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ffd7b63af0
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
// Copyright (C) 2015 Patryk Nadrowski
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_OPEN_GL_RENDER_TARGET_H_INCLUDED__
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#define __C_OPEN_GL_RENDER_TARGET_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
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#include "IRenderTarget.h"
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#include "dimension2d.h"
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#include "os.h"
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#include <d3d9.h>
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namespace irr
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{
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namespace video
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{
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class CD3D9Driver;
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class CD3D9RenderTarget : public IRenderTarget
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{
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public:
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CD3D9RenderTarget(CD3D9Driver* driver);
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virtual ~CD3D9RenderTarget();
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virtual void setTextures(ITexture* const * textures, u32 numTextures, ITexture* depthStencil, const E_CUBE_SURFACE* cubeSurfaces, u32 numCubeSurfaces) IRR_OVERRIDE;
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const core::dimension2d<u32>& getSize() const;
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IDirect3DSurface9* getSurface(u32 id) const;
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u32 getSurfaceCount() const;
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IDirect3DSurface9* getDepthStencilSurface() const;
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void releaseSurfaces();
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void generateSurfaces();
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protected:
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core::dimension2d<u32> Size;
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core::array<IDirect3DSurface9*> Surfaces;
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IDirect3DSurface9* DepthStencilSurface;
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CD3D9Driver* Driver;
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};
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}
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}
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#endif
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#endif
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