPerSecond = 40, video::SColor minStartColor = video::SColor(255,0,0,0), video::SColor maxStartColor = video::SColor(255,255,255,255), u32 lifeTimeMin=2000, u32 lifeTimeMax=4000, s32 maxAngleDegrees=0, const core::dimension2df& minStartSize = core::dimension2df(5.0f,5.0f), const core::dimension2df& maxStartSize = core::dimension2df(5.0f,5.0f) ); //! Prepares an array with new particles to emitt into the system //! and returns how much new particles there are. virtual s32 emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray) IRR_OVERRIDE; //! Set direction the emitter emits particles. virtual void setDirection( const core::vector3df& newDirection ) IRR_OVERRIDE { Direction = newDirection; } //! Set minimum number of particles emitted per second. virtual void setMinParticlesPerSecond( u32 minPPS ) IRR_OVERRIDE { MinParticlesPerSecond = minPPS; } //! Set maximum number of particles emitted per second. virtual void setMaxParticlesPerSecond( u32 maxPPS ) IRR_OVERRIDE { MaxParticlesPerSecond = maxPPS; } //! Set minimum start color. virtual void setMinStartColor( const video::SColor& color ) IRR_OVERRIDE { MinStartColor = color; } //! Set maximum start color. virtual void setMaxStartColor( const video::SColor& color ) IRR_OVERRIDE { MaxStartColor = color; } //! Set the maximum starting size for particles virtual void setMaxStartSize( const core::dimension2df& size ) IRR_OVERRIDE { MaxStartSize = size; } //! Set the minimum starting size for particles virtual void setMinStartSize( const core::dimension2df& size ) IRR_OVERRIDE { MinStartSize = size; } //! Set the minimum particle life-time in milliseconds virtual void setMinLifeTime( u32 lifeTimeMin ) IRR_OVERRIDE { MinLifeTime = lifeTimeMin; } //! Set the maximum particle life-time in milliseconds virtual void setMaxLifeTime( u32 lifeTimeMax ) IRR_OVERRIDE { MaxLifeTime = lifeTimeMax; } //! Maximal random derivation from the direction virtual void setMaxAngleDegrees( s32 maxAngleDegrees ) IRR_OVERRIDE { MaxAngleDegrees = maxAngleDegrees; } //! Set box from which the particles are emitted. virtual void setBox( const core::aabbox3df& box ) IRR_OVERRIDE { Box = box; } //! Gets direction the emitter emits particles. virtual const core::vector3df& getDirection() const IRR_OVERRIDE { return Direction; } //! Gets minimum number of particles emitted per second. virtual u32 getMinParticlesPerSecond() const IRR_OVERRIDE { return MinParticlesPerSecond; } //! Gets maximum number of particles emitted per second. virtual u32 getMaxParticlesPerSecond() const IRR_OVERRIDE { return MaxParticlesPerSecond; } //! Gets minimum start color. virtual const video::SColor& getMinStartColor() const IRR_OVERRIDE { return MinStartColor; } //! Gets maximum start color. virtual const video::SColor& getMaxStartColor() const IRR_OVERRIDE { return MaxStartColor; } //! Gets the maximum starting size for particles virtual const core::dimension2df& getMaxStartSize() const IRR_OVERRIDE { return MaxStartSize; } //! Gets the minimum starting size for particles virtual const core::dimension2df& getMinStartSize() const IRR_OVERRIDE { return MinStartSize; } //! Get the minimum particle life-time in milliseconds virtual u32 getMinLifeTime() const IRR_OVERRIDE { return MinLifeTime; } //! Get the maximum particle life-time in milliseconds virtual u32 getMaxLifeTime() const IRR_OVERRIDE { return MaxLifeTime; } //! Maximal random derivation from the direction virtual s32 getMaxAngleDegrees() const IRR_OVERRIDE { return MaxAngleDegrees; } //! Get box from which the particles are emitted. virtual const core::aabbox3df& getBox() const IRR_OVERRIDE { return Box; } //! Writes attributes of the object. virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const IRR_OVERRIDE; //! Reads attributes of the object. virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) IRR_OVERRIDE; private: core::array Particles; core::aabbox3df Box; core::vector3df Direction; core::dimension2df MaxStartSize, MinStartSize; u32 MinParticlesPerSecond, MaxParticlesPerSecond; video::SColor MinStartColor, MaxStartColor; u32 MinLifeTime, MaxLifeTime; u32 Time; s32 MaxAngleDegrees; }; } // end namespace scene } // end namespace irr #endif // _IRR_COMPILE_WITH_PARTICLES_ #endif