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find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
35 lines
952 B
C++
35 lines
952 B
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IGUIElement.h"
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namespace irr
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{
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namespace video
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{
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class ITexture;
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} // end namespace video
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namespace gui
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{
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class IGUIButton;
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//! Stays at the top of its parent like the menu bar and contains tool buttons
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class IGUIToolBar : public IGUIElement
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{
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public:
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//! constructor
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IGUIToolBar(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
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IGUIElement(EGUIET_TOOL_BAR, environment, parent, id, rectangle) {}
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//! Adds a button to the tool bar
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virtual IGUIButton *addButton(s32 id = -1, const wchar_t *text = 0, const wchar_t *tooltiptext = 0,
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video::ITexture *img = 0, video::ITexture *pressedimg = 0,
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bool isPushButton = false, bool useAlphaChannel = false) = 0;
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};
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} // end namespace gui
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} // end namespace irr
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