mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-26 18:50:31 +01:00
598 lines
13 KiB
C++
598 lines
13 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#include "CGUIStaticText.h"
|
|
#ifdef _IRR_COMPILE_WITH_GUI_
|
|
|
|
#include "IGUISkin.h"
|
|
#include "IGUIEnvironment.h"
|
|
#include "IGUIFont.h"
|
|
#include "IVideoDriver.h"
|
|
#include "rect.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace gui
|
|
{
|
|
|
|
//! constructor
|
|
CGUIStaticText::CGUIStaticText(const wchar_t* text, bool border,
|
|
IGUIEnvironment* environment, IGUIElement* parent,
|
|
s32 id, const core::rect<s32>& rectangle,
|
|
bool background)
|
|
: IGUIStaticText(environment, parent, id, rectangle),
|
|
HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_UPPERLEFT),
|
|
Border(border), OverrideColorEnabled(false), OverrideBGColorEnabled(false), WordWrap(false), Background(background),
|
|
RestrainTextInside(true), RightToLeft(false),
|
|
OverrideColor(video::SColor(101,255,255,255)), BGColor(video::SColor(101,210,210,210)),
|
|
OverrideFont(0), LastBreakFont(0)
|
|
{
|
|
#ifdef _DEBUG
|
|
setDebugName("CGUIStaticText");
|
|
#endif
|
|
|
|
Text = text;
|
|
if (environment && environment->getSkin())
|
|
{
|
|
BGColor = environment->getSkin()->getColor(gui::EGDC_3D_FACE);
|
|
}
|
|
}
|
|
|
|
|
|
//! destructor
|
|
CGUIStaticText::~CGUIStaticText()
|
|
{
|
|
if (OverrideFont)
|
|
OverrideFont->drop();
|
|
}
|
|
|
|
|
|
//! draws the element and its children
|
|
void CGUIStaticText::draw()
|
|
{
|
|
if (!IsVisible)
|
|
return;
|
|
|
|
IGUISkin* skin = Environment->getSkin();
|
|
if (!skin)
|
|
return;
|
|
video::IVideoDriver* driver = Environment->getVideoDriver();
|
|
|
|
core::rect<s32> frameRect(AbsoluteRect);
|
|
|
|
// draw background
|
|
|
|
if (Background)
|
|
{
|
|
if ( !OverrideBGColorEnabled ) // skin-colors can change
|
|
BGColor = skin->getColor(gui::EGDC_3D_FACE);
|
|
|
|
driver->draw2DRectangle(BGColor, frameRect, &AbsoluteClippingRect);
|
|
}
|
|
|
|
// draw the border
|
|
|
|
if (Border)
|
|
{
|
|
skin->draw3DSunkenPane(this, 0, true, false, frameRect, &AbsoluteClippingRect);
|
|
frameRect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X);
|
|
}
|
|
|
|
// draw the text
|
|
if (Text.size())
|
|
{
|
|
IGUIFont* font = getActiveFont();
|
|
|
|
if (font)
|
|
{
|
|
if (!WordWrap)
|
|
{
|
|
if (VAlign == EGUIA_LOWERRIGHT)
|
|
{
|
|
frameRect.UpperLeftCorner.Y = frameRect.LowerRightCorner.Y -
|
|
font->getDimension(L"A").Height - font->getKerningHeight();
|
|
}
|
|
if (HAlign == EGUIA_LOWERRIGHT)
|
|
{
|
|
frameRect.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
|
|
font->getDimension(Text.c_str()).Width;
|
|
}
|
|
|
|
font->draw(Text.c_str(), frameRect,
|
|
getActiveColor(),
|
|
HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER, (RestrainTextInside ? &AbsoluteClippingRect : NULL));
|
|
}
|
|
else
|
|
{
|
|
if (font != LastBreakFont)
|
|
breakText();
|
|
|
|
core::rect<s32> r = frameRect;
|
|
s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
|
|
s32 totalHeight = height * BrokenText.size();
|
|
if (VAlign == EGUIA_CENTER)
|
|
{
|
|
r.UpperLeftCorner.Y = r.getCenter().Y - (totalHeight / 2);
|
|
}
|
|
else if (VAlign == EGUIA_LOWERRIGHT)
|
|
{
|
|
r.UpperLeftCorner.Y = r.LowerRightCorner.Y - totalHeight;
|
|
}
|
|
|
|
for (u32 i=0; i<BrokenText.size(); ++i)
|
|
{
|
|
if (HAlign == EGUIA_LOWERRIGHT)
|
|
{
|
|
r.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
|
|
font->getDimension(BrokenText[i].c_str()).Width;
|
|
}
|
|
|
|
font->draw(BrokenText[i].c_str(), r,
|
|
getActiveColor(),
|
|
HAlign == EGUIA_CENTER, false, (RestrainTextInside ? &AbsoluteClippingRect : NULL));
|
|
|
|
r.LowerRightCorner.Y += height;
|
|
r.UpperLeftCorner.Y += height;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
IGUIElement::draw();
|
|
}
|
|
|
|
|
|
//! Sets another skin independent font.
|
|
void CGUIStaticText::setOverrideFont(IGUIFont* font)
|
|
{
|
|
if (OverrideFont == font)
|
|
return;
|
|
|
|
if (OverrideFont)
|
|
OverrideFont->drop();
|
|
|
|
OverrideFont = font;
|
|
|
|
if (OverrideFont)
|
|
OverrideFont->grab();
|
|
|
|
breakText();
|
|
}
|
|
|
|
//! Gets the override font (if any)
|
|
IGUIFont * CGUIStaticText::getOverrideFont() const
|
|
{
|
|
return OverrideFont;
|
|
}
|
|
|
|
//! Get the font which is used right now for drawing
|
|
IGUIFont* CGUIStaticText::getActiveFont() const
|
|
{
|
|
if ( OverrideFont )
|
|
return OverrideFont;
|
|
IGUISkin* skin = Environment->getSkin();
|
|
if (skin)
|
|
return skin->getFont();
|
|
return 0;
|
|
}
|
|
|
|
//! Sets another color for the text.
|
|
void CGUIStaticText::setOverrideColor(video::SColor color)
|
|
{
|
|
OverrideColor = color;
|
|
OverrideColorEnabled = true;
|
|
}
|
|
|
|
|
|
//! Sets another color for the text.
|
|
void CGUIStaticText::setBackgroundColor(video::SColor color)
|
|
{
|
|
BGColor = color;
|
|
OverrideBGColorEnabled = true;
|
|
Background = true;
|
|
}
|
|
|
|
|
|
//! Sets whether to draw the background
|
|
void CGUIStaticText::setDrawBackground(bool draw)
|
|
{
|
|
Background = draw;
|
|
}
|
|
|
|
|
|
//! Gets the background color
|
|
video::SColor CGUIStaticText::getBackgroundColor() const
|
|
{
|
|
return BGColor;
|
|
}
|
|
|
|
|
|
//! Checks if background drawing is enabled
|
|
bool CGUIStaticText::isDrawBackgroundEnabled() const
|
|
{
|
|
return Background;
|
|
}
|
|
|
|
|
|
//! Sets whether to draw the border
|
|
void CGUIStaticText::setDrawBorder(bool draw)
|
|
{
|
|
Border = draw;
|
|
}
|
|
|
|
|
|
//! Checks if border drawing is enabled
|
|
bool CGUIStaticText::isDrawBorderEnabled() const
|
|
{
|
|
return Border;
|
|
}
|
|
|
|
|
|
void CGUIStaticText::setTextRestrainedInside(bool restrainTextInside)
|
|
{
|
|
RestrainTextInside = restrainTextInside;
|
|
}
|
|
|
|
|
|
bool CGUIStaticText::isTextRestrainedInside() const
|
|
{
|
|
return RestrainTextInside;
|
|
}
|
|
|
|
|
|
void CGUIStaticText::setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical)
|
|
{
|
|
HAlign = horizontal;
|
|
VAlign = vertical;
|
|
}
|
|
|
|
|
|
video::SColor CGUIStaticText::getOverrideColor() const
|
|
{
|
|
return OverrideColor;
|
|
}
|
|
|
|
|
|
irr::video::SColor CGUIStaticText::getActiveColor() const
|
|
{
|
|
if ( OverrideColorEnabled )
|
|
return OverrideColor;
|
|
IGUISkin* skin = Environment->getSkin();
|
|
if (skin)
|
|
return OverrideColorEnabled ? OverrideColor : skin->getColor(isEnabled() ? EGDC_BUTTON_TEXT : EGDC_GRAY_TEXT);
|
|
return OverrideColor;
|
|
}
|
|
|
|
//! Sets if the static text should use the override color or the
|
|
//! color in the gui skin.
|
|
void CGUIStaticText::enableOverrideColor(bool enable)
|
|
{
|
|
OverrideColorEnabled = enable;
|
|
}
|
|
|
|
|
|
bool CGUIStaticText::isOverrideColorEnabled() const
|
|
{
|
|
return OverrideColorEnabled;
|
|
}
|
|
|
|
|
|
//! Enables or disables word wrap for using the static text as
|
|
//! multiline text control.
|
|
void CGUIStaticText::setWordWrap(bool enable)
|
|
{
|
|
WordWrap = enable;
|
|
breakText();
|
|
}
|
|
|
|
|
|
bool CGUIStaticText::isWordWrapEnabled() const
|
|
{
|
|
return WordWrap;
|
|
}
|
|
|
|
|
|
void CGUIStaticText::setRightToLeft(bool rtl)
|
|
{
|
|
if (RightToLeft != rtl)
|
|
{
|
|
RightToLeft = rtl;
|
|
breakText();
|
|
}
|
|
}
|
|
|
|
|
|
bool CGUIStaticText::isRightToLeft() const
|
|
{
|
|
return RightToLeft;
|
|
}
|
|
|
|
|
|
//! Breaks the single text line.
|
|
void CGUIStaticText::breakText()
|
|
{
|
|
if (!WordWrap)
|
|
return;
|
|
|
|
BrokenText.clear();
|
|
|
|
IGUISkin* skin = Environment->getSkin();
|
|
IGUIFont* font = getActiveFont();
|
|
if (!font)
|
|
return;
|
|
|
|
LastBreakFont = font;
|
|
|
|
core::stringw line;
|
|
core::stringw word;
|
|
core::stringw whitespace;
|
|
s32 size = Text.size();
|
|
s32 length = 0;
|
|
s32 elWidth = RelativeRect.getWidth();
|
|
if (Border)
|
|
elWidth -= 2*skin->getSize(EGDS_TEXT_DISTANCE_X);
|
|
wchar_t c;
|
|
|
|
// We have to deal with right-to-left and left-to-right differently
|
|
// However, most parts of the following code is the same, it's just
|
|
// some order and boundaries which change.
|
|
if (!RightToLeft)
|
|
{
|
|
// regular (left-to-right)
|
|
for (s32 i=0; i<size; ++i)
|
|
{
|
|
c = Text[i];
|
|
bool lineBreak = false;
|
|
|
|
if (c == L'\r') // Mac or Windows breaks
|
|
{
|
|
lineBreak = true;
|
|
if (Text[i+1] == L'\n') // Windows breaks
|
|
{
|
|
Text.erase(i+1);
|
|
--size;
|
|
}
|
|
c = '\0';
|
|
}
|
|
else if (c == L'\n') // Unix breaks
|
|
{
|
|
lineBreak = true;
|
|
c = '\0';
|
|
}
|
|
|
|
bool isWhitespace = (c == L' ' || c == 0);
|
|
if ( !isWhitespace )
|
|
{
|
|
// part of a word
|
|
word += c;
|
|
}
|
|
|
|
if ( isWhitespace || i == (size-1))
|
|
{
|
|
if (word.size())
|
|
{
|
|
// here comes the next whitespace, look if
|
|
// we must break the last word to the next line.
|
|
const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
|
|
const s32 wordlgth = font->getDimension(word.c_str()).Width;
|
|
|
|
if (wordlgth > elWidth)
|
|
{
|
|
// This word is too long to fit in the available space, look for
|
|
// the Unicode Soft HYphen (SHY / 00AD) character for a place to
|
|
// break the word at
|
|
int where = word.findFirst( wchar_t(0x00AD) );
|
|
if (where != -1)
|
|
{
|
|
core::stringw first = word.subString(0, where);
|
|
core::stringw second = word.subString(where, word.size() - where);
|
|
BrokenText.push_back(line + first + L"-");
|
|
const s32 secondLength = font->getDimension(second.c_str()).Width;
|
|
|
|
length = secondLength;
|
|
line = second;
|
|
}
|
|
else
|
|
{
|
|
// No soft hyphen found, so there's nothing more we can do
|
|
// break to next line
|
|
if (length)
|
|
BrokenText.push_back(line);
|
|
length = wordlgth;
|
|
line = word;
|
|
}
|
|
}
|
|
else if (length && (length + wordlgth + whitelgth > elWidth))
|
|
{
|
|
// break to next line
|
|
BrokenText.push_back(line);
|
|
length = wordlgth;
|
|
line = word;
|
|
}
|
|
else
|
|
{
|
|
// add word to line
|
|
line += whitespace;
|
|
line += word;
|
|
length += whitelgth + wordlgth;
|
|
}
|
|
|
|
word = L"";
|
|
whitespace = L"";
|
|
}
|
|
|
|
if ( isWhitespace )
|
|
{
|
|
whitespace += c;
|
|
}
|
|
|
|
// compute line break
|
|
if (lineBreak)
|
|
{
|
|
line += whitespace;
|
|
line += word;
|
|
BrokenText.push_back(line);
|
|
line = L"";
|
|
word = L"";
|
|
whitespace = L"";
|
|
length = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
line += whitespace;
|
|
line += word;
|
|
BrokenText.push_back(line);
|
|
}
|
|
else
|
|
{
|
|
// right-to-left
|
|
for (s32 i=size; i>=0; --i)
|
|
{
|
|
c = Text[i];
|
|
bool lineBreak = false;
|
|
|
|
if (c == L'\r') // Mac or Windows breaks
|
|
{
|
|
lineBreak = true;
|
|
if ((i>0) && Text[i-1] == L'\n') // Windows breaks
|
|
{
|
|
Text.erase(i-1);
|
|
--size;
|
|
}
|
|
c = '\0';
|
|
}
|
|
else if (c == L'\n') // Unix breaks
|
|
{
|
|
lineBreak = true;
|
|
c = '\0';
|
|
}
|
|
|
|
if (c==L' ' || c==0 || i==0)
|
|
{
|
|
if (word.size())
|
|
{
|
|
// here comes the next whitespace, look if
|
|
// we must break the last word to the next line.
|
|
const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
|
|
const s32 wordlgth = font->getDimension(word.c_str()).Width;
|
|
|
|
if (length && (length + wordlgth + whitelgth > elWidth))
|
|
{
|
|
// break to next line
|
|
BrokenText.push_back(line);
|
|
length = wordlgth;
|
|
line = word;
|
|
}
|
|
else
|
|
{
|
|
// add word to line
|
|
line = whitespace + line;
|
|
line = word + line;
|
|
length += whitelgth + wordlgth;
|
|
}
|
|
|
|
word = L"";
|
|
whitespace = L"";
|
|
}
|
|
|
|
if (c != 0)
|
|
whitespace = core::stringw(&c, 1) + whitespace;
|
|
|
|
// compute line break
|
|
if (lineBreak)
|
|
{
|
|
line = whitespace + line;
|
|
line = word + line;
|
|
BrokenText.push_back(line);
|
|
line = L"";
|
|
word = L"";
|
|
whitespace = L"";
|
|
length = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// yippee this is a word..
|
|
word = core::stringw(&c, 1) + word;
|
|
}
|
|
}
|
|
|
|
line = whitespace + line;
|
|
line = word + line;
|
|
BrokenText.push_back(line);
|
|
}
|
|
}
|
|
|
|
|
|
//! Sets the new caption of this element.
|
|
void CGUIStaticText::setText(const wchar_t* text)
|
|
{
|
|
IGUIElement::setText(text);
|
|
breakText();
|
|
}
|
|
|
|
|
|
void CGUIStaticText::updateAbsolutePosition()
|
|
{
|
|
IGUIElement::updateAbsolutePosition();
|
|
breakText();
|
|
}
|
|
|
|
|
|
//! Returns the height of the text in pixels when it is drawn.
|
|
s32 CGUIStaticText::getTextHeight() const
|
|
{
|
|
IGUIFont* font = getActiveFont();
|
|
if (!font)
|
|
return 0;
|
|
|
|
if (WordWrap)
|
|
{
|
|
s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
|
|
return height* BrokenText.size();
|
|
}
|
|
else
|
|
{
|
|
// TODO: Text can have multiple lines which are not in BrokenText
|
|
// This is likely not correct. But as I have no time for further
|
|
// investigation I just fix it for now by return the true height here.
|
|
return font->getDimension(Text.c_str()).Height;
|
|
}
|
|
}
|
|
|
|
|
|
s32 CGUIStaticText::getTextWidth() const
|
|
{
|
|
IGUIFont * font = getActiveFont();
|
|
if(!font)
|
|
return 0;
|
|
|
|
if(WordWrap)
|
|
{
|
|
s32 widest = 0;
|
|
|
|
for(u32 line = 0; line < BrokenText.size(); ++line)
|
|
{
|
|
s32 width = font->getDimension(BrokenText[line].c_str()).Width;
|
|
|
|
if(width > widest)
|
|
widest = width;
|
|
}
|
|
|
|
return widest;
|
|
}
|
|
else
|
|
{
|
|
return font->getDimension(Text.c_str()).Width;
|
|
}
|
|
}
|
|
|
|
|
|
} // end namespace gui
|
|
} // end namespace irr
|
|
|
|
#endif // _IRR_COMPILE_WITH_GUI_
|
|
|