irrlicht/source
cutealien d03881b83a Reworking IRenderTarget interface to avoid constant memory allocations.
setTexture functions for single textures (more or less the usual case) IRenderTarget no longer need memory allocations 
on each call.
Also calling IRenderTarget::setTexture with a nullpointer no longer sets a rendertarget with an array which contains a single nullpointer but clears the array instead.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6243 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-26 16:45:20 +00:00
..
Irrlicht Reworking IRenderTarget interface to avoid constant memory allocations. 2021-08-26 16:45:20 +00:00
source.txt Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00