irrlicht/source/Irrlicht/CGUIMenu.h

53 lines
1.3 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_MENU_H_INCLUDED__
#define __C_GUI_MENU_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "CGUIContextMenu.h"
namespace irr
{
namespace gui
{
//! GUI menu interface.
class CGUIMenu : public CGUIContextMenu
{
public:
//! constructor
CGUIMenu(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
//! draws the element and its children
virtual void draw() _IRR_OVERRIDE_;
//! called if an event happened.
virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_;
//! Updates the absolute position.
virtual void updateAbsolutePosition() _IRR_OVERRIDE_;
protected:
virtual void recalculateSize() _IRR_OVERRIDE_;
//! returns the item highlight-area
virtual core::rect<s32> getHRect(const SItem& i, const core::rect<s32>& absolute) const _IRR_OVERRIDE_;
//! Gets drawing rect of Item
virtual core::rect<s32> getRect(const SItem& i, const core::rect<s32>& absolute) const _IRR_OVERRIDE_;
};
} // end namespace gui
} // end namespace irr
#endif // __C_GUI_MENU_H_INCLUDED__
#endif // _IRR_COMPILE_WITH_GUI_